| | |
| | | import CrossRealmPK
|
| | | import CrossChampionship
|
| | | import CrossBattlefield
|
| | | import CrossActAllRecharge
|
| | | import ChPyNetSendPack
|
| | | import NetPackCommon
|
| | | import AuctionHouse
|
| | |
| | | CrossBattlefield.MapServer_CrossBattlefieldOver(eval(resultName))
|
| | | return
|
| | |
|
| | | # 跨服全民充值
|
| | | if callName == "CrossActAllRecharge":
|
| | | curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
|
| | | if not curPlayer:
|
| | | return
|
| | | CrossActAllRecharge.MapServer_CrossActAllRecharge(curPlayer, eval(resultName))
|
| | | return
|
| | | |
| | | #py喇叭聊天
|
| | | if callName == 'PYSpeaker':
|
| | | curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(srcPlayerID)
|