ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
@@ -485,7 +485,7 @@ if not isAlive: continue mapID = ipyData.GetMapID() if mapID != ChConfig.Def_FBMapID_SealDemon: if mapID not in ChConfig.WorldBossFBMapIDList: GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_GameWorldBossReborn % bossID, 1) return