xdh
2019-01-22 bf0562bdddb65952b4e59c4911fa26c6996b748d
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ElderBattlefield.py
@@ -35,6 +35,7 @@
import SkillShell
import EventReport
import SkillCommon
import PlayerWeekParty
import random
import time
@@ -69,8 +70,10 @@
FB_Step_Over,  # 副本结束
) = range(3)
def OnLogin(curPlayer):
    OnElderBattlefieldFBResult(curPlayer, True)
def OnFBPlayerOnLogin(curPlayer):
    mapID = GameWorld.GetMap().GetMapID()
    if mapID != ChConfig.Def_FBMapID_ElderBattlefield:
        OnElderBattlefieldFBResult(curPlayer, True)
    return
def OnElderBattlefieldStateChange(state, tick):
@@ -168,6 +171,7 @@
            GameWorld.GetGameWorld().SetGameWorldDict(FBPlayerDict_TotalExp % playerID, 0)
            GameWorld.GetGameWorld().SetGameWorldDict(FBPlayerDict_TotalExpPoint % playerID, 0)
            EventReport.WriteEvent_FB(curPlayer, ChConfig.Def_FBMapID_ElderBattlefield, 0, ChConfig.CME_Log_Start)
            PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_ElderBattlefield, 1)
    else:
        rebornBuffLV = GameWorld.GetGameFB().GetPlayerGameFBDictByKey(playerID, FBPlayerDict_RebornBuffLV)
        __DoAddRebornBuff(curPlayer, rebornBuffLV, tick)
@@ -380,11 +384,14 @@
def OnElderBattlefieldFBResult(curPlayer, isLogin=False):
    # 玩家处理上古战场结算信息
    curStage = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ElderBattlefieldStage, 0)
    if not curStage:
        return
    GameWorld.DebugLog('    玩家处理上古战场结算信息 , isLogin=%s' % isLogin, curPlayer.GetPlayerID())
    lineID = 0  #GameWorld.GetGameWorld().GetPropertyID() -1
    fbRewardDict = FBCommon.GetFBLineReward(ChConfig.Def_FBMapID_ElderBattlefield, lineID)
    
    curStage = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ElderBattlefieldStage, 0)
    itemList = fbRewardDict.get(curStage, [])
    succIDList = PlayerSuccess.GetCanGetAwardSuccByType(curPlayer, [ShareDefine.SuccType_ElderBattlefieldKill, ShareDefine.SuccType_ElderBattlefieldConKill])
    succAwardDict = PlayerSuccess.GiveSuccAward(curPlayer, succIDList, False)
@@ -551,7 +558,7 @@
            if atkIsPlayer:
                PlayerControl.FBNotify('AncientBattlefield_7', [atkobj.GetName(), defender.GetName(), defContKillCntEx])
            else:
                PlayerControl.FBNotify('AncientBattlefield_robot', [atkobj.GetNPCID(), atkobj.GetObjID(), defender.GetName(), defContKillCntEx])
                PlayerControl.FBNotify('AncientBattlefield_robot', [atkobj.GetNPCID(), atkobj.GetID(), defender.GetName(), defContKillCntEx])
        gameFB.SetPlayerGameFBDict(tagPlayerID, FBPlayerDict_ContKillCntEx, 0)
        #记录仇人
        if atkIsPlayer: