ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py
@@ -81,8 +81,7 @@
            #玩家的数据没有缓存过
            PlayerControl.NotifyCode(curPlayer, 'Friend_OffLine')
            return
        cacheDict = eval(curCache.GetPropData())
        tagLV = cacheDict["LV"]
        tagLV = curCache.GetPlayerLV()
    else:
        tagLV = tagPlayer.GetLV()