ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py
@@ -81,8 +81,7 @@ #玩家的数据没有缓存过 PlayerControl.NotifyCode(curPlayer, 'Friend_OffLine') return cacheDict = eval(curCache.GetPropData()) tagLV = cacheDict["LV"] tagLV = curCache.GetPlayerLV() else: tagLV = tagPlayer.GetLV()