| | |
| | | #
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| | | ##@package CrossBattlefield
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| | | #
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| | | # @todo:跨服战场
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| | | # @todo:跨服战场/古神战场
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| | | # @author hxp
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| | | # @date 2022-01-06
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| | | # @version 1.0
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| | | #
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| | | # 详细描述: 跨服战场
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| | | # 详细描述: 跨服战场/古神战场
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| | | #
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| | | #-------------------------------------------------------------------------------
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| | | #"""Version = 2022-01-06 20:30"""
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| | |
| | | if not zoneIpyData:
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| | | return
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| | | zoneID = zoneIpyData.GetZoneID()
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| | | SyncCrossBattlefieldBuyInfo(None, zoneID)
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| | | SyncCrossBattlefieldBuyInfo(curPlayer, zoneID)
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| | | return
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| | |
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| | | def DoOnDayEx():
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| | |
| | | if not GameWorld.IsCrossServer():
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| | | return
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| | |
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| | | enterWeekOrderAwardDict = IpyGameDataPY.GetFuncEvalCfg("CrossBattlefieldBillboard", 3, {}) # 周参与榜名次对应奖励物品列表 {"名次":[[物品ID,个数,是否拍品], ...], ...} , 名次配置支持段配置
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| | | callWeekOrderAwardDict = IpyGameDataPY.GetFuncEvalCfg("CrossBattlefieldBillboard", 4, {}) # 周召集榜名次对应奖励物品列表 {"名次":[[物品ID,个数,是否拍品], ...], ...} , 名次配置支持段配置
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| | | scoreWeekOrderAwardDict = IpyGameDataPY.GetFuncEvalCfg("CrossBattlefieldBillboard", 5, {}) # 周参与榜名次对应奖励物品列表 {"名次":[[物品ID,个数,是否拍品], ...], ...} , 名次配置支持段配置
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| | | enterWeekMoneyItemID = IpyGameDataPY.GetFuncCfg("CrossBattlefieldBillboardJoin", 3) # 周参与榜额外奖励货币物品ID
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| | | enterWeekMoneyMultiDict = IpyGameDataPY.GetFuncEvalCfg("CrossBattlefieldBillboardJoin", 4, {}) # 周参与榜额外奖励货币名次对应倍值
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| | | enterWeekOrderAwardDict = IpyGameDataPY.GetFuncEvalCfg("CrossBattlefieldBillboardJoin", 2, {}) # 周参与榜名次对应奖励物品列表 {"名次":[[物品ID,个数,是否拍品], ...], ...} , 名次配置支持段配置
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| | | callWeekOrderAwardDict = IpyGameDataPY.GetFuncEvalCfg("CrossBattlefieldBillboard", 2, {}) # 周召集榜名次对应奖励物品列表 {"名次":[[物品ID,个数,是否拍品], ...], ...} , 名次配置支持段配置
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| | | scoreWeekOrderAwardDict = IpyGameDataPY.GetFuncEvalCfg("CrossBattlefieldBillboard", 3, {}) # 周积分榜名次对应奖励物品列表 {"名次":[[物品ID,个数,是否拍品], ...], ...} , 名次配置支持段配置
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| | |
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| | | enterWeekMoneyMultiIntDict = {int(k):v for k, v in enterWeekMoneyMultiDict.items()}
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| | | enterWeekOrderIntAwardDict = {int(k):v for k, v in enterWeekOrderAwardDict.items()}
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| | | callWeekOrderIntAwardDict = {int(k):v for k, v in callWeekOrderAwardDict.items()}
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| | | scoreWeekOrderIntAwardDict = {int(k):v for k, v in scoreWeekOrderAwardDict.items()}
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| | |
| | | if not billboardData:
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| | | continue
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| | | playerID = billboardData.ID
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| | | cmpValue = billboardData.CmpValue
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| | | rank = i + 1
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| | | awardItemList = GameWorld.GetOrderValueByDict(awardDict, rank)
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| | | awardItemList = GameWorld.GetOrderValueByDict(awardDict, rank, False)
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| | | paramList = [rank]
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| | | if billboardType == ShareDefine.Def_CBT_BattlefieldWJoin and enterWeekMoneyItemID:
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| | | moneyBaseCount, multiValue = GameWorld.GetOrderValueByDict(enterWeekMoneyMultiIntDict, rank, False) # 奖励货币倍值
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| | | #基础保底值(不同名次可能不一样) + 名次倍率*次数
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| | | awardMoneyCount = int(moneyBaseCount + multiValue * cmpValue)
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| | | awardItemList.append([enterWeekMoneyItemID, awardMoneyCount, 0])
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| | | PlayerCompensation.SendMailByKey(mailKey, [playerID], awardItemList, paramList, crossMail=True)
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| | | |
| | | |
| | | billboardObj.ClearData()
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| | |
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| | | return
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| | |
| | | GameWorld.DebugLog("跨服PK赛季未开启中,跨服战场系统开启广播不处理!")
