| | |
| | | maxCnt = ItemCommon.GetCanUseCountDaily(curItem)
|
| | | if maxCnt <= 0:
|
| | | return -1
|
| | | curItemID = curItem.GetItemTypeID()
|
| | | useCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ItemUseCntToday % curItemID)
|
| | | for itemIDList in IpyGameDataPY.GetFuncEvalCfg('ShareUseCntItem'):
|
| | | if curItemID not in itemIDList:
|
| | | continue
|
| | | for itemID in itemIDList:
|
| | | if itemID == curItemID:
|
| | | continue
|
| | | useCnt += curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ItemUseCntToday % itemID)
|
| | |
|
| | | itemID = curItem.GetItemTypeID()
|
| | | useCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ItemUseCntToday % itemID)
|
| | | canUseCnt = max(0, maxCnt - useCnt)
|
| | |
|
| | | if canUseCnt <= 0:
|
| | | GameWorld.DebugLog("已达到今日使用次数上限!itemID=%s,useCnt=%s,maxCnt=%s" % (itemID, useCnt, maxCnt))
|
| | | GameWorld.DebugLog("已达到今日使用次数上限!itemID=%s,useCnt=%s,maxCnt=%s" % (curItemID, useCnt, maxCnt))
|
| | | #PlayerControl.NotifyCode(curPlayer, notifyMark, [itemID])
|
| | |
|
| | | #GameWorld.DebugLog("物品ID(%s)今日已使用次数(%s), maxCnt=%s" % (itemID, useCnt, maxCnt))
|
| | |
| | | ChConfig.Def_ItemType_GiveMoney:"Item_GiveMoney", # 给人物金钱
|
| | | ChConfig.Def_ItemType_AddLimitBuff:"Item_Add_LimitingBuff", # 给限时buff物品
|
| | | ChConfig.Def_ItemType_AddExpBuff:"Item_Add_LimitingBuff", # 给限时buff物品
|
| | | ChConfig.Def_ItemType_ResetAttrPoint:"Item_ResetAttrPoint" #单个属性点重置
|
| | | ChConfig.Def_ItemType_ResetAttrPoint:"Item_ResetAttrPoint", #单个属性点重置
|
| | | ChConfig.Def_ItemType_AddCrossRealmPKCnt:"Item_AddCrossRealmPKCnt" #增加跨服PK次数
|
| | | }
|
| | |
|
| | | #根据物品效果使用{物品效果ID:call的py名}
|