ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/Buff_801.py
@@ -31,12 +31,15 @@ def OnBuffDisappear(curObj, curSkill, curBuff, curEffect, tick): skillID = curEffect.GetEffectValue(2) if not skillID: return boomValue = curBuff.GetValue1() # 剩余护盾值用于爆炸 if boomValue == 0: return skillData = GameWorld.GetGameData().GetSkillBySkillID(curEffect.GetEffectValue(2)) skillData = GameWorld.GetGameData().GetSkillBySkillID(skillID) if not skillData: return # 存储起来用于伤害