| | |
| | | # 如果不是同一线路属性的,则跳过
|
| | | if propertyID == tagMapPropertyID:
|
| | | if tagMapID == ChConfig.Def_FBMapID_SealDemon:
|
| | | if GameLogic_SealDemon.GetBossRemainHPPer(tagMapLineID, tick) < 15:
|
| | | if GameLogic_SealDemon.GetBossRemainHPPer(index, tagMapLineID, tick) < 15:
|
| | | findGameWord = None
|
| | | findPlayerManager = None
|
| | | notifyMark = "DemonJar_Text4"
|
| | | break
|
| | | elif tagMapID == ChConfig.Def_FBMapID_ZhuXianBoss:
|
| | | if GameLogic_ZhuXianBoss.GetBossRemainHPPer(tagMapLineID, tick) < 15:
|
| | | if GameLogic_ZhuXianBoss.GetBossRemainHPPer(index, tagMapLineID, tick) < 15:
|
| | | findGameWord = None
|
| | | findPlayerManager = None
|
| | | notifyMark = "DemonJar_Text4"
|