| | |
| | | import PlayerNewFairyCeremony
|
| | | import PlayerUniversalGameRec
|
| | | import GameWorldAverageLv
|
| | | import PlayerFamilyBoss
|
| | | import PlayerHorsePetBoss
|
| | | import CrossActionControl
|
| | | import GameWorldProcess
|
| | | import ChPyNetSendPack
|
| | | import NetPackCommon
|
| | |
| | |
|
| | | from types import IntType
|
| | | import time
|
| | | import cPickle
|
| | | #---------------------------------------------------------------------
|
| | |
|
| | | #年月日时间格式
|
| | |
| | | ) = range(3)
|
| | |
|
| | | def OnPlayerLogin(curPlayer):
|
| | | |
| | | if GameWorld.IsCrossServer():
|
| | | # 跨服不处理运营活动
|
| | | return
|
| | |
|
| | | isReload, OperationActionInfo = __GetOperationActionInfo()
|
| | | operationActionDict = OperationActionInfo[OperationAction_TodayInfo]
|
| | |
| | | def SendMapServerOperationActionState():
|
| | | # 地图启动成功时通知本日运行活动相关状态
|
| | |
|
| | | if GameWorld.IsCrossServer():
|
| | | # 跨服不处理运营活动
|
| | | return
|
| | | CrossActionControl.SendMapServerCrossActionState()
|
| | | |
| | | isReload, OperationActionInfo = __GetOperationActionInfo()
|
| | | mapServerInfoDict = OperationActionInfo[OperationAction_MapServerInfo]
|
| | |
|
| | |
| | | curDateTimeStr = "%d-%d-%d %02d:%02d:00" % (serverTime.year, serverTime.month, serverTime.day, serverTime.hour, serverTime.minute)
|
| | | curDateTime = datetime.datetime.strptime(curDateTimeStr, ChConfig.TYPE_Time_Format)
|
| | |
|
| | | startDateInCustomCanOpenList = IpyGameDataPY.GetFuncEvalCfg("OperationAction", 2) # 开始天在定制天内在定制天结束后可继续开启的活动列表
|
| | | customMaxServerDay = IpyGameDataPY.GetFuncCfg("OperationAction", 1) # 定制运营活动最大开服天
|
| | | maxCustomServerDayMix = IpyGameDataPY.GetFuncCfg("MixServer", 1) # 定制运营活动最大合服天
|
| | | operationActionDict = {}
|
| | | mapServerOperationActionDict = {}
|
| | | serverGroupID = GameWorld.GetServerGroupID()
|
| | | ipyDataMgr = IpyGameDataPY.IPY_Data()
|
| | | curWeekday = curDateTime.weekday() + 1 # 今天星期几, 1代表星期1
|
| | |
|
| | | GameWorld.Log("===== 加载本日运营活动信息: %s, serverGroupID=%s,openServerDay=%s,customMaxServerDay=%s,isMixServer=%s,mixServerDay=%s,maxCustomServerDayMix=%s,reloadSign=%s ====="
|
| | | % (curDateTime, serverGroupID, openServerDay, customMaxServerDay, isMixServer, mixServerDay, maxCustomServerDayMix, reloadSign))
|
| | | GameWorld.Log(" 今日周%s" % (curWeekday))
|
| | |
|
| | | for actName in ShareDefine.OperationActionNameList:
|
| | |
|
| | |
| | | GameWorld.Log("加载运营活动: actName=%s" % (actName))
|
| | | curServerActIpyDataList = __GetOperationActionServerIpyDataList(ipyDataMgr, serverGroupID, actName)
|
| | | GameWorld.Log(" 可处理条数=%s" % (len(curServerActIpyDataList)))
|
| | | disableWeekIpyDataInfo, customOpenServerDayState, customMixServerDayState = __GetOperationActionDisableWeekIpyDataInfo(actName, curDateTime, curServerActIpyDataList)
|
| | | GameWorld.Log(" 是否有配开服天活动=%s, 是否有配合服天活动=%s" % (customOpenServerDayState, customMixServerDayState))
|
| | | needStartList = [] # [startDateTime, ...]
|
| | | needEndList = [] # [endDateTime, ...]