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| | | continue
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| | |
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| | | notifyKey = "CrossBattlefieldOpenSys"
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| | | paramList = [notifyOpenMinute]
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| | | country = 0
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| | | serverGroupIDList = []
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| | | crossNotifyList = []
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| | | crossNotifyList.append([ShareDefine.CrossNotify_World, [country, notifyKey, paramList]])
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| | | PlayerControl.CrossNotifyEx(serverGroupIDList, crossNotifyList)
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| | | serverGroupIDList = zoneIpyData.GetServerGroupIDList()
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| | | PlayerControl.WorldNotifyCross(serverGroupIDList, 0, "CrossBattlefieldOpenSys", [notifyOpenMinute])
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| | |
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| | | return
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| | |
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| | |
| | | matchTickSortList = sorted(buyPlayerInfo.values(), key=operator.attrgetter("buyTime"))
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| | | buyRec = matchTickSortList[0]
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| | |
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| | | notifyKey = "CrossBattlefieldOpenPlayer"
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| | | paramList = [buyRec.playerName, notifyOpenMinute]
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| | | country = 0
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| | | crossNotifyList = []
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| | | crossNotifyList.append([ShareDefine.CrossNotify_World, [country, notifyKey, paramList]])
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| | | PlayerControl.CrossNotifyEx(serverGroupIDList, crossNotifyList)
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| | | PlayerControl.WorldNotifyCross(serverGroupIDList, 0, "CrossBattlefieldOpenPlayer", [buyRec.playerName, notifyOpenMinute])
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| | |
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| | | return
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| | |
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| | |
| | | return
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| | |
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| | | curFactionCount, othFactionCount = 0, 0
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| | | for callPlayerID, buyRec in buyPlayerInfo.items():
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| | | for _, buyRec in buyPlayerInfo.items():
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| | | if buyRec.factionID == faction:
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| | | curFactionCount += 1
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| | | else:
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| | | othFactionCount += 1
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| | |
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| | | if playerID in buyRec.callPlayerIDList:
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| | | GameWorld.Log("玩家已经在该召集场次阵营里! zoneID=%s,openHour=%s,openMinute=%s,callPlayerID=%s,callPlayerIDList=%s" |
| | | % (zoneID, openHour, openMinute, callPlayerID, buyRec.callPlayerIDList), playerID)
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| | | return
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| | | # if playerID in buyRec.callPlayerIDList:
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| | | # GameWorld.Log("玩家已经在该召集场次阵营里! zoneID=%s,openHour=%s,openMinute=%s,callPlayerID=%s,callPlayerIDList=%s" |
| | | # % (zoneID, openHour, openMinute, callPlayerID, buyRec.callPlayerIDList), playerID)
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| | | # return
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| | |
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| | | if curFactionCount > othFactionCount:
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| | | GameWorld.Log("阵营平衡限制,不可再购买该跨服战场阵营! zoneID=%s,openHour=%s,openMinute=%s,faction=%s,curFactionCount(%s) > othFactionCount(%s)"
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| | |
| | | buyRec.callPlayerIDList = [playerID]
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| | | buyPlayerInfo[playerID] = buyRec
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| | |
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| | | GameWorld.DebugLog("玩家购买开启召集场次! zoneID=%s,openHour=%s,openMinute=%s" % (zoneID, openHour, openMinute), playerID)
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| | | |
| | | # 上榜
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| | | billboardCallCountLimit = IpyGameDataPY.GetFuncCfg("CrossBattlefieldBillboard", 2) # 周召集榜上榜至少次数
