hxp
2023-11-30 bcaa39b97f1e9789e7960a0101430b1dccbae426
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -47123,6 +47123,78 @@
#------------------------------------------------------
# B4 20 回合制战斗状态 #tagMCTurnFightState
class  tagMCTurnFightState(Structure):
    _pack_ = 1
    _fields_ = [
                  ("Cmd", c_ubyte),
                  ("SubCmd", c_ubyte),
                  ("MapID", c_int),    # 自定义地图ID,可用于绑定战斗场景功能(如野外关卡,爬塔功能,竞技场等)
                  ("FuncLineID", c_ushort),
                  ("PlayerID", c_int),    # 对应玩家ID,可为0,某些功能可能有用,如竞技场
                  ("State", c_ubyte),    # 0-开始;1-进行中;2-结束
                  ("TurnNum", c_ubyte),    # 当前轮次
                  ("TurnMax", c_ubyte),    # 最大轮次
                  ]
    def __init__(self):
        self.Clear()
        self.Cmd = 0xB4
        self.SubCmd = 0x20
        return
    def ReadData(self, stringData, _pos=0, _len=0):
        self.Clear()
        memmove(addressof(self), stringData[_pos:], self.GetLength())
        return _pos + self.GetLength()
    def Clear(self):
        self.Cmd = 0xB4
        self.SubCmd = 0x20
        self.MapID = 0
        self.FuncLineID = 0
        self.PlayerID = 0
        self.State = 0
        self.TurnNum = 0
        self.TurnMax = 0
        return
    def GetLength(self):
        return sizeof(tagMCTurnFightState)
    def GetBuffer(self):
        return string_at(addressof(self), self.GetLength())
    def OutputString(self):
        DumpString = '''// B4 20 回合制战斗状态 //tagMCTurnFightState:
                                Cmd:%s,
                                SubCmd:%s,
                                MapID:%d,
                                FuncLineID:%d,
                                PlayerID:%d,
                                State:%d,
                                TurnNum:%d,
                                TurnMax:%d
                                '''\
                                %(
                                self.Cmd,
                                self.SubCmd,
                                self.MapID,
                                self.FuncLineID,
                                self.PlayerID,
                                self.State,
                                self.TurnNum,
                                self.TurnMax
                                )
        return DumpString
m_NAtagMCTurnFightState=tagMCTurnFightState()
ChNetPackDict[eval("0x%02x%02x"%(m_NAtagMCTurnFightState.Cmd,m_NAtagMCTurnFightState.SubCmd))] = m_NAtagMCTurnFightState
#------------------------------------------------------
# C1 09 跨服排位玩家信息 #tagMCChampionshipPlayerInfo
class  tagMCChampionshipPlayerInfo(Structure):