|
| | | needNotifyDict = {} # {notifyDateTime:[notifyKey, [参数]], ...}
|
| | |
| | | endDateStr = ipyData.GetEndDate()
|
| | | GameWorld.Log(" cfgID=%s,serverGroupIDList=%s,Except=%s,startDateStr=%s,endDateStr=%s,openServerDay=%s,isMixServer=%s,mixServerDay=%s,maxCustomServerDayMix=%s,curDateTime=%s"
|
| | | % (cfgID, serverGroupIDList, serverGroupIDListExcept, startDateStr, endDateStr, openServerDay, isMixServer, mixServerDay, maxCustomServerDayMix, curDateTime))
|
| | | if cfgID in disableWeekIpyDataInfo:
|
| | | startWeekDate, endWeekDate, ymdCfgID, ymdStartDate, ymdEndDate = disableWeekIpyDataInfo[cfgID]
|
| | | GameWorld.Log(" 按星期开启的在按日期开启的时间内,不处理! cfgID=%s,%s(%s) ~ %s(%s) in ymdCfgID=%s,%s ~ %s" |
| | | % (cfgID, startWeekDate, startDateStr, endWeekDate, endDateStr, ymdCfgID, ymdStartDate, ymdEndDate))
|
| | | continue
|
| | | if not startDateStr:
|
| | | startDateStr = "%d-%d-%d" % (serverTime.year, serverTime.month, serverTime.day)
|
| | | GameWorld.Log(" 开始日期为空,默认每天,今日为: startDateStr=%s" % startDateStr)
|
| | | if not endDateStr:
|
| | | endDateStr = "%d-%d-%d" % (serverTime.year, serverTime.month, serverTime.day)
|
| | | GameWorld.Log(" 结束日期为空,默认每天,今日为: endDateStr=%s" % endDateStr)
|
| | | # 活动优先级为 开服天=合服天>运营日期>运营周天
|
| | | # 按开服天开的
|
| | | if startDateStr.isdigit() and endDateStr.isdigit():
|
| | | startServerDay, endServerDay = int(startDateStr), int(endDateStr)
|
| | |
| | | startDateStr = "%d-%d-%d" % (openServerDateTime.year, openServerDateTime.month, openServerDateTime.day)
|
| | | endDateStr = "%d-%d-%d" % (endServerDateTime.year, endServerDateTime.month, endServerDateTime.day)
|
| | | GameWorld.Log(" 合服天转化为日期: %s ~ %s" % (startDateStr, endDateStr))
|
| | | elif actName not in ShareDefine.FeastOperationActionNameList:
|
| | | if openServerDay <= customMaxServerDay:
|
| | | GameWorld.Log(" 按日期开的在开服定制限制天内,不处理! cfgID=%s,%s ~ %s,openServerDay=%s" % (cfgID, startDateStr, endDateStr, openServerDay))
|
| | | continue
|
| | | customMaxServerDateTime = curDateTime + datetime.timedelta(days=(customMaxServerDay-openServerDay))
|
| | | curStartDateTime = datetime.datetime.strptime("%s %02d:%02d:%02d" % (startDateStr, customMaxServerDateTime.hour, customMaxServerDateTime.minute, |
| | | customMaxServerDateTime.second), ChConfig.TYPE_Time_Format)
|
| | | if curStartDateTime <= customMaxServerDateTime:
|
| | | GameWorld.Log(" 按日期开的开始日期在开服定制限制天内,不处理! cfgID=%s,curStartDateTime=%s,customMaxServerDateTime=%s" % (cfgID, curStartDateTime, customMaxServerDateTime))
|
| | | continue
|
| | | |
| | | if isMixServer:
|
| | | if mixServerDay <= maxCustomServerDayMix:
|
| | | GameWorld.Log(" 按日期开的在合服定制限制天内,不处理! cfgID=%s,%s ~ %s,mixServerDay=%s" % (cfgID, startDateStr, endDateStr, mixServerDay))
|
| | | else:
|
| | | if startDateStr.startswith("W") and endDateStr.startswith("W"):
|
| | | startWeekday = int(startDateStr[1:])
|
| | | endWeekday = int(endDateStr[1:])
|
| | | startWeekDate = curDateTime + datetime.timedelta(days=(startWeekday-curWeekday))
|
| | | endWeekDate = curDateTime + datetime.timedelta(days=(endWeekday-curWeekday))
