ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_NormalNPC.py
@@ -111,7 +111,6 @@
    
    if GameObj.GetHP(curTagNormalNPC) <= 0:
        if not ChNPC.OnCheckCanDie(curPlayer, curTagNormalNPC, skill, tick):
            GameObj.SetHP(curTagNormalNPC, 1)
            return
        #执行击杀NPC逻辑
        FBLogic.DoFB_Player_KillNPC(curPlayer , curTagNormalNPC , tick)