ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -44,6 +44,7 @@
import GameWorldOpenServerCampaign
import ShareDefine
import GameDataRecord
import PlayerPackData
import PlayerCompensation
import PlayerFB
import UpdatePlayerName
@@ -53,6 +54,7 @@
#import PlayerFamilyTech
import PlayerFamilyZhenfa
import PlayerFamilyRedPacket
import PlayerFamilyZhenbaoge
import PlayerFBHelpBattle
import PlayerHorsePetBoss
#import PlayerFamilyStore
@@ -280,10 +282,6 @@
    # 查询地图NPC数量
    elif queryType == ChConfig.queryType_NPCCnt:
        __QueryMapNPCCntInfo(curPlayer, queryCallName, sendCMD, tick)
        return
    elif queryType == ChConfig.queryType_MirrorPlayer:
        data = str({"id" : curPlayer.GetPlayerID(), "mapid" : GameWorld.GetQueryPlayerMapID(curPlayer)})
        GameWorld.GetGameWorld().SendDBLogic(0, queryID, data, len(data))
        return
    else:
        GameWorld.ErrLog('unKnow queryType = %s' % (queryType))
@@ -642,6 +640,11 @@
        GameDataRecord.ChangeCoinCnt(eval(resultName))
        return
    
    #请求玩家的打包数据
    if callName == "ReuestPlayerPackData":
        PlayerPackData.OnMGReuestPlayerPackData(eval(resultName))
        return
    #跨服排位PK战斗结算
    if callName == "CrossChampionshipPKOver":
        CrossChampionship.MapServer_CrossChampionshipPKOver(eval(resultName), tick)
@@ -1063,6 +1066,16 @@
            return
        resultName = '%s' % ret
        
    # 仙盟珍宝阁
    if callName =="FamilyZhenbaoge":
        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
        if not curPlayer:
            return
        ret = PlayerFamilyZhenbaoge.MapServer_ZhenbaogeOP(curPlayer, eval(resultName))
        if ret == None:
            return
        resultName = '%s' % ret
    # 仙盟boss
    if callName == "FamilyBoss":
        ret = PlayerFamilyBoss.MapServer_FamilyBoss(eval(resultName), tick)