|
| | | startDateStr = "%d-%d-%d" % (startWeekDate.year, startWeekDate.month, startWeekDate.day)
|
| | | endDateStr = "%d-%d-%d" % (endWeekDate.year, endWeekDate.month, endWeekDate.day)
|
| | | GameWorld.Log(" 星期X转化为日期: %s ~ %s" % (startDateStr, endDateStr))
|
| | | |
| | | if actName not in ShareDefine.FeastOperationActionNameList:
|
| | | if customOpenServerDayState and openServerDay <= customMaxServerDay:
|
| | | GameWorld.Log(" 按日期/周开的在开服定制限制天内,不处理! cfgID=%s,%s ~ %s,openServerDay=%s" % (cfgID, startDateStr, endDateStr, openServerDay))
|
| | | continue
|
| | | mixStartServerDateTime = curDateTime + datetime.timedelta(days=(1-mixServerDay)) # 合服第一天的日期
|
| | | customMaxServerDateTime = curDateTime + datetime.timedelta(days=(maxCustomServerDayMix-mixServerDay))
|
| | | curServerOpenDateTime = curDateTime + datetime.timedelta(days=(1-openServerDay)) # 开服第一天的日期
|
| | | customMaxServerDateTime = curDateTime + datetime.timedelta(days=(customMaxServerDay-openServerDay))
|
| | | curStartDateTime = datetime.datetime.strptime("%s %02d:%02d:%02d" % (startDateStr, customMaxServerDateTime.hour, customMaxServerDateTime.minute,
|
| | | customMaxServerDateTime.second), ChConfig.TYPE_Time_Format)
|
| | | if mixStartServerDateTime <= curStartDateTime <= customMaxServerDateTime:
|
| | | GameWorld.Log(" 按日期开的开始日期在合服定制限制天内,不处理! cfgID=%s,mixStartServerDateTime=%s,curStartDateTime=%s,customMaxServerDateTime=%s" % (cfgID, mixStartServerDateTime, curStartDateTime, customMaxServerDateTime))
|
| | | continue
|
| | | if customOpenServerDayState and curServerOpenDateTime <= curStartDateTime <= customMaxServerDateTime:
|
| | | if actName not in startDateInCustomCanOpenList:
|
| | | GameWorld.Log(" 按日期/周开的开始日期在开服定制限制天内,不处理! cfgID=%s,curServerOpenDateTime=%s<=curStartDateTime=%s<=customMaxServerDateTime=%s" % (cfgID, curServerOpenDateTime, curStartDateTime, customMaxServerDateTime))
|
| | | continue
|
| | | |
| | | if isMixServer:
|
| | | if customMixServerDayState and mixServerDay <= maxCustomServerDayMix:
|
| | | GameWorld.Log(" 按日期/周开的在合服定制限制天内,不处理! cfgID=%s,%s ~ %s,mixServerDay=%s" % (cfgID, startDateStr, endDateStr, mixServerDay))
|
| | | continue
|
| | | mixStartServerDateTime = curDateTime + datetime.timedelta(days=(1-mixServerDay)) # 合服第一天的日期
|
| | | customMaxServerDateTime = curDateTime + datetime.timedelta(days=(maxCustomServerDayMix-mixServerDay))
|
| | | curStartDateTime = datetime.datetime.strptime("%s %02d:%02d:%02d" % (startDateStr, customMaxServerDateTime.hour, customMaxServerDateTime.minute, |
| | | customMaxServerDateTime.second), ChConfig.TYPE_Time_Format)
|
| | | if customMixServerDayState and mixStartServerDateTime <= curStartDateTime <= customMaxServerDateTime:
|
| | | if actName not in startDateInCustomCanOpenList:
|
| | | GameWorld.Log(" 按日期/周开的开始日期在合服定制限制天内,不处理! cfgID=%s,mixStartServerDateTime=%s<=curStartDateTime=%s<=customMaxServerDateTime=%s" % (cfgID, mixStartServerDateTime, curStartDateTime, customMaxServerDateTime))
|
| | | continue
|
| | |
