ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/Championship.py
@@ -78,7 +78,7 @@
    
    state = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_CrossChampionshipState)
    champMgr = CrossChampionship.GetChampionshipMgr()
    pkZoneIDList = champMgr.GetChampPKZoneIDList()
    #pkZoneIDList = champMgr.GetChampPKZoneIDList()
    if value1 == 0:
        if state in ShareDefine.CrossChampionshipStateList and state != ShareDefine.CrossChampionshipStateList[0]:
            GameWorld.DebugAnswerCross(playerID, serverGroupID, "重置数据需在非活动中或64强分组前")
@@ -89,6 +89,7 @@
        PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_CrossChampionshipID, 0)
        PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_CrossChampionshipState, 0)
        PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_CrossChampionshipStateError, 0)
        PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_CrossChampionshipErrorDo, 0)
        
        champMgr.ClearPKZone()
        if isResetOfficial:
@@ -119,15 +120,15 @@
        zoneID = gmList[1]
        batPlayerCount = min(maxPlayerCount, gmList[2])
        setPlayerIDList = gmList[3:]
        if zoneID not in pkZoneIDList:
        pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
        if not pkZoneMgr:
            GameWorld.DebugAnswerCross(playerID, serverGroupID, "不存在该分区!zoneID=%s" % zoneID)
            return
        if len(setPlayerIDList) < batPlayerCount:
            # 不足的机器人补足
            setPlayerIDList += range(1001, 1001 + (batPlayerCount - len(setPlayerIDList)))
        pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
        pkZoneMgr.playerDict = {} # 清空玩家,重新设置
        CrossChampionship.Send_CrossServerMsg_ChampionshipPlayer(isSync=True)
        CrossChampionship.Send_CrossServerMsg_ChampionshipPlayer(isSync=True, clearPlayer=True)
        for pID in setPlayerIDList:
            batPlayer = CrossChampionship.ChampionshipBatPlayer()
            batPlayer.zoneID = zoneID
@@ -149,6 +150,9 @@
        zoneID = gmList[1]
        groupPlayerIDList = gmList[2:]
        pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
        if not pkZoneMgr:
            GameWorld.DebugAnswerCross(playerID, serverGroupID, "不存在该分区!zoneID=%s" % zoneID)
            return
        if not groupPlayerIDList:
            pkZoneMgr.battleInfo.pop(groupMark, None)
            CrossChampionship.DoCrossChampionshipGroupRand(groupMark)
@@ -216,6 +220,8 @@
    GameWorld.Log("ID=%s,state=%s,stateError=%s,pkZoneIDList=%s" % (ID, state, stateError, pkZoneIDList))
    for zoneID in pkZoneIDList:
        pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
        if not pkZoneMgr:
            continue
        
#            self.guessInfo = {} # 竞猜信息 {竞猜类型:[ChampionshipGuess, ...], ...}
#            self.superPlayerCountInfo = {} # {竞猜类型:{playerID:支持人数, ...}, ...}
@@ -246,8 +252,8 @@
            for guessPlayerID, guessObjList in playerGuessDict.items():
                GameWorld.Log("    guessPlayerID=%s,guessObjListLen=%s" % (guessPlayerID, len(guessObjList)))
                for guessObj in guessObjList:
                    GameWorld.Log("        guessPlayerID=%s,tagPlayerID=%s,moneyTotal=%s,guessRank=%s"
                                  % (guessPlayerID, guessObj.tagPlayerID, guessObj.moneyTotal, guessObj.guessRank))
                    GameWorld.Log("        guessPlayerID=%s,tagPlayerID=%s,moneyTotal=%s,guessRank=%s,isClose=%s"
                                  % (guessPlayerID, guessObj.tagPlayerID, guessObj.moneyTotal, guessObj.guessRank, guessObj.isClose))
            GameWorld.Log("    ===")
            
    offZoneIDList = champMgr.GetChampOfficialZoneIDList()