ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyDomain.py
@@ -460,4 +460,11 @@ itemList.append([itemInfo[0][job], itemInfo[1], itemInfo[2]]) else: itemList.append(itemInfo) for itemRateList in ipyData.GetRandomAward(): itemRateList = ItemCommon.GetWeightItemListByAlchemyDiffLV(curPlayer, itemRateList, 1) giveItem = GameWorld.GetResultByWeightList(itemRateList) if not giveItem: continue itemList.append(giveItem) return itemList