| | |
| | | #同步客户端
|
| | | Sycn_StoneHoleInfo(curPlayer, [equipIndex])
|
| | | #成就
|
| | | __DoStoneSuccess(curPlayer)
|
| | | DoStoneSuccess(curPlayer)
|
| | | return
|
| | |
|
| | | def __DoStoneSuccess(curPlayer):
|
| | | def DoStoneSuccess(curPlayer):
|
| | | PlayerSuccess.ResetSuccessByType(curPlayer, ShareDefine.SuccType_InlayStone1)
|
| | | PlayerSuccess.ResetSuccessByType(curPlayer, ShareDefine.SuccType_InlayStone2)
|
| | | totalStoneLV = 0
|
| | |
| | | #同步客户端
|
| | | Sycn_StoneHoleInfo(curPlayer, [equipIndex])
|
| | |
|
| | | __DoStoneSuccess(curPlayer)
|
| | | DoStoneSuccess(curPlayer)
|
| | | return
|
| | |
|
| | | def __CheckStoneHoleCanUse(curPlayer, equipClassLV, holeIndex):
|
| | |
| | | else:
|
| | | PlayerControl.SendMailByKey("GemToPlayer", [curPlayer.GetPlayerID()], [[stoneID, 1, stoneIsBind]])
|
| | |
|
| | | DataRecordPack.DR_StoneItemChange(curPlayer, eventName, {"holeIndex":holeIndex, "stoneID":stoneID}) |
| | | DataRecordPack.DR_StoneItemChange(curPlayer, eventName, {'equipIndex':equipIndex,"holeIndex":holeIndex, "stoneID":stoneID, 'changeStoneID':changeStoneID}) |
| | | return
|
| | |
|
| | |
|
| | |
| | | stoneInfo = GetEquipIndexStoneIDAndIsBand(curPlayer, equipIndex, holeIndex)
|
| | | mailItemInfoList.append([stoneInfo[0], 1, stoneInfo[1]])
|
| | | SetEquipIndexStoneIDAndIsBand(curPlayer, equipIndex, holeIndex, 0, 0)
|
| | | DataRecordPack.DR_StoneItemChange(curPlayer, eventName, {"holeIndex":holeIndex, "stoneID":stoneInfo[0]})
|
| | | DataRecordPack.DR_StoneItemChange(curPlayer, eventName, {'changeStoneID':0,'equipIndex':equipIndex,"holeIndex":holeIndex, "stoneID":stoneInfo[0]})
|
| | | if equipIndex not in equipIndexList:
|
| | | equipIndexList.append(equipIndex)
|
| | | PlayerControl.SendMailByKey("GemToPlayer", [curPlayer.GetPlayerID()], mailItemInfoList)
|