|
| | | if hasattr(ipyData, "GetStartTimeList") and hasattr(ipyData, "GetEndTimeList"):
|
| | | startHMStrList = ipyData.GetStartTimeList()
|
| | |
| | | isEnd = (curDateTime == endDayDate)
|
| | |
|
| | | # 每天按时段开启的,支持多时段
|
| | | else:
|
| | | if startDayDate <= curDateTime <= endDayDate:
|
| | | isEnd = (curDateTime == endDayDate)
|
| | | elif startDayDate <= curDateTime <= endDayDate:
|
| | | isEnd = (curDateTime == endDayDate)
|
| | | if not isEnd:
|
| | | for hmIndex, startHMStr in enumerate(startHMStrList):
|
| | | endHMStr = endHMStrList[hmIndex]
|
| | | # 每天开的, 实际开关时间只取今天的日期; 这里有个问题,全服广播的时间不是今天的, 暂不做支持,之后真有这种需求再说
|
| | |
| | | activityInfoDict[ShareDefine.ActKey_WorldLVList] = GameWorldAverageLv.GetWorldLVListByTime(startDayDate, (endDayDate - startDayDate).days)
|
| | |
|
| | | if startDayDate <= curDateTime < endDayDate:
|
| | | dayIndex = 0
|
| | | dayIndex = (curDateTime - startDayDate).days
|
| | | actIDDateTime = startDayDate
|
| | | isDayRest = 0 if not hasattr(ipyData, "GetIsDayReset") else ipyData.GetIsDayReset()
|
| | | # 按时段开的默认每天重置
|
| | | if isDayRest or (startHMStrList and endHMStrList):
|
| | | dayIndex = (curDateTime - startDayDate).days
|
| | | actIDDateTime += datetime.timedelta(days=dayIndex)
|
| | | actID = int(time.mktime(actIDDateTime.timetuple())) # 默认取开始时间点的time值作为活动ID
|
| | | activityInfoDict[ShareDefine.ActKey_DayIndex] = dayIndex
|
| | |
| | |
|
| | | return curServerActIpyDataList
|
| | |
|
| | | def __GetOperationActionDisableWeekIpyDataInfo(actName, curDateTime, curServerActIpyDataList):
|
| | | ## 获取不可用的按星期X开启的配置数据信息,按星期X开启的 活动优先级小于按日期的,当有重叠时以日期的为准
|
| | | disableWeekIpyDataInfo = {}
|
| | | curWeekday = curDateTime.weekday() + 1 # 今天星期几, 1代表星期1
|
| | | customOpenServerDayState, customMixServerDayState = False, False # 是否有配开服天、合服天活动
|
| | | weekIpyDataList, ymdIpyDatList = [], []
|
| | | for ipyData in curServerActIpyDataList:
|
| | | startDateStr = ipyData.GetStartDate()
|
| | | endDateStr = ipyData.GetEndDate()
|
| | | if startDateStr.isdigit() or startDateStr.startswith("Mix"):
|
| | | # 开服天、合服天的不处理
|
| | | if startDateStr.isdigit():
|
| | | customOpenServerDayState = True
|
| | | else:
|
| | | customMixServerDayState = True |
| | | continue
|
| | | |
| | | # 按星期X的
|
| | | if startDateStr.startswith("W"):
|
| | | startWeekday = int(startDateStr[1:])
|
| | | endWeekday = int(endDateStr[1:])
|
| | | startWeekDate = curDateTime + datetime.timedelta(days=(startWeekday-curWeekday))
|
| | | endWeekDate = curDateTime + datetime.timedelta(days=(endWeekday-curWeekday))
|
| | | weekIpyDataList.append([ipyData, startWeekDate, endWeekDate])
|
| | | # 按日期的
|
| | | else:
|
| | | ymdIpyData = ipyData
|
| | | ymdStartDate = datetime.datetime.strptime("%s %02d:%02d:00" % (startDateStr, curDateTime.hour, curDateTime.minute), ChConfig.TYPE_Time_Format)
|
| | | ymdEndDate = datetime.datetime.strptime("%s %02d:%02d:00" % (endDateStr, curDateTime.hour, curDateTime.minute), ChConfig.TYPE_Time_Format)
|
| | | ymdIpyDatList.append([ymdIpyData, ymdStartDate, ymdEndDate])
