| | |
| | | if not zoneIpyData:
|
| | | return
|
| | | zoneID = zoneIpyData.GetZoneID()
|
| | | SyncCrossBattlefieldBuyInfo(None, zoneID)
|
| | | SyncCrossBattlefieldBuyInfo(curPlayer, zoneID)
|
| | | return
|
| | |
|
| | | def DoOnDayEx():
|
| | |
| | | playerID = billboardData.ID
|
| | | cmpValue = billboardData.CmpValue
|
| | | rank = i + 1
|
| | | awardItemList = GameWorld.GetOrderValueByDict(awardDict, rank)
|
| | | awardItemList = GameWorld.GetOrderValueByDict(awardDict, rank, False)
|
| | | paramList = [rank]
|
| | | if billboardType == ShareDefine.Def_CBT_BattlefieldWJoin and enterWeekMoneyItemID:
|
| | | moneyBaseCount, multiValue = GameWorld.GetOrderValueByDict(enterWeekMoneyMultiIntDict, rank) # 奖励货币倍值
|
| | | moneyBaseCount, multiValue = GameWorld.GetOrderValueByDict(enterWeekMoneyMultiIntDict, rank, False) # 奖励货币倍值
|
| | | #基础保底值(不同名次可能不一样) + 名次倍率*次数
|
| | | awardMoneyCount = int(moneyBaseCount + multiValue * cmpValue)
|
| | | awardItemList.append([enterWeekMoneyItemID, awardMoneyCount, 0])
|
| | |
| | | return
|
| | |
|
| | | curFactionCount, othFactionCount = 0, 0
|
| | | for callPlayerID, buyRec in buyPlayerInfo.items():
|
| | | for _, buyRec in buyPlayerInfo.items():
|
| | | if buyRec.factionID == faction:
|
| | | curFactionCount += 1
|
| | | else:
|
| | | othFactionCount += 1
|
| | |
|
| | | if playerID in buyRec.callPlayerIDList:
|
| | | GameWorld.Log("玩家已经在该召集场次阵营里! zoneID=%s,openHour=%s,openMinute=%s,callPlayerID=%s,callPlayerIDList=%s" |
| | | % (zoneID, openHour, openMinute, callPlayerID, buyRec.callPlayerIDList), playerID)
|
| | | return
|
| | | # if playerID in buyRec.callPlayerIDList:
|
| | | # GameWorld.Log("玩家已经在该召集场次阵营里! zoneID=%s,openHour=%s,openMinute=%s,callPlayerID=%s,callPlayerIDList=%s" |
| | | # % (zoneID, openHour, openMinute, callPlayerID, buyRec.callPlayerIDList), playerID)
|
| | | # return
|
| | |
|
| | | if curFactionCount > othFactionCount:
|
| | | GameWorld.Log("阵营平衡限制,不可再购买该跨服战场阵营! zoneID=%s,openHour=%s,openMinute=%s,faction=%s,curFactionCount(%s) > othFactionCount(%s)"
|
| | |
| | | buyRec.callPlayerIDList = [playerID]
|
| | | buyPlayerInfo[playerID] = buyRec
|
| | |
|
| | | GameWorld.DebugLog("玩家购买开启召集场次! zoneID=%s,openHour=%s,openMinute=%s" % (zoneID, openHour, openMinute), playerID)
|
| | | |
| | | # 上榜
|
| | | billboardCallCountLimit = IpyGameDataPY.GetFuncCfg("CrossBattlefieldBillboard", 1) # 周召集榜上榜至少次数
|
| | | groupValue1, dataID, name1, name2 = zoneID, playerID, playerName, ""
|
| | |
| | | if cmpValue >= billboardCallCountLimit:
|
| | | CrossBillboard.UpdCrossBillboard(ShareDefine.Def_CBT_BattlefieldWCall, groupValue1, dataID, name1, name2, type2, value1, value2, cmpValue)
|
| | |
|
| | | for otherBuyPlayerID, otherRec in buyPlayerInfo.items():
|
| | | if otherBuyPlayerID == playerID:
|
| | | continue
|
| | | if playerID in otherRec.callPlayerIDList:
|
| | | otherRec.callPlayerIDList.remove(playerID)
|
| | | GameWorld.DebugLog(" 从已加入的其他召集队伍移除: otherBuyPlayerID=%s,playerID=%s" % (otherBuyPlayerID, playerID), playerID)
|
| | | |
| | | SyncMapServerCrossBattlefieldBuyInfo()
|
| | |
|
| | | # 通知子服
|
| | |
| | |
|
| | | hmNum = GetHMNum(openHour, openMinute)
|
| | | buyPlayerInfo = GetBuyPlayerInfo(zoneID, hmNum)
|
| | | if tagPlayerID in buyPlayerInfo:
|
| | | GameWorld.ErrLog("玩家已购买该场次召集队伍,无法加入其他召集队伍! hmNum=%s,tagPlayerID=%s in %s" % (hmNum, tagPlayerID, buyPlayerInfo.keys()), playerID)
|
| | | return
|
| | | if buyPlayerID not in buyPlayerInfo:
|
| | | GameWorld.ErrLog("跨服战场不存在该玩家的召集队伍! hmNum=%s,buyPlayerID=%s" % (hmNum, buyPlayerID), playerID)
|
| | | return
|
| | |
| | | GameWorld.ErrLog("跨服战场召集人数已满! hmNum=%s,buyPlayerID=%s,callPlayerIDList=%s" % (hmNum, buyPlayerID, buyRec.callPlayerIDList), playerID)
|
| | | return
|
| | |
|
