| | |
| | | import CrossPlayerData
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| | | import NetPackCommon
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| | | import ChConfig
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| | | import FBCommon
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| | | import FBLogic
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| | |
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| | |
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| | | #------------------------------------------------------------------------------
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| | |
| | | GameWorld.Log("GY_Query_CrossRealmReg DoResult %s" % funResult, curPlayer.GetPlayerID())
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| | | if not resultInfo:
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| | | return
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| | | registerMap, mapID, dataMapID, copyMapID, posX, posY = resultInfo
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| | | RegisterEnterCrossServer(curPlayer, registerMap, mapID, dataMapID, copyMapID, posX, posY)
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| | | registerMap, mapID, dataMapID, copyMapID, posX, posY, lineID = resultInfo
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| | | RegisterEnterCrossServer(curPlayer, registerMap, mapID, dataMapID, copyMapID, posX, posY, lineID)
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| | | return
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| | |
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| | | def RegisterEnterCrossServer(curPlayer, registerMap, mapID=0, dataMapID=0, copyMapID=0, posX=0, posY=0):
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| | | def RegisterEnterCrossServer(curPlayer, registerMap, mapID=0, dataMapID=0, copyMapID=0, posX=0, posY=0, lineID=0):
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| | | '''
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| | | @param registerMap: 一般是dataMapID
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| | | '''
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| | |
| | | GameWorld.ErrLog("跨服已经在上传数据,不重复提交!playerRegisterMap=%s,registerMap=%s" % (playerRegisterMap, registerMap), curPlayer.GetPlayerID())
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| | | return
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| | |
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| | | zoneID = 0
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| | | #跨服前更新自己所属服务器组ID
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| | | PlayerControl.UpdPlayerServerGroupID(curPlayer)
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| | | serverGroupID = PlayerControl.GetPlayerServerGroupID(curPlayer)
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| | | zoneIpyData = CrossRealmPlayer.GetCrossZoneIpyDataByServerGroupID(registerMap, serverGroupID)
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| | | if not zoneIpyData:
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| | | return
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| | | zoneID = zoneIpyData.GetZoneID()
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| | | |
| | | if not mapID:
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| | | zoneIpyData = CrossRealmPlayer.GetServerCrossZoneMapIpyData(registerMap)
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| | | zoneIpyData = CrossRealmPlayer.GetServerCrossZoneMapIpyData(zoneID, registerMap)
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| | | if not zoneIpyData:
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| | | GameWorld.ErrLog("找不到该服务器对应跨服分区: registerMap=%s" % (registerMap))
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| | | return
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| | | zoneID, mapID, dataMapID, copyMapID, posX, posY = zoneIpyData.GetZoneID(), zoneIpyData.GetMapID(), \
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| | | zoneIpyData.GetDataMapID(), zoneIpyData.GetCopyMapID(), zoneIpyData.GetPosX(), zoneIpyData.GetPosY()
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| | | mapID, dataMapID, copyMapID, posX, posY = zoneIpyData.GetMapID(), zoneIpyData.GetDataMapID(), zoneIpyData.GetCopyMapID(), zoneIpyData.GetPosX(), zoneIpyData.GetPosY()
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| | | |
| | | if not posX or not posY:
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| | | fbLineIpyData = FBCommon.GetFBLineIpyData(mapID, lineID)
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| | | if fbLineIpyData:
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| | | tick = GameWorld.GetGameWorld().GetTick()
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| | | ipyEnterPosInfo = FBCommon.GetFBLineEnterPosInfo(mapID, lineID, fbLineIpyData)
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| | | retPos = FBLogic.OnGetFBEnterPos(curPlayer, mapID, lineID, ipyEnterPosInfo, tick)
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| | | if not retPos:
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| | | GameWorld.ErrLog("未找到进入副本坐标!mapID=%s,lineID=%s" % (mapID, lineID))
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| | | return
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| | | posX, posY = retPos
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| | |
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| | | if not mapID:
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| | | if not mapID or not posX or not posY:
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| | | return
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| | |
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| | | #跨服前更新自己所属服务器组ID
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| | | PlayerControl.UpdPlayerServerGroupID(curPlayer)
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| | | if not FBLogic.OnRegEnterCrossFB(curPlayer, mapID, lineID):
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| | | GameWorld.ErrLog("OnRegEnterCrossFB 进入跨服副本注册失败,进入条件不足!无法注册! mapID=%s,lineID=%s" % (mapID, lineID), playerID)
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| | | return
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| | |
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| | | if registerMap in ChConfig.RegisterEnter_CrossServerMapIDList:
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| | | prepareEnterCrossServer = ChPyNetSendPack.tagMCPrepareEnterCrossServer()
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| | | prepareEnterCrossServer.DataMapID = registerMap
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| | | NetPackCommon.SendFakePack(curPlayer, prepareEnterCrossServer)
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PlayerKey_CrossRegisterMap, registerMap)
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_ReqCrossFBFuncLine, lineID)
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_ReqCrossFBZoneID, zoneID)
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| | | CrossPlayerData.OnPlayerCrossReg(curPlayer)
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| | | #curPlayer.SendMergeRegisterPlayer(mapID, dataMapID, copyMapID, posX, posY)
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| | | curPlayer.SendMergeRegisterPlayerAfterChange(CrossRealmPlayer.GetCrossPlayerName(curPlayer), mapID, dataMapID, copyMapID, posX, posY)
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| | | GameWorld.Log(" 发送跨服玩家数据注册: registerMap=%s,zoneID=%s,mapID=%s,dataMapID=%s,copyMapID=%s,posX=%s,posY=%s,GetVsRoomId=%s" |
| | | % (registerMap, zoneID, mapID, dataMapID, copyMapID, posX, posY, curPlayer.GetVsRoomId()), playerID)
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| | | return
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| | | GameWorld.Log(" 发送跨服玩家数据注册: registerMap=%s,lineID=%s,zoneID=%s,mapID=%s,dataMapID=%s,copyMapID=%s,posX=%s,posY=%s,GetVsRoomId=%s" |
| | | % (registerMap, lineID, zoneID, mapID, dataMapID, copyMapID, posX, posY, curPlayer.GetVsRoomId()), playerID)
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| | | return True
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| | |
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| | | ## 跨服赛报名结果(上传数据)
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| | | # @param index 玩家索引
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| | |
| | | curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
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| | | registerMap = curPlayer.NomalDictGetProperty(ChConfig.Def_PlayerKey_CrossRegisterMap)
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PlayerKey_CrossRegisterMap, 0)
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| | | curPlayer.SetDict(ChConfig.Def_PlayerKey_RequestEnterCrossServerTick, 0)
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| | | playerID = curPlayer.GetPlayerID()
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| | | result = registerResult.GetResult()
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| | | GameWorld.Log("GameServer_MergeRegisterResult registerMap=%s,result=%s" % (registerMap, result), playerID)
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