| | |
| | | # 竞拍成功邮件,发放物品
|
| | | paramList = [bidderPrice]
|
| | | detail = {"ItemGUID":itemGUID}
|
| | | addItemList = [{"ItemID":itemID, "Count":itemCount, "IsBind":True, "UserData":auctionItem.UserData}]
|
| | | addItemList = [{"ItemID":itemID, "Count":itemCount, "IsAuctionItem":False, "UserData":auctionItem.UserData}]
|
| | | PlayerCompensation.SendMailByKey("PaimaiMail3", [bidderID], addItemList, paramList, detail=detail)
|
| | | AddAuctionRecord(auctionItem, AuctionRecordResult_BidOK)
|
| | |
|
| | |
| | | detail=detail, moneySource=ChConfig.Def_GiveMoney_AuctionGain)
|
| | |
|
| | | AddAuctionRecord(auctionItem, AuctionRecordResult_SellOK)
|
| | | |
| | | ipyData = IpyGameDataPY.GetIpyGameData("AuctionItem", itemID)
|
| | | if ipyData and ipyData.GetNeedWorldNotify():
|
| | | PlayerControl.WorldNotify(0, "Paimai6", [auctionItem.BidderName, bidderID, auctionItem.AuctionType, bidderPrice, itemID])
|
| | | else:
|
| | | # 仙盟拍品回收
|
| | | if familyID:
|
| | |
| | | # 流拍返还物品邮件
|
| | | paramList = []
|
| | | detail = {"ItemGUID":itemGUID}
|
| | | addItemList = [{"ItemID":itemID, "Count":itemCount, "IsBind":True, "UserData":auctionItem.UserData}]
|
| | | addItemList = [{"ItemID":itemID, "Count":itemCount, "IsAuctionItem":False, "UserData":auctionItem.UserData}]
|
| | | PlayerCompensation.SendMailByKey("PaimaiMail4", [playerID], addItemList, paramList, detail=detail)
|
| | |
|
| | | AddAuctionRecord(auctionItem, AuctionRecordResult_SellFail)
|