| | |
| | | # @return None
|
| | | # @remarks 函数详细说明.
|
| | | def OnExec(curPlayer, paramList):
|
| | | ChPlayer.__Func_ExitFB(curPlayer, GameWorld.GetGameWorld().GetTick())
|
| | | tick = GameWorld.GetGameWorld().GetTick()
|
| | | isAll = paramList[0] if paramList else 0
|
| | | if isAll:
|
| | | copyMapPlayerManager = GameWorld.GetMapCopyPlayerManager()
|
| | | for i in xrange(copyMapPlayerManager.GetPlayerCount()):
|
| | | player = copyMapPlayerManager.GetPlayerByIndex(i)
|
| | | if player == None or player.IsEmpty():
|
| | | continue
|
| | | ChPlayer.__Func_ExitFB(player, tick)
|
| | | return
|
| | | ChPlayer.__Func_ExitFB(curPlayer, tick)
|
| | | return
|
| | |
|