| | |
| | | import PlayerActivity
|
| | | import PlayerBillboard
|
| | | import PlayerWeekParty
|
| | | import PlayerActLogin
|
| | | import EventReport
|
| | |
|
| | | import random
|
| | |
| | | #通关符印塔成就
|
| | | PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_PassRuneTower, 1, [passlv])
|
| | | PlayerBillboard.UpdateRuneTowerBillboard(curPlayer)
|
| | | PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Tower, passlv, False)
|
| | | PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Tower, passlv, False, True)
|
| | | GameWorld.DebugLog(' 更新符印塔已通关数 %s' % passlv)
|
| | | return
|
| | |
|
| | |
| | | GameWorld.DebugLog("背包空间不够,发送邮件: mailItemList=%s" % str(prizeItemList), curPlayer.GetPlayerID())
|
| | | else:
|
| | | for itemID, itemCnt, isBind in prizeItemList:
|
| | | ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [ShareDefine.rptRune],
|
| | | ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [ShareDefine.rptRune],
|
| | | event=["RuneTower", False, {}])
|
| | |
|
| | | moneyDict = {ShareDefine.TYPE_Price_Rune:addJH, ShareDefine.TYPE_Price_Ysog:RuneMagicEssence}
|
| | |
| | | GameWorld.DebugLog("背包空间不够,发送邮件: mailItemList=%s" % str(giveItemList), curPlayer.GetPlayerID())
|
| | | else:
|
| | | for itemID, itemCnt, isBind in giveItemList:
|
| | | ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [ShareDefine.rptRune],
|
| | | ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [ShareDefine.rptRune],
|
| | | event=["RuneTowerSD", False, {}])
|
| | | overDict = {FBCommon.Over_isSweep:1, FBCommon.Over_dataMapID:ChConfig.Def_FBMapID_TrialTower,
|
| | | "SDTowerItem":jsonItemDict, "SDTowerPoint":giveRunePointDict, "SDTowerYsog":giveRuneYsogDict}
|
| | |
| | | PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_TowerSD, 1)
|
| | | #BOSS复活活动
|
| | | PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_TowerSweep, 1)
|
| | | PlayerActLogin.AddLoginAwardActionCnt(curPlayer, ChConfig.Def_LoginAct_TowerSweep, 1)
|
| | | return True |