ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py
@@ -76,17 +76,24 @@
g_questionIDHistory = {}#出过的题记录 {familyid:[出过的题id,..]}
g_familyAnswerDict = {} #仙盟答题数量 {familyid:[答题数量,tick],..}
g_familyPartyTopInfo = [] #仙盟宴会答题王 [playerID,名字]
g_partyheroAnswerDict = {} #仙盟宴会玩家答题数量 {playerid:答题数量,..}
g_partyheroAnswerDict = {} #仙盟宴会玩家答对题目数量 {playerid:答题数量,..}
g_familyAnswerPlayerIDDict = {} #仙盟宴会玩家参与答题数量  {playerID:[题目ID, ...], ...}
g_bourseItemTradingTimeDict = {} # 物品开始交易的时间记录 {guid:tick}
g_fbHelpBattleCheckInPlayerDict = {} # 副本助战玩家登记缓存 {playerID:HelpBattlePlayer, ...}
g_fbHelpBattleRecord = {} # 未同步的副本助战记录 {playerID:[FBHelpBattleRecord, ...], ...}
g_arenaPlayerBattleRecDict = {} # 本服竞技场玩家挑战记录缓存 {playerID:[ArenaBattleRec, ...], ...}
g_arenaPlayerMatchDict = {} # 本服竞技场玩家匹配记录缓存 {playerID:[ArenaMatchPlayer, ...], ...}
g_autoViceleaderDict = {}#自动安排副盟主的玩家记录{familyID:[]}
g_forbidAutoViceleaderFamily = [] #禁止自动安排副盟主的仙盟[familyID,..]
g_crossZoneName = "" # 跨服分区名
g_crossActInfoDict = None # 跨服运营活动信息 {actName:{actInfoDict}, ...}
g_crossMailPlayerDict = {} # 有跨服邮件的玩家ID信息 {playerID:tick, ...}
g_crossPlayerViewCache = {} # 查看跨服玩家信息 {playerID:[cacheInfo, updTick], ...}
@@ -98,6 +105,8 @@
g_crossPKUnNotifyOverInfo = {} # 跨服PK未同步的结算信息 {player:[overInfo], ...}
g_unNotifyKillCrossBossDict = {} # 未通知成功的击杀跨服boss {playerID:[killInfo], ...},主要为了防刷(击杀马上下线导致通知不到,然后上线捡东西)
g_crossMapNPCInfo = {} # 跨服地图NPC信息 {mapID:[tick, npcInfo], ...}
g_crossSetPlayerAttr = {} # 跨服玩家更新玩家数据 {playerID:[[setType, setDict], ...], ...}