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| | | billboardCallCountLimit = IpyGameDataPY.GetFuncCfg("CrossBattlefieldBillboard", 1) # 周召集榜上榜至少次数
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| | | groupValue1, dataID, name1, name2 = zoneID, playerID, playerName, ""
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| | | type2, value1, value2 = job, realmLV, 0
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| | | cmpValue = buyOpenCountWeek + 1
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| | | if cmpValue >= billboardCallCountLimit:
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| | | CrossBillboard.UpdCrossBillboard(ShareDefine.Def_CBT_BattlefieldWCall, groupValue1, dataID, name1, name2, type2, value1, value2, cmpValue)
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| | |
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| | | for otherBuyPlayerID, otherRec in buyPlayerInfo.items():
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| | | if otherBuyPlayerID == playerID:
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| | | continue
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| | | if playerID in otherRec.callPlayerIDList:
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| | | otherRec.callPlayerIDList.remove(playerID)
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| | | GameWorld.DebugLog(" 从已加入的其他召集队伍移除: otherBuyPlayerID=%s,playerID=%s" % (otherBuyPlayerID, playerID), playerID)
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| | | |
| | | SyncMapServerCrossBattlefieldBuyInfo()
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| | |
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| | | # 通知子服
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| | |
| | |
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| | | hmNum = GetHMNum(openHour, openMinute)
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| | | buyPlayerInfo = GetBuyPlayerInfo(zoneID, hmNum)
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| | | if tagPlayerID in buyPlayerInfo:
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| | | GameWorld.ErrLog("玩家已购买该场次召集队伍,无法加入其他召集队伍! hmNum=%s,tagPlayerID=%s in %s" % (hmNum, tagPlayerID, buyPlayerInfo.keys()), playerID)
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| | | return
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| | | if buyPlayerID not in buyPlayerInfo:
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| | | GameWorld.ErrLog("跨服战场不存在该玩家的召集队伍! hmNum=%s,buyPlayerID=%s" % (hmNum, buyPlayerID), playerID)
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| | | return
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| | |
| | | GameWorld.ErrLog("跨服战场召集人数已满! hmNum=%s,buyPlayerID=%s,callPlayerIDList=%s" % (hmNum, buyPlayerID, buyRec.callPlayerIDList), playerID)
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| | | return
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| | |
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| | | GameWorld.DebugLog("玩家加入召集队伍! zoneID=%s,openHour=%s,openMinute=%s,buyPlayerID=%s,tagPlayerID=%s" |
| | | % (zoneID, openHour, openMinute, buyPlayerID, tagPlayerID), playerID)
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| | | |
| | | if tagPlayerID not in buyRec.callPlayerIDList:
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| | | buyRec.callPlayerIDList.append(tagPlayerID)
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| | |
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| | | for otherBuyPlayerID, otherRec in buyPlayerInfo.items():
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| | | if otherBuyPlayerID == buyPlayerID:
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| | | continue
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| | | if tagPlayerID in otherRec.callPlayerIDList:
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| | | otherRec.callPlayerIDList.remove(tagPlayerID)
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| | | GameWorld.DebugLog(" 从已加入的其他召集队伍移除: otherBuyPlayerID=%s,tagPlayerID=%s" % (otherBuyPlayerID, tagPlayerID), playerID)
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| | | |
| | | SyncMapServerCrossBattlefieldBuyInfo()
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| | |
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| | | serverGroupIDList = zoneIpyData.GetServerGroupIDList()
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| | |
| | | return
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| | | buyRec.callPlayerIDList.remove(tagPlayerID)
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| | |
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| | | GameWorld.DebugLog("玩家召集队伍踢人! zoneID=%s,openHour=%s,openMinute=%s,buyPlayerID=%s,tagPlayerID=%s" |
| | | % (zoneID, openHour, openMinute, buyPlayerID, tagPlayerID), playerID)
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| | | |
| | | SyncMapServerCrossBattlefieldBuyInfo()
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| | |