|
| | | |
| | | for ipyData, startWeekDate, endWeekDate in weekIpyDataList:
|
| | | cfgID = ipyData.GetCfgID()
|
| | | for ymdIpyData, ymdStartDate, ymdEndDate in ymdIpyDatList:
|
| | | if ymdStartDate <= startWeekDate <= ymdEndDate or ymdStartDate <= endWeekDate <= ymdEndDate \
|
| | | or (actName in ShareDefine.FeastOperationActionNameList and ymdStartDate <= curDateTime <= ymdEndDate):
|
| | | ymdCfgID = ymdIpyData.GetCfgID()
|
| | | disableWeekIpyDataInfo[cfgID] = [startWeekDate, endWeekDate, ymdCfgID, ymdStartDate, ymdEndDate]
|
| | | |
| | | return disableWeekIpyDataInfo, customOpenServerDayState, customMixServerDayState
|
| | |
|
| | | def Dispose_OperationActionState(reloadRefresh=False):
|
| | | # 运营活动状态处理, 每天0点会强制同步当天的运营活动详情到地图服务器
|
| | | |
| | | if GameWorld.IsCrossServer():
|
| | | # 跨服不处理运营活动
|
| | | CrossActionControl.Dispose_CrossActState(reloadRefresh)
|
| | | return
|
| | |
|
| | | isReload, OperationActionInfo = __GetOperationActionInfo(False) # 这里必须传False
|
| | | isReload = isReload or reloadRefresh
|
| | |
| | | curDateTime = datetime.datetime.strptime("%d-%d-%d %d:%d:00" % (curDateTime.year, curDateTime.month, curDateTime.day,
|
| | | curDateTime.hour, curDateTime.minute), ChConfig.TYPE_Time_Format)
|
| | |
|
| | | startDateInCustomCanOpenList = IpyGameDataPY.GetFuncEvalCfg("OperationAction", 2) # 开始天在定制天内在定制天结束后可继续开启的活动列表
|
| | | |
| | | for actName in ShareDefine.OperationActionNameList:
|
| | |
|
| | | state = 0 # 默认关闭
|
| | |
| | | #notifyDict = {} # {notifyDateTime:[notifyKey, [参数]], ...}
|
| | | #ipyData 可能为 None
|
| | | ipyData, startList, endList, notifyDict = operationActionDict[actName]
|
| | | # 精确匹配开启
|
| | | if curDateTime in startList:
|
| | | state = startList.index(curDateTime) + 1 # 也是代表第几个时间段
|
| | | # 精确匹配关闭
|
| | | elif curDateTime in endList:
|
| | | state = 0
|
| | | # goon ״̬
|
| | | else:
|
| | | |
| | | if actName in startDateInCustomCanOpenList:
|
| | | # 由于某些活动的开始天允许和前定制X天有交叉的情况出现(实际不开,会等定制结束后才接下去开)
|
| | | # 所以会有时间交叉的情况出现,这种活动goon单独判断
|
| | | # 为防止动到其他活动,允许交叉的活动另外处理,理论上可以统一逻辑,为保险起见分开处理
|
| | | |
| | | # 精确匹配开启
|
| | | if curDateTime in startList:
|
| | | state = startList.index(curDateTime) + 1 # 也是代表第几个时间段
|
| | | # 精确匹配关闭
|
| | | elif curDateTime in endList:
|
| | | state = 0
|
| | | |
| | | # goon ״̬
|
| | | for dIndex, startDateTime in enumerate(startList):
|
| | | endDateTime = endList[dIndex]
|
| | | if startDateTime < curDateTime < endDateTime:
|
| | | state = dIndex + 1
|
| | | break
|
| | | |
| | | else:
|
| | | # 精确匹配开启
|
| | | if curDateTime in startList:
|
| | | state = startList.index(curDateTime) + 1 # 也是代表第几个时间段
|
| | | # 精确匹配关闭
|
| | | elif curDateTime in endList:
|
| | | state = 0
|
| | | # goon ״̬
|
| | | else:
|
| | | for dIndex, startDateTime in enumerate(startList):
|
| | | endDateTime = endList[dIndex]
|
| | | if startDateTime < curDateTime < endDateTime:
|
| | | state = dIndex + 1
|
| | | break
|
| | |
|
| | | # 全服广播提示信息
|
| | | if curDateTime in notifyDict:
|
| | |
| | | if not isReload and preState == state:
