ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -95,6 +95,7 @@ import PlayerDogz import ChPlayer import GMShell import GameObj import random import types @@ -5162,6 +5163,7 @@ DoPlayerDead(curPlayer) PlayerTJG.PlayerTJGReborn(curPlayer, tick) GameObj.ClearPyPlayerState(curPlayer) return