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| | | serverGroupIDList = zoneIpyData.GetServerGroupIDList()
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| | |
| | | def MapServer_CrossBattlefieldOver(msgList):
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| | | ## 跨服战场地图结算
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| | | overTime = int(time.time())
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| | | hmNum = GetCrossBattlefieldState()
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| | | fbPropertyID, zoneID, funcLineID, winnerFaction, superItemInfo, superItemPlayerID, superItemPlayerName, scoreKingID, scoreKingName, battlePlayerList = msgList
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| | | GameWorld.Log("跨服战场地图同步结果: hmNum=%s,zoneID=%s,funcLineID=%s,winnerFaction=%s,superItemInfo=%s,superItemPlayerID=%s,scoreKingID=%s,battlePlayerCount=%s" |
| | | % (hmNum, zoneID, funcLineID, winnerFaction, superItemInfo, superItemPlayerID, scoreKingID, len(battlePlayerList)), fbPropertyID)
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| | | hmNum, fbPropertyID, zoneID, funcLineID, winnerFaction, superItemInfo, finalSuperItemPlayerID, finalSuperItemPlayerName, superItemPlayerIDList, scoreKingID, scoreKingName, battlePlayerList = msgList
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| | | GameWorld.Log("跨服战场地图同步结果: hmNum=%s,zoneID=%s,funcLineID=%s,winnerFaction=%s,superItemInfo=%s,finalSuperItemPlayerID=%s,superItemPlayerIDList=%s,scoreKingID=%s,battlePlayerCount=%s" |
| | | % (hmNum, zoneID, funcLineID, winnerFaction, superItemInfo, finalSuperItemPlayerID, superItemPlayerIDList, scoreKingID, len(battlePlayerList)), fbPropertyID)
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| | |
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| | | winnerOrderAwardDict = IpyGameDataPY.GetFuncEvalCfg("CrossBattlefieldAward", 2, {}) # 胜利方名次对应奖励物品列表 {"名次":[[物品ID,个数,是否拍品], ...], ...} , 名次配置支持段配置
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| | | loserOrderAwardDict = IpyGameDataPY.GetFuncEvalCfg("CrossBattlefieldAward", 3, {}) # 失败方名次对应奖励物品列表 {"名次":[[物品ID,个数,是否拍品], ...], ...} , 名次配置支持段配置
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| | |
| | | winnerOrderIntAwardDict = {int(k):v for k, v in winnerOrderAwardDict.items()}
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| | | loserOrderIntAwardDict = {int(k):v for k, v in loserOrderAwardDict.items()}
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| | |
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| | | billboardEnterCountLimit = IpyGameDataPY.GetFuncCfg("CrossBattlefieldBillboard", 1) # 周参与榜上榜至少次数
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| | | billboardEnterCountLimit = IpyGameDataPY.GetFuncCfg("CrossBattlefieldBillboardJoin", 1) # 周参与榜上榜至少次数
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| | |
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| | | syncPlayerDataInfo = {}
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| | | winnerPlayerIDList, loserPlayerIDList = [], []
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| | | for playerInfo in battlePlayerList:
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| | | faction, rank, playerID, job, realmLV, name, score, highScoreToday, highScoreWeekTotal, enterCountWeek, isCallEnter = playerInfo
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| | | |
| | | isWinner = 0
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| | | playerID, job, realmLV, name, \
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| | | isWinner, faction, rank, score, highScoreToday, highScoreWeekTotal, enterCountWeek, \
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| | | isCallOpen, isCalled, killCnt, ckillCntInfo, killBossCnt, killScoreKing, killGuardCnt, auraScore, superItemAwardCnt, \
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| | | factionBuffCollCnt, personBuffCollCnt, crystalCollCnt, wallCollCnt \
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| | | = playerInfo
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| | | |
| | | paramList = [rank]
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| | | if faction == winnerFaction:
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| | | isWinner = 1
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| | | winnerPlayerIDList.append(playerID)
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| | | orderAwardMailKey = "CrossBattlefieldOrderWin"
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| | | orderAwardItemList = GameWorld.GetOrderValueByDict(winnerOrderIntAwardDict, rank)
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| | | orderAwardItemList = GameWorld.GetOrderValueByDict(winnerOrderIntAwardDict, rank, False)
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| | | GameWorld.Log(" 获胜阵营玩家: faction=%s,rank=%s,playerID=%s" % (faction, rank, playerID), fbPropertyID)
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| | | else:
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| | | loserPlayerIDList.append(playerID)
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| | | orderAwardMailKey = "CrossBattlefieldOrderLose"