|
| | | #已经是这个状态了
|
| | | continue
|
| | | GameWorld.Log("运营活动变更: actName=%s,preState=%s,state=%s,dictName=%s" % (actName, preState, state, dictName))
|
| | | #更新字典值
|
| | | gameWorld.SetDict(dictName, state)
|
| | | sendMapServerMsgDict = mapServerInfoDict.get(actName, {})
|
| | |
|
| | | dbOperationActIDKey = PlayerDBGSEvent.Def_OperationActID % actName
|
| | | curActID = sendMapServerMsgDict.get(ShareDefine.ActKey_ID)
|
| | | dbActID = PlayerDBGSEvent.GetDBGSTrig_ByKey(dbOperationActIDKey)
|
| | | curActID = sendMapServerMsgDict.get(ShareDefine.ActKey_ID, 0)
|
| | | dayIndex = sendMapServerMsgDict.get(ShareDefine.ActKey_DayIndex, 0)
|
| | | if curActID and PlayerDBGSEvent.GetDBGSTrig_ByKey(dbOperationActIDKey) != curActID:
|
| | | if dbActID != curActID:
|
| | | GameWorld.Log(" dbActID变更: dbActID=%s,curActID=%s" % (dbActID, curActID))
|
| | | PlayerDBGSEvent.SetDBGSTrig_ByKey(dbOperationActIDKey, curActID)
|
| | | if actName in ShareDefine.NeedWorldLVOperationActNameList:
|
| | | #记录开启时世界等级
|
| | | worldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_WorldAverageLv)
|
| | | PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_OActWorldLV % actName, worldLV)
|
| | | |
| | | #此处为活动开启时
|
| | | if actName == ShareDefine.OperationActionName_BossReborn:
|
| | | #重置BOSS复活点
|
| | | GameWorldBoss.ResetBossRebornPoint()
|
| | | elif actName == ShareDefine.OperationActionName_FairyCeremony:
|
| | | #重置仙界盛典
|
| | | PlayerFairyCeremony.ResetFairyCeremony()
|
| | | elif actName == ShareDefine.OperationActionName_NewFairyCeremony:
|
| | | #重置仙界盛典
|
| | | PlayerNewFairyCeremony.ResetNewFairyCeremony()
|
| | | elif actName == ShareDefine.OperationActionName_FeastRedPacket:
|
| | | #重置节日红包
|
| | | if ipyData:
|
| | | PlayerFamilyRedPacket.OnResetFeastRedPacket(ipyData, dayIndex)
|
| | | elif actName == ShareDefine.OperationActionName_FlashSale:
|
| | | #限时抢购重置购买次数 本次活动每场不能重复
|
| | | #dayIndex = sendMapServerMsgDict.get(ShareDefine.ActKey_DayIndex, 0)
|
| | | PlayerStore.ResetFlashSaleBuyCnt(ipyData)
|
| | | |
| | | |
| | | if curActID:
|
| | | if actName in ShareDefine.NeedWorldLVOperationActNameList:
|
| | | #记录开启时世界等级
|
| | | worldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_WorldAverageLv)
|
| | | PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_OActWorldLV % actName, worldLV)
|
| | | GameWorld.Log(" 记录活动开启时世界等级: worldLV=%s" % (worldLV))
|
| | | |
| | | #此处为活动开启时
|
| | | if actName == ShareDefine.OperationActionName_BossReborn:
|
| | | #重置BOSS复活点
|
| | | GameWorldBoss.ResetBossRebornPoint()
|
| | | elif actName == ShareDefine.OperationActionName_FairyCeremony:
|
| | | #重置仙界盛典
|
| | | PlayerFairyCeremony.ResetFairyCeremony()
|
| | | elif actName == ShareDefine.OperationActionName_NewFairyCeremony:
|
| | | #重置仙界盛典
|
| | | PlayerNewFairyCeremony.ResetNewFairyCeremony()
|
| | | elif actName == ShareDefine.OperationActionName_FeastRedPacket:
|
| | | #重置节日红包
|
| | | if ipyData:
|
| | | PlayerFamilyRedPacket.OnResetFeastRedPacket(ipyData, dayIndex)
|