| | | GameWorld.DebugLog("玩家加入召集队伍! zoneID=%s,openHour=%s,openMinute=%s,buyPlayerID=%s,tagPlayerID=%s" |
| | | % (zoneID, openHour, openMinute, buyPlayerID, tagPlayerID), playerID)
|
| | | |
| | | if tagPlayerID not in buyRec.callPlayerIDList:
|
| | | buyRec.callPlayerIDList.append(tagPlayerID)
|
| | |
|
| | | for otherBuyPlayerID, otherRec in buyPlayerInfo.items():
|
| | | if otherBuyPlayerID == buyPlayerID:
|
| | | continue
|
| | | if tagPlayerID in otherRec.callPlayerIDList:
|
| | | otherRec.callPlayerIDList.remove(tagPlayerID)
|
| | | GameWorld.DebugLog(" 从已加入的其他召集队伍移除: otherBuyPlayerID=%s,tagPlayerID=%s" % (otherBuyPlayerID, tagPlayerID), playerID)
|
| | | |
| | | SyncMapServerCrossBattlefieldBuyInfo()
|
| | |
|
| | | serverGroupIDList = zoneIpyData.GetServerGroupIDList()
|
| | |
| | | return
|
| | | buyRec.callPlayerIDList.remove(tagPlayerID)
|
| | |
|
| | | GameWorld.DebugLog("玩家召集队伍踢人! zoneID=%s,openHour=%s,openMinute=%s,buyPlayerID=%s,tagPlayerID=%s" |
| | | % (zoneID, openHour, openMinute, buyPlayerID, tagPlayerID), playerID)
|
| | | |
| | | SyncMapServerCrossBattlefieldBuyInfo()
|
| | |
|
| | | serverGroupIDList = zoneIpyData.GetServerGroupIDList()
|
| | |
| | | def MapServer_CrossBattlefieldOver(msgList):
|
| | | ## 跨服战场地图结算
|
| | | overTime = int(time.time())
|
| | | hmNum = GetCrossBattlefieldState()
|
| | | fbPropertyID, zoneID, funcLineID, winnerFaction, superItemInfo, finalSuperItemPlayerID, finalSuperItemPlayerName, superItemPlayerIDList, scoreKingID, scoreKingName, battlePlayerList = msgList
|
| | | hmNum, fbPropertyID, zoneID, funcLineID, winnerFaction, superItemInfo, finalSuperItemPlayerID, finalSuperItemPlayerName, superItemPlayerIDList, scoreKingID, scoreKingName, battlePlayerList = msgList
|
| | | GameWorld.Log("跨服战场地图同步结果: hmNum=%s,zoneID=%s,funcLineID=%s,winnerFaction=%s,superItemInfo=%s,finalSuperItemPlayerID=%s,superItemPlayerIDList=%s,scoreKingID=%s,battlePlayerCount=%s"
|
| | | % (hmNum, zoneID, funcLineID, winnerFaction, superItemInfo, finalSuperItemPlayerID, superItemPlayerIDList, scoreKingID, len(battlePlayerList)), fbPropertyID)
|
| | |
|
| | |
| | | if faction == winnerFaction:
|
| | | winnerPlayerIDList.append(playerID)
|
| | | orderAwardMailKey = "CrossBattlefieldOrderWin"
|
| | | orderAwardItemList = GameWorld.GetOrderValueByDict(winnerOrderIntAwardDict, rank)
|
| | | orderAwardItemList = GameWorld.GetOrderValueByDict(winnerOrderIntAwardDict, rank, False)
|
| | | GameWorld.Log(" 获胜阵营玩家: faction=%s,rank=%s,playerID=%s" % (faction, rank, playerID), fbPropertyID)
|
| | | else:
|
| | | loserPlayerIDList.append(playerID)
|
| | | orderAwardMailKey = "CrossBattlefieldOrderLose"
|
| | | orderAwardItemList = GameWorld.GetOrderValueByDict(loserOrderIntAwardDict, rank)
|
| | | orderAwardItemList = GameWorld.GetOrderValueByDict(loserOrderIntAwardDict, rank, False)
|
| | | GameWorld.Log(" 失败阵营玩家: faction=%s,rank=%s,playerID=%s" % (faction, rank, playerID), fbPropertyID)
|
| | |
|
| | | # 排名奖励邮件
|
| | |
| | | nextBattleTimeStr = "%02d:%02d" % (nextOpenHour, nextOpenMinute)
|
| | |
|
| | | # 本分区全服:XX阵营胜利,xxx为本场积分王,xxx获得了古神大奖XXX,下个场次预计将在XX点开放。
|
| | | if battlePlayerList:
|
| | | if finalSuperItemPlayerName:
|
| | | msgParamList = [winnerFaction, scoreKingName, finalSuperItemPlayerName, superItemID, superItemCount, nextBattleTimeStr]
|
| | | PlayerControl.WorldNotifyCross(serverGroupIDList, 0, "CrossBattlefieldOver", msgParamList)
|
| | | return
|
| | |
| | | openMinute = clientData.Minute
|
| | | tagPlayerID = clientData.TagPlayerID
|
| | | buyPlayerID = playerID
|
| | | |
| | | GameWorld.DebugLog("召集场次踢人: tagPlayerID=%s,openHour=%s,openMinute=%s" % (tagPlayerID, openHour, openMinute), playerID)
|
| | | if buyPlayerID == tagPlayerID:
|
| | | return
|
| | |
|