ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -67,9 +67,13 @@
import PyGameData
import PlayerTalk
import PlayerStore
import CrossYaomoBoss
import CrossRealmPlayer
import CrossRealmMsg
import CrossRealmPK
import CrossChampionship
import CrossBattlefield
import CrossActAllRecharge
import ChPyNetSendPack
import NetPackCommon
import AuctionHouse
@@ -78,6 +82,7 @@
import GameWorldArena
import GameWorldItem
import PlayerAssist
import PlayerLove
import time
import datetime
@@ -498,11 +503,19 @@
    callName = pack.GetCallName()
    resultName = pack.GetResultName()                       #[queryid, 人气值, 物品ID]
    
    if callName == "PlayerRealLoginOK":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        loginMsg = eval(resultName)
        ChPlayer.DoPlayerRealLoginOK(curPlayer, loginMsg, tick)
        return
    if callName == "SendMail":
        title, content, getDays, playerIDList, addItemList, gold, goldPaper, silver, detail, moneySource = eval(resultName)
        title, content, getDays, playerIDList, addItemList, gold, goldPaper, silver, detail, moneySource, crossMail = eval(resultName)
        limitTime = str(GameWorld.GetDatetimeByDiffDays(getDays))
        limitTime = limitTime.split(".")[0]
        PlayerCompensation.SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList, gold, goldPaper, silver, detail=detail, moneySource=moneySource)
        PlayerCompensation.SendPersonalItemMail(title, content, limitTime, playerIDList, addItemList, gold, goldPaper, silver, detail=detail, moneySource=moneySource, crossMail=crossMail)
        return
    
    if callName == "SendMailBatch":
@@ -570,6 +583,13 @@
        PlayerExam.MapServer_ExitAction(srcPlayerID)
        return
    
    if callName == 'FuncOpen':
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        PlayerControl.DoFuncOpenLogic(curPlayer, eval(resultName))
        return
    if  callName == 'TeamNotify':
        #队伍通知
        teamID = pack.GetQueryID()
@@ -609,6 +629,11 @@
        GameDataRecord.ChangeCoinCnt(eval(resultName))
        return
    
    #跨服排位PK战斗结算
    if callName == "CrossChampionshipPKOver":
        CrossChampionship.MapServer_CrossChampionshipPKOver(eval(resultName), tick)
        return
    #跨服匹配PK战斗结算
    if callName == "CrossPKOver":
        CrossRealmPK.MapServer_CrossPKOver(eval(resultName), tick)
@@ -638,6 +663,24 @@
    #跨服注册结果
    if callName == "CrossRealmReg":
        CrossRealmPlayer.OnCrossRealmRegOK(srcPlayerID, eval(resultName), tick)
        return
    # 跨服战场结算
    if callName =="CrossBattlefieldOver":
        CrossBattlefield.MapServer_CrossBattlefieldOver(eval(resultName))
        return
    # 跨服妖魔boss伤害结算
    if callName =="CrossYaomoBossHurtInfo":
        CrossYaomoBoss.MapServer_CrossYaomoBossHurtInfo(eval(resultName))
        return
    # 跨服全民充值
    if callName == "CrossActAllRecharge":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        CrossActAllRecharge.MapServer_CrossActAllRecharge(curPlayer, eval(resultName))
        return
    
    #py喇叭聊天
@@ -948,6 +991,16 @@
        ret = GameWorldArena.MapServer_Arena(curPlayer, eval(resultName))
        resultName = '%s' % ret if ret != None else '' # 需要重置间隔,每次都回复
        
    # 情缘
    if callName =="Love":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        ret = PlayerLove.MapServer_Love(curPlayer, eval(resultName))
        if ret == None:
            return
        resultName = '%s' % ret
    # 天星塔
    if callName == "SkyTower":
        ret = GameWorldSkyTower.MapServer_SkyTowerInfo(eval(resultName))