xdh
2019-01-21 bbca9a1da57c089959d1cf7384813d245290ff23
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_NormalNPC.py
@@ -111,7 +111,6 @@
        curPlayer = PetControl.GetPetOwner(curPet)  # 宠物主人
        
        if not ChNPC.OnCheckCanDie(curPlayer, curTagNPC, skill, tick):
            GameObj.SetHP(curTagNPC, 1)
            return
        
        if curPlayer != None: