hxp
2019-12-10 bd6221811f055ff6fb6c3a58b308d48fbca2465a
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveBuff_4527.py
@@ -3,7 +3,7 @@
#
##@package
#
# @todo: buff中提高普通攻击的重击概率
# @todo: 废弃
#
# @author: Alee
# @date 2019-4-25 下午03:52:01
@@ -13,20 +13,3 @@
#
#---------------------------------------------------------------------
import ChConfig
import GameWorld
import SkillCommon
import BuffSkill
def CheckCanHappen(attacker, defender, passiveEffect, skillID, **skillkwargs):
    useSkill = skillkwargs.get("useSkill", None)
    if not useSkill:
        # 普攻:无技能,技能型普攻
        return True
    if useSkill.GetFuncType() != ChConfig.Def_SkillFuncType_NormalAttack:
        return False
    return True
def GetValue(attacker, defender, passiveEffect):
    return passiveEffect.GetEffectValue(0)