| | | elif actName == ShareDefine.OperationActionName_FlashSale:
|
| | | #限时抢购重置购买次数 本次活动每场不能重复
|
| | | #dayIndex = sendMapServerMsgDict.get(ShareDefine.ActKey_DayIndex, 0)
|
| | | PlayerStore.ResetFlashSaleBuyCnt(ipyData)
|
| | | else:
|
| | | GameWorld.Log(" dbActID不变: dbActID=%s,curActID=%s" % (dbActID, curActID))
|
| | | |
| | | if actName in ShareDefine.NeedWorldLVOperationActNameList:
|
| | | actWorldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_OActWorldLV % actName)
|
| | | sendMapServerMsgDict[ShareDefine.ActKey_WorldLV] = actWorldLV
|
| | | |
| | | GameWorld.Log(" 活动世界等级: actWorldLV=%s" % (actWorldLV))
|
| | | |
| | | if actName == ShareDefine.OperationActionName_ExpRate:
|
| | | if isReload and ipyData:
|
| | | Sync_OperationAction_ExpRate(ipyData)
|
| | |
| | | sendMapServerMsgDict[ShareDefine.ActKey_State] = state
|
| | | GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_OperationActionInfo % actName, sendMapServerMsgDict)
|
| | |
|
| | | GameWorld.Log("运营活动变更: actName=%s,preState=%s,state=%s,dictName=%s, %s" % (actName, preState, state, dictName, sendMapServerMsgDict))
|
| | | GameWorld.Log(" sendMapServerMsgDict: %s" % (sendMapServerMsgDict))
|
| | | return
|
| | |
|
| | | def Sync_OperationAction_ExpRate(ipyData, curPlayer=None):
|
| | |
| | | PlayerControl.WorldNotify(0, notifyKey, paramList)
|
| | |
|
| | | dictName = ShareDefine.Def_Notify_WorldKey_DailyActionState % dailyActionID
|
| | | if gameWorld.GetDictByKey(dictName) == state:
|
| | | beforeState = gameWorld.GetDictByKey(dictName)
|
| | | if beforeState == state:
|
| | | #已经是这个状态了
|
| | | continue
|
| | |
|
| | |
| | | # 骑宠争夺活动开始前同步有效人数到地图
|
| | | if dailyActionID == ShareDefine.DailyActionID_FamilyRobBoss:
|
| | | GameWorldBoss.SyncMapServer_HorsePetRobBossPlayerCount()
|
| | | GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_ActionBossRebornSign % dailyActionID, int(time.time()))
|
| | |
|
| | | #通知Mapserver,设置字典
|
| | | GameWorld.SendMapServerMsgEx(dictName, state)
|
| | | #更新字典值
|
| | | gameWorld.SetDict(dictName, state)
|
| | | GameWorld.Log("日常活动状态变更: dailyActionID=%s,state=%s,dictName=%s" % (dailyActionID, state, dictName))
|
| | | __DoLogic_GameServer_ActionState(dictName, state)
|
| | | __DoLogic_GameServer_ActionState(dictName, state, beforeState)
|
| | |
|
| | | return
|
| | |
|
| | |
| | | # GameWorld.DebugLog(" 副本可否进入已经是该值: dataMapID=%s,updCanEnter=%s,canEnterKey=%s" % (dataMapID, updCanEnter, canEnterKey))
|
| | |
|
| | | fbFuncStateKey = ShareDefine.Def_Notify_WorldKey_FBFuncState % dataMapID
|
| | | if gameWorld.GetDictByKey(fbFuncStateKey) != updStateValue:
|
| | | beforeState = gameWorld.GetDictByKey(fbFuncStateKey)
|
| | | if beforeState != updStateValue:
|
| | | GameWorld.SendMapServerMsgEx(fbFuncStateKey, updStateValue) #通知Mapserver,设置字典
|
| | | gameWorld.SetDict(fbFuncStateKey, updStateValue) #更新字典值
|
| | | GameWorld.Log("副本状态变更: dataMapID=%s,updStateValue=%s,fbFuncStateKey=%s" % (dataMapID, updStateValue, fbFuncStateKey))
|
| | | __DoLogic_GameServer_ActionState(fbFuncStateKey, updStateValue)
