| | |
| | | return
|
| | |
|
| | | curFactionCount, othFactionCount = 0, 0
|
| | | for callPlayerID, buyRec in buyPlayerInfo.items():
|
| | | for _, buyRec in buyPlayerInfo.items():
|
| | | if buyRec.factionID == faction:
|
| | | curFactionCount += 1
|
| | | else:
|
| | | othFactionCount += 1
|
| | |
|
| | | if playerID in buyRec.callPlayerIDList:
|
| | | GameWorld.Log("玩家已经在该召集场次阵营里! zoneID=%s,openHour=%s,openMinute=%s,callPlayerID=%s,callPlayerIDList=%s" |
| | | % (zoneID, openHour, openMinute, callPlayerID, buyRec.callPlayerIDList), playerID)
|
| | | return
|
| | | # if playerID in buyRec.callPlayerIDList:
|
| | | # GameWorld.Log("玩家已经在该召集场次阵营里! zoneID=%s,openHour=%s,openMinute=%s,callPlayerID=%s,callPlayerIDList=%s" |
| | | # % (zoneID, openHour, openMinute, callPlayerID, buyRec.callPlayerIDList), playerID)
|
| | | # return
|
| | |
|
| | | if curFactionCount > othFactionCount:
|
| | | GameWorld.Log("阵营平衡限制,不可再购买该跨服战场阵营! zoneID=%s,openHour=%s,openMinute=%s,faction=%s,curFactionCount(%s) > othFactionCount(%s)"
|
| | |
| | | buyRec.callPlayerIDList = [playerID]
|
| | | buyPlayerInfo[playerID] = buyRec
|
| | |
|
| | | GameWorld.DebugLog("玩家购买开启召集场次! zoneID=%s,openHour=%s,openMinute=%s" % (zoneID, openHour, openMinute), playerID)
|
| | | |
| | | # 上榜
|
| | | billboardCallCountLimit = IpyGameDataPY.GetFuncCfg("CrossBattlefieldBillboard", 1) # 周召集榜上榜至少次数
|
| | | groupValue1, dataID, name1, name2 = zoneID, playerID, playerName, ""
|
| | |
| | | if cmpValue >= billboardCallCountLimit:
|
| | | CrossBillboard.UpdCrossBillboard(ShareDefine.Def_CBT_BattlefieldWCall, groupValue1, dataID, name1, name2, type2, value1, value2, cmpValue)
|
| | |
|
| | | for otherBuyPlayerID, otherRec in buyPlayerInfo.items():
|
| | | if otherBuyPlayerID == playerID:
|
| | | continue
|
| | | if playerID in otherRec.callPlayerIDList:
|
| | | otherRec.callPlayerIDList.remove(playerID)
|
| | | GameWorld.DebugLog(" 从已加入的其他召集队伍移除: otherBuyPlayerID=%s,playerID=%s" % (otherBuyPlayerID, playerID), playerID)
|
| | | |
| | | SyncMapServerCrossBattlefieldBuyInfo()
|
| | |
|
| | | # 通知子服
|
| | |
| | |
|
| | | hmNum = GetHMNum(openHour, openMinute)
|
| | | buyPlayerInfo = GetBuyPlayerInfo(zoneID, hmNum)
|
| | | if tagPlayerID in buyPlayerInfo:
|
| | | GameWorld.ErrLog("玩家已购买该场次召集队伍,无法加入其他召集队伍! hmNum=%s,tagPlayerID=%s in %s" % (hmNum, tagPlayerID, buyPlayerInfo.keys()), playerID)
|
| | | return
|
| | | if buyPlayerID not in buyPlayerInfo:
|
| | | GameWorld.ErrLog("跨服战场不存在该玩家的召集队伍! hmNum=%s,buyPlayerID=%s" % (hmNum, buyPlayerID), playerID)
|
| | | return
|
| | |
| | | GameWorld.ErrLog("跨服战场召集人数已满! hmNum=%s,buyPlayerID=%s,callPlayerIDList=%s" % (hmNum, buyPlayerID, buyRec.callPlayerIDList), playerID)
|
| | | return
|
| | |
|
| | | GameWorld.DebugLog("玩家加入召集队伍! zoneID=%s,openHour=%s,openMinute=%s,buyPlayerID=%s,tagPlayerID=%s" |
| | | % (zoneID, openHour, openMinute, buyPlayerID, tagPlayerID), playerID)
|
| | | |
| | | if tagPlayerID not in buyRec.callPlayerIDList:
|
| | | buyRec.callPlayerIDList.append(tagPlayerID)
|
| | |
|
| | | for otherBuyPlayerID, otherRec in buyPlayerInfo.items():
|
| | | if otherBuyPlayerID == buyPlayerID:
|
| | | continue
|
| | | if tagPlayerID in otherRec.callPlayerIDList:
|
| | | otherRec.callPlayerIDList.remove(tagPlayerID)
|
| | | GameWorld.DebugLog(" 从已加入的其他召集队伍移除: otherBuyPlayerID=%s,tagPlayerID=%s" % (otherBuyPlayerID, tagPlayerID), playerID)
|
| | | |
| | | SyncMapServerCrossBattlefieldBuyInfo()
|
| | |
|
| | | serverGroupIDList = zoneIpyData.GetServerGroupIDList()
|
| | |
| | | % (hmNum, buyPlayerID, tagPlayerID, buyRec.callPlayerIDList), playerID)
|
| | | return
|
| | | buyRec.callPlayerIDList.remove(tagPlayerID)
|
| | | |
| | | GameWorld.DebugLog("玩家召集队伍踢人! zoneID=%s,openHour=%s,openMinute=%s,buyPlayerID=%s,tagPlayerID=%s" |
| | | % (zoneID, openHour, openMinute, buyPlayerID, tagPlayerID), playerID)
|
| | |
|
| | | SyncMapServerCrossBattlefieldBuyInfo()
|
| | |
|
| | |
| | | openMinute = clientData.Minute
|
| | | tagPlayerID = clientData.TagPlayerID
|
| | | buyPlayerID = playerID
|
| | | |
| | | GameWorld.DebugLog("召集场次踢人: tagPlayerID=%s,openHour=%s,openMinute=%s" % (tagPlayerID, openHour, openMinute), playerID)
|
| | | if buyPlayerID == tagPlayerID:
|
| | | return
|
| | |
|