ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_XMZZ.py
@@ -27,6 +27,7 @@
import ItemCommon
import FormulaControl
import NPCCustomRefresh
import PlayerWeekParty
import PlayerSuccess
import PyGameData
import EventReport
@@ -137,7 +138,7 @@
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_XMZZLastStartTime, curtime)
        #FBCommon.SetFBStep(FB_Step_Prepare, tick)
        #PrepareXMZZPK(curPlayer, tick)
        PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_XMZZ, 1)
        msgInfo = str([1]) # 是否刚开始
        GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(curPlayer.GetID(), 0, 0, 'XMZZStartFight', msgInfo, len(msgInfo))
        curPlayer.SetHP(curPlayer.GetMaxHP())
@@ -366,8 +367,8 @@
# @return 返回值无意义
# @remarks 玩家主动离开副本.
def DoPlayerDead(curPlayer):
    if GameWorld.GetGameFB().GetFBStep() != FB_Step_Fighting:
        return
#    if GameWorld.GetGameFB().GetFBStep() != FB_Step_Fighting:
#        return
    
    HPPer = __GetHPPer(curPlayer)
    __SendPKResult(curPlayer, 0, 1, HPPer)
@@ -449,8 +450,7 @@
    prizeItemList = winCntAwardDict[str(prizeEx)]
    # 给物品 [奖励物品id,个数,是否绑定]
    for itemID, itemCnt, isBind in prizeItemList:
        if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind,
                                        [IPY_GameWorld.rptItem], True, showSysInfo=True):
        if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem]):
    
            playerID = curPlayer.GetPlayerID()
            GameWorld.ErrLog("OnGetXMZZPrizeResult(), give item itemid:%s,count:%s" % (itemID, itemCnt), playerID)