| | |
| | | playControl.RefreshPlayerAttrState()
|
| | |
|
| | | if updPartStar in IpyGameDataPY.GetFuncEvalCfg('EquipPartStarNotify'):
|
| | | PlayerControl.WorldNotify(0, "StarLevelUp", [curPlayer.GetPlayerName(), curEquip.GetItemTypeID(), updPartStar])
|
| | | itemID = curEquip.GetItemTypeID()
|
| | | userData = curEquip.GetUserData()
|
| | | guid = ItemCommon.CacheNotifyEquipDetailInfo(curPlayer, curEquip)
|
| | | msgParamList = [curPlayer.GetPlayerName(), itemID, userData, guid, updPartStar]
|
| | | PlayerControl.WorldNotify(0, "StarLevelUp", msgParamList)
|
| | | EventShell.EventRespons_EquipStarUp(curPlayer)
|
| | | return
|
| | |
|