| | |
| | | import IpyGameDataPY
|
| | | import GameWorldProcess
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| | | import PlayerFairyCeremony
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| | | import PlayerNewFairyCeremony
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| | | import PlayerActLogin
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| | | import EventReport
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| | | import PyGameData
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| | | import ItemCommon
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| | |
| | | PlayerFamily.AddFamilyActivity(curPlayer, ShareDefine.FamilyActive_Party)
|
| | | EventReport.WriteEvent_FB(curPlayer, ChConfig.Def_FBMapID_FamilyParty, 0, ChConfig.CME_Log_Start)
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| | | PlayerFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_FamilyParty, 1)
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| | | PlayerNewFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_FamilyParty, 1)
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| | | PlayerActLogin.AddLoginAwardActionCnt(curPlayer, ChConfig.Def_LoginAct_FamilyParty, 1)
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| | | lineID = GameWorld.GetGameWorld().GetLineID()
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| | | if lineID not in g_familyMapPlayerIDDict:
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| | | g_familyMapPlayerIDDict[lineID] = []
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| | |
| | | if mapID != ChConfig.Def_FBMapID_FamilyParty:
|
| | | return
|
| | |
|
| | | if state == 1:
|
| | | GameWorld.GetGameWorld().SetGameWorldDict(Map_FamilyPartyFB_StartTick, tick)
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| | | |
| | | if state:
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| | | if not GameWorld.GetGameWorld().GetGameWorldDictByKey(Map_FamilyPartyFB_StartTick):
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| | | GameWorld.GetGameWorld().SetGameWorldDict(Map_FamilyPartyFB_StartTick, tick)
|
| | | else:
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| | | GameWorld.GetGameWorld().SetGameWorldDict(Map_FamilyPartyFB_StartTick, 0)
|
| | | return
|
| | |
|
| | | #
|
| | |
| | | #给奖励
|
| | | itemAward = IpyGameDataPY.GetFuncEvalCfg('FamilyPartyDesk', 3)
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| | | for itemID, itemCount, isBind in itemAward:
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| | | ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem])
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| | | ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, 0, [IPY_GameWorld.rptItem])
|
| | | addPoint = IpyGameDataPY.GetFuncCfg('FamilyPartyDesk')
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| | | PlayerControl.NotifyCode(curPlayer, 'Party_CollectSuccess', [addPoint])
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| | | PlayerFamily.AddPlayerFamilyActiveValue(curPlayer, addPoint, True, ShareDefine.Def_AddFAVReason_FamilyParty)
|