ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -512,19 +512,12 @@
        PlayerControl.CrossNotify(serverGroupIDList, crossNotifyList)
        return
    
    if callName == "DynamicLineMapOpen":
        realMapID, copyMapID = eval(resultName)
        PlayerFB.OnCrossDynamicLineOpen(realMapID, copyMapID)
        return
    if callName == "DynamicLineMapClose":
        realMapID, copyMapID, funcLineDataCache = eval(resultName)
        PlayerFB.OnCrossDynamicLineClose(realMapID, copyMapID, funcLineDataCache)
    if callName == "DynamicLineMapStateChange":
        PlayerFB.OnCrossDynamicLineStateChange(eval(resultName))
        return
    
    if callName == "DynamicLineMapInitOK":
        realMapID, copyMapCount = eval(resultName)
        PlayerFB.OnCrossDynamicMapReset(realMapID, copyMapCount)
        PlayerFB.OnCrossDynamicMapReset(eval(resultName))
        return
    
    if callName == "CommMapServerInitOK":