|
| | | __DoLogic_GameServer_ActionState(fbFuncStateKey, updStateValue, beforeState)
|
| | | #else:
|
| | | # GameWorld.DebugLog(" 副本状态已经是该值: dataMapID=%s,updStateValue=%s,fbFuncStateKey=%s" % (dataMapID, updStateValue, fbFuncStateKey))
|
| | |
|
| | |
| | | recMapID = universalRecData.GetValue1()
|
| | | if recMapID == mapID:
|
| | | findRecData = universalRecData
|
| | | fbOpenRecord[recMapID] = cPickle.loads(universalRecData.GetStrValue1())
|
| | | fbOpenRecord[recMapID] = eval(universalRecData.GetStrValue1())
|
| | |
|
| | | if not findRecData:
|
| | | findRecData = recTypeListData.AddRec()
|
| | | findRecData.SetValue1(mapID)
|
| | | findRecData.SetStrValue1(cPickle.dumps([curDayStr], 2))
|
| | | findRecData.SetStrValue1(str([curDayStr]))
|
| | | fbOpenRecord[mapID] = [curDayStr]
|
| | | else:
|
| | | recordList = cPickle.loads(findRecData.GetStrValue1())
|
| | | recordList = eval(findRecData.GetStrValue1())
|
| | | if curDayStr not in recordList:
|
| | | recordList.append(curDayStr)
|
| | | if len(recordList) > 3: #只存最近3次
|
| | | del recordList[0]
|
| | | findRecData.SetStrValue1(cPickle.dumps(recordList, 2))
|
| | | findRecData.SetStrValue1(str(recordList))
|
| | | fbOpenRecord[mapID] = recordList
|
| | | else:
|
| | | return
|
| | |
| | | for index in range(recTypeListData.Count()):
|
| | | universalRecData = recTypeListData.At(index)
|
| | | recMapID = universalRecData.GetValue1()
|
| | | recordList = cPickle.loads(universalRecData.GetStrValue1())
|
| | | recordList = eval(universalRecData.GetStrValue1())
|
| | | fbOpenRecord[recMapID] = recordList
|
| | | return fbOpenRecord
|
| | |
|
| | |
| | | ##处理GameServer活动状态
|
| | | # @param dictName 字典名
|
| | | # @param isOpen 是否开启
|
| | | # @param beforeState 状态变更前的值,部分判断处理
|
| | | # @return 返回值无意义
|
| | | # @remarks
|
| | | def __DoLogic_GameServer_ActionState(dictName, isOpen):
|
| | | def __DoLogic_GameServer_ActionState(dictName, isOpen, beforeState=0):
|
| | | #仙盟宴会
|
| | | if dictName == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty:
|
| | | PlayerFamilyParty.FamilyPartyStateChange(isOpen)
|
| | | if dictName == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyParty:
|
| | | PlayerFamilyParty.FamilyPartyStateChange(isOpen, beforeState)
|
| | | #仙盟联赛
|
| | | elif dictName == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyWar:
|
| | | GameWorldFamilyWar.OnFamilyWarStateChange(isOpen)
|
| | |
| | | #跨服PK
|
| | | elif dictName == ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_CrossReamPK:
|
| | | CrossRealmPK.OnCrossRealmPKDailyActionStateChange(isOpen)
|
| | | #仙盟BOSS
|
| | | elif dictName in [ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyBoss1]:
|
| | | PlayerFamilyBoss.OnAllFamilyBossStateChange(isOpen)
|
| | | #骑宠BOSS
|
| | | elif dictName in [ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_HorsePetBoss]:
|
| | | PlayerHorsePetBoss.OnHorsePetBossStateChange(isOpen)
|
| | | |
| | | return
|
| | |
|
| | | #-------------------------------------------------------------------------------
|