| | |
| | | #切地图要清除的buff
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| | | __CheckClearBuffOnMapChange(curPlayer, tick)
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| | |
|
| | | #上线和切地图加有限无敌Buff
|
| | | if curPlayer.GetLV() > 50:
|
| | | if GameWorld.GetMap().GetMapFBType() != IPY_GameWorld.fbtNull:
|
| | | #副本地图上线切换才加无敌buff
|
| | | SkillCommon.AddBuffBySkillType_NoRefurbish(curPlayer, ChConfig.Def_SkillID_LimitSuperBuff, tick)
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| | |
|
| | | #刷新玩家的视野
|
| | |
| | | #初始化神兽装备背包
|
| | | curPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzEquip)
|
| | | curPack.SetCount(ChConfig.Def_PackCnt_DogzEquip)
|
| | | curPack.Sync_PackCanUseCount()
|
| | | |
| | | #初始化诛仙物品背包
|
| | | curPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptZhuXianItem)
|
| | | curPack.SetCount(ChConfig.Def_PackCnt_ZhuXianItem)
|
| | | curPack.Sync_PackCanUseCount()
|
| | | #初始化诛仙装备背包
|
| | | curPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptZhuXianEquip)
|
| | | curPack.SetCount(ChConfig.Def_PackCnt_ZhuXianEquip)
|
| | | curPack.Sync_PackCanUseCount()
|
| | |
|
| | | #初始化临时交换背包
|