| | |
| | | def SetProperty(self, *args): return _IPY_GameObj.IPY_RoleMission_SetProperty(self, *args)
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| | | def AddProperty(self, *args): return _IPY_GameObj.IPY_RoleMission_AddProperty(self, *args)
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| | | def DelProperty(self, *args): return _IPY_GameObj.IPY_RoleMission_DelProperty(self, *args)
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| | | def SubProperty(self, *args): return _IPY_GameObj.IPY_RoleMission_SubProperty(self, *args)
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| | | def GetProperty(self, *args): return _IPY_GameObj.IPY_RoleMission_GetProperty(self, *args)
|
| | | def ClearProperty(self): return _IPY_GameObj.IPY_RoleMission_ClearProperty(self)
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| | | def GetPropertyCount(self): return _IPY_GameObj.IPY_RoleMission_GetPropertyCount(self)
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| | |
| | | def GetOperator(self): return _IPY_GameObj.IPY_Account_GetOperator(self)
|
| | | def GetAreaID(self): return _IPY_GameObj.IPY_Account_GetAreaID(self)
|
| | | def GetGeTuiClientID(self): return _IPY_GameObj.IPY_Account_GetGeTuiClientID(self)
|
| | | def GetDeviceFlag(self): return _IPY_GameObj.IPY_Account_GetDeviceFlag(self)
|
| | | def GetLastLoginTime(self): return _IPY_GameObj.IPY_Account_GetLastLoginTime(self)
|
| | | __swig_destroy__ = _IPY_GameObj.delete_IPY_Account
|
| | | __del__ = lambda self : None;
|
| | |
| | | def GetGMOperManager(self): return _IPY_GameObj.IPY_Player_GetGMOperManager(self)
|
| | | def GetIsConfronting(self): return _IPY_GameObj.IPY_Player_GetIsConfronting(self)
|
| | | def SetIsConfronting(self, *args): return _IPY_GameObj.IPY_Player_SetIsConfronting(self, *args)
|
| | | def SetForbiddenSyncClientState(self, *args): return _IPY_GameObj.IPY_Player_SetForbiddenSyncClientState(self, *args)
|
| | | def GetGMForbidenFight(self): return _IPY_GameObj.IPY_Player_GetGMForbidenFight(self)
|
| | | def SetGMForbidenFight(self, *args): return _IPY_GameObj.IPY_Player_SetGMForbidenFight(self, *args)
|
| | | def GetGMForbidenTalk(self): return _IPY_GameObj.IPY_Player_GetGMForbidenTalk(self)
|
| | |
| | | def GetOrderAmount(self): return _IPY_GameObj.IPY_Player_GetOrderAmount(self)
|
| | | def SendDBFinishRecharge(self, *args): return _IPY_GameObj.IPY_Player_SendDBFinishRecharge(self, *args)
|
| | | def SendDBQueryRecharge(self): return _IPY_GameObj.IPY_Player_SendDBQueryRecharge(self)
|
| | | def GetMergePlayerData(self): return _IPY_GameObj.IPY_Player_GetMergePlayerData(self)
|
| | | def SendMergeRegisterPlayer(self, selectMapID = 0, selectDataMapID = 0, selectCopyMapID = 0,
|
| | | selectPosX = 0, selectPosY = 0): return _IPY_GameObj.IPY_Player_SendMergeRegisterPlayer(self, selectMapID, selectDataMapID, selectCopyMapID, selectPosX,
|
| | | selectPosY)
|
| | | def SendMergeRegisterPlayerAfterChange(self, *args): return _IPY_GameObj.IPY_Player_SendMergeRegisterPlayerAfterChange(self, *args)
|
| | | def SendMergePlayerData(self, *args): return _IPY_GameObj.IPY_Player_SendMergePlayerData(self, *args)
|
| | | def SendMergeQueryNewAccount(self): return _IPY_GameObj.IPY_Player_SendMergeQueryNewAccount(self)
|
| | | def SetPlayerName(self, *args): return _IPY_GameObj.IPY_Player_SetPlayerName(self, *args)
|
| | | def UpdatePlayerNameResult(self, *args): return _IPY_GameObj.IPY_Player_UpdatePlayerNameResult(self, *args)
|
| | |
| | | def FindPetByID(self, *args): return _IPY_GameObj.IPY_GameNPCManager_FindPetByID(self, *args)
|
| | | def GetNPCByIndex(self, *args): return _IPY_GameObj.IPY_GameNPCManager_GetNPCByIndex(self, *args)
|
| | | def GetNPCCount(self): return _IPY_GameObj.IPY_GameNPCManager_GetNPCCount(self)
|
| | | def GetNPCByIndexByGWIndex(self, *args): return _IPY_GameObj.IPY_GameNPCManager_GetNPCByIndexByGWIndex(self, *args)
|
| | | def GetNPCCountByGWIndex(self, *args): return _IPY_GameObj.IPY_GameNPCManager_GetNPCCountByGWIndex(self, *args)
|
| | | def GetActiveNPCByIndex(self, *args): return _IPY_GameObj.IPY_GameNPCManager_GetActiveNPCByIndex(self, *args)
|
| | | def GetActiveNPCCount(self): return _IPY_GameObj.IPY_GameNPCManager_GetActiveNPCCount(self)
|
| | | def FindNPCByID(self, *args): return _IPY_GameObj.IPY_GameNPCManager_FindNPCByID(self, *args)
|