|  |  |  | 
|---|
|  |  |  | # 如果不是同一线路属性的,则跳过 | 
|---|
|  |  |  | if propertyID == tagMapPropertyID: | 
|---|
|  |  |  | if tagMapID == ChConfig.Def_FBMapID_SealDemon: | 
|---|
|  |  |  | if GameLogic_SealDemon.GetBossRemainHPPer(tagMapLineID, tick) < 15: | 
|---|
|  |  |  | if GameLogic_SealDemon.GetBossRemainHPPer(index, tagMapLineID, tick) < 15: | 
|---|
|  |  |  | findGameWord = None | 
|---|
|  |  |  | findPlayerManager = None | 
|---|
|  |  |  | notifyMark = "DemonJar_Text4" | 
|---|
|  |  |  | break | 
|---|
|  |  |  | elif tagMapID == ChConfig.Def_FBMapID_ZhuXianBoss: | 
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|  |  |  | if GameLogic_ZhuXianBoss.GetBossRemainHPPer(tagMapLineID, tick) < 15: | 
|---|
|  |  |  | if GameLogic_ZhuXianBoss.GetBossRemainHPPer(index, tagMapLineID, tick) < 15: | 
|---|
|  |  |  | findGameWord = None | 
|---|
|  |  |  | findPlayerManager = None | 
|---|
|  |  |  | notifyMark = "DemonJar_Text4" | 
|---|