hxp
2019-03-11 b9e18bfed7c77bb89169265ef361fdbdc66611b3
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
@@ -18,7 +18,7 @@
import IPY_GameWorld
import PlayerControl
import GameWorldProcess
import PlayerMergeEvent
import PlayerSuccess
import ReadChConfig
import ShareDefine
import FBCommon
@@ -517,12 +517,15 @@
    #注册玩家离开副本时间
    gameFBMgr.SetPlayerLogoffTick(0)
    
    PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_EnterMap, 1, [gameMapID])
    if gameFBMgr.HaveFBPlayer(curPlayerID):
        #已经注册了这个玩家, 不清除已注册的玩家的字典信息
        return
    
    #注册进入这个副本的玩家
    gameFBMgr.AddFBPlayer(curPlayerID)
    return
def DoEnterFB(curPlayer, tick):
@@ -695,9 +698,6 @@
    if callFunc:
        #GameWorld.Log("副本逻辑不可使用   GameLogic_%d"%(mapID))
        callFunc(curPlayer , tick)
    #有玩家离开副本广播一次
    PlayerMergeEvent.BroadcastMergePlayerEvent()
    
    #如果是最后一个人离开副本, 那么设置副本的离开时间, 5分钟后副本关闭
    __PlayerLeaveSetPlayerLogoffTick(curPlayer, tick)