ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
@@ -21,8 +21,10 @@
import GameWorld
import PlayerControl
import NetPackCommon
import GameWorldArena
import ChPyNetSendPack
import PlayerFBHelpBattle
import CrossBattlefield
import PyGameDataStruct
import IpyGameDataPY
import PyDataManager
@@ -40,6 +42,12 @@
    if PlayerFBHelpBattle.IsInHelpBattleCheckInList(playerID):
        return True
    
    if GameWorldArena.IsArenaBattlePlayer(playerID):
        return True
    if CrossBattlefield.IsBattlefieldCallPlayer(playerID):
        return True
    SaveDBLimitLV = IpyGameDataPY.GetFuncCfg("PlayerViewCache", 1)
    #校验玩家等级
    if playerLV < SaveDBLimitLV:
@@ -49,6 +57,15 @@
def IsSaveAllViewCache(playerID):
    ## 是否保存所有缓存数据
    if PlayerFBHelpBattle.IsInHelpBattleCheckInList(playerID):
        return True
    if GameWorldArena.IsArenaBattlePlayer(playerID):
        return True
    if CrossBattlefield.IsBattlefieldCallPlayer(playerID):
        return True
    
    NeedCheckBillBoardType = IpyGameDataPY.GetFuncEvalCfg("PlayerViewCache", 2)
    #校验玩家是否上排行榜
@@ -66,7 +83,7 @@
    ## 删除过期的查看缓存数据
    
    curTime = int(time.time())
    MaxTime = 30 * 3600 * 24 # 30天
    MaxTime = IpyGameDataPY.GetFuncCfg("PlayerViewCache", 3) * 3600 * 24
    
    pyViewCacheMgr = PyDataManager.GetPlayerViewCachePyManager()
    playerViewCachePyDict = pyViewCacheMgr.playerViewCachePyDict
@@ -106,7 +123,7 @@
    ## 获取缓存基础属性字典信息
    if not hasattr(curCache, "PropDataDict"):
        curCache.PropDataDict = {}
    if not curCache.PropDataDict:
    if not curCache.PropDataDict and curCache.PropData:
        curCache.PropDataDict = eval(curCache.PropData)
    return curCache.PropDataDict
@@ -263,7 +280,11 @@
            answerPack.LV = cacheDict["LV"]
            answerPack.RealmLV = cacheDict["RealmLV"]
            answerPack.OnlineType = ChConfig.Def_Offline
            answerPack.ServerGroupID = cacheDict.get("ServerGroupID", 0)
            if GameWorld.IsCrossServer():
                answerPack.ServerGroupID = cacheDict.get("ServerGroupID", 0)
            else:
                answerPack.ServerGroupID = GameWorld.GetServerGroupID()
    else:
        answerPack.PlayerID = clientPack.PlayerID
        answerPack.PlayerName = tagPlayer.GetName()