ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BaseAttack.py
@@ -1419,6 +1419,21 @@
        PYView_UseSkillPos(attacker, skillID, battleType, useSkillPosX, useSkillPosY, g_skillHurtList, False)
    
    return
# 通知客户端表现封包 无其他作用
def Sync_AttackResult(attacker, curSkill):
    global g_skillHurtList
    g_skillHurtList.Clear()
    defender = None
    if SkillShell.GetSkillFireAim(curSkill) == ChConfig.Def_UseSkillAim_Obj:
        useSkillTagID = attacker.GetUseSkillTagID()
        useSkillTagType = attacker.GetUseSkillTagType()
        defender = GameWorld.GetObj(useSkillTagID, useSkillTagType)
    __Sync_AttackResult(attacker, defender, curSkill)
##############################主动攻击成功#############################
## 玩家攻击成功
#  @param curPlayer 攻击Obj