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| | | orderAwardItemList = GameWorld.GetOrderValueByDict(loserOrderIntAwardDict, rank)
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| | | orderAwardItemList = GameWorld.GetOrderValueByDict(loserOrderIntAwardDict, rank, False)
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| | | GameWorld.Log(" 失败阵营玩家: faction=%s,rank=%s,playerID=%s" % (faction, rank, playerID), fbPropertyID)
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| | |
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| | | # 排名奖励邮件
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| | |
| | | cmpValue = highScoreWeekTotal
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| | | CrossBillboard.UpdCrossBillboard(ShareDefine.Def_CBT_BattlefieldWScore, groupValue1, dataID, name1, name2, type2, value1, value2, cmpValue)
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| | |
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| | | GameWorld.Log(" 战场阵营玩家: faction=%s,isWinner=%s,rank=%s,playerID=%s,score=%s,highScoreToday=%s,highScoreWeekTotal=%s,enterCountWeek=%s,isCallEnter=%s" |
| | | % (faction, isWinner, rank, playerID, score, highScoreToday, highScoreWeekTotal, enterCountWeek, isCallEnter), fbPropertyID)
|
| | | GameWorld.Log(" 战场阵营玩家: faction=%s,isWinner=%s,rank=%s,playerID=%s,score=%s,highScoreToday=%s,highScoreWeekTotal=%s,enterCountWeek=%s,isCallOpen=%s,isCalled=%s" |
| | | % (faction, isWinner, rank, playerID, score, highScoreToday, highScoreWeekTotal, enterCountWeek, isCallOpen, isCalled), fbPropertyID)
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| | |
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| | | syncPlayerDataInfo[playerID] = [highScoreToday, highScoreWeekTotal, enterCountWeek, isCallEnter]
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| | | syncPlayerDataInfo[playerID] = [isWinner, faction, rank, score, highScoreToday, highScoreWeekTotal, enterCountWeek,
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| | | isCallOpen, isCalled, killCnt, ckillCntInfo, killBossCnt, killScoreKing, killGuardCnt, auraScore, superItemAwardCnt, |
| | | factionBuffCollCnt, personBuffCollCnt, crystalCollCnt, wallCollCnt]
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| | |
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| | | # 参与奖励邮件
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| | | if winnerPlayerIDList:
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| | |
| | |
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| | | # 大奖获得者邮件
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| | | superItemID, superItemCount = 0, 0
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| | | if superItemPlayerID and superItemInfo and len(superItemInfo) == 3:
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| | | if superItemPlayerIDList and superItemInfo and len(superItemInfo) == 3:
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| | | superItemID, superItemCount = superItemInfo[0], superItemInfo[1]
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| | | PlayerCompensation.SendMailByKey("CrossBattlefieldSuperAward", [superItemPlayerID], [superItemInfo], crossMail=True)
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| | | for superItemPlayerID in superItemPlayerIDList:
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| | | PlayerCompensation.SendMailByKey("CrossBattlefieldSuperAward", [superItemPlayerID], [superItemInfo], crossMail=True)
|
| | |
|
| | | crossZoneName = GameWorld.GetCrossZoneName()
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| | | zoneIpyData = IpyGameDataPY.GetIpyGameData("CrossZonePK", crossZoneName, zoneID)
|
| | |
| | | nextBattleTimeStr = "%02d:%02d" % (nextOpenHour, nextOpenMinute)
|
| | |
|
| | | # 本分区全服:XX阵营胜利,xxx为本场积分王,xxx获得了古神大奖XXX,下个场次预计将在XX点开放。
|
| | | if battlePlayerList:
|
| | | msgParamList = [winnerFaction, scoreKingName, superItemPlayerName, superItemID, superItemCount, nextBattleTimeStr]
|
| | | if finalSuperItemPlayerName:
|
| | | msgParamList = [winnerFaction, scoreKingName, finalSuperItemPlayerName, superItemID, superItemCount, nextBattleTimeStr]
|
| | | PlayerControl.WorldNotifyCross(serverGroupIDList, 0, "CrossBattlefieldOver", msgParamList)
|
| | | return
|
| | |
|
| | |
| | | return
|
| | |
|
| | | for playerID, playerData in syncPlayerDataInfo.items():
|
| | | highScoreToday, highScoreWeekTotal, enterCountWeek, isCallEnter = playerData
|
| | | if PlayerControl.GetDBPlayerAccIDByID(playerID):
|
| | | msgInfo = ["BattlefieldOver", [overTime, highScoreToday, highScoreWeekTotal, enterCountWeek, isCallEnter]]
|
| | | msgInfo = ["BattlefieldOver", [overTime] + playerData]
|
| | | CrossRealmPlayer.MapServer_QueryCrossPlayerResult(playerID, "CrossBattlefield", msgInfo)
|
| | |
|
| | | return
|
| | |
| | | openMinute = clientData.Minute
|
| | | tagPlayerID = clientData.TagPlayerID
|
| | | buyPlayerID = playerID
|
| | | |
| | | GameWorld.DebugLog("召集场次踢人: tagPlayerID=%s,openHour=%s,openMinute=%s" % (tagPlayerID, openHour, openMinute), playerID)
|
| | | if buyPlayerID == tagPlayerID:
|
| | | return
|
| | |
|