ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
@@ -1232,6 +1232,9 @@ notifyLostValue = lostValue curObjHP_BeforeAttack = GameObj.GetHP(curObj) if curObjHP_BeforeAttack == 0: # 没有血量不能再触发 return if reduceHP : lostValue = AttackCommon.CalcAtkProDef(buffOwner, curObj, lostValue, curSkill, tick)