ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -736,6 +736,34 @@
#法器防御百分比
Def_Effect_FaQiDefPer = 169
#坐骑幻化生命加成
Def_Effect_HorseSkinMaxHPPer = 170 # 坐骑幻化生命加成
#坐骑幻化攻击加成
Def_Effect_HorseSkinAtkPer = 171 # 坐骑幻化攻击加成
#坐骑幻化防御加成
Def_Effect_HorseSkinDefPer = 172 # 坐骑幻化防御加成
#称号生命加成
Def_Effect_TitleMaxHPPer = 173 # 称号生命加成
#称号攻击加成
Def_Effect_TitleAtkPer = 174 # 称号攻击加成
#称号防御加成
Def_Effect_TitleDefPer = 175 # 称号防御加成
#头像生命加成
Def_Effect_FaceMaxHPPer = 176 # 头像生命加成
#头像攻击加成
Def_Effect_FaceAtkPer = 177 # 头像攻击加成
#头像防御加成
Def_Effect_FaceDefPer = 178 # 头像防御加成
#头像框生命加成
Def_Effect_FacePicMaxHPPer = 179 # 头像框生命加成
#头像框攻击加成
Def_Effect_FacePicAtkPer = 180 # 头像框攻击加成
#头像框防御加成
Def_Effect_FacePicDefPer = 181 # 头像框防御加成
#增加%d物理伤害值,其中a值为伤害值
Def_Effect_AddAtk = 1005
#增加%d魔法伤害值,其中a值为伤害值
@@ -1156,7 +1184,9 @@
CDBPlayerRefresh_TiandaoFruit, # 天道果 267
CDBPlayerRefresh_Tuijinbi, # 推金币 268
CDBPlayerRefresh_PayCoinDay, # 代币时效 269
) = range(146, 270)
CDBPlayerRefresh_XianyuanScore, # 仙缘积分 270
CDBPlayerRefresh_HuanjinggeScore, # 幻境阁积分 271
) = range(146, 272)
TYPE_Price_Gold_Paper_Money = 5    # 金钱类型,(先用礼券,再用金子)
TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
@@ -1192,6 +1222,9 @@
TYPE_Price_HorsePetTrainScore = 45    # 骑宠养成积分
TYPE_Price_GubaoTrainScore = 46    # 古宝养成积分
TYPE_Price_TiandaoFruit = 47    # 天道果
TYPE_Price_Tuijinbi = 48    # 推金币
TYPE_Price_XianyuanScore = 49    # 仙缘积分
TYPE_Price_HuanjinggeScore = 50    # 幻境阁积分
TYPE_Price_PayCoinDay = 98    # 代币时效,每日过天重置
TYPE_Price_PayCoin = 99    # 代币
@@ -1201,6 +1234,7 @@
                 16:"助战积分", 18:"荣誉", 19:"Boss积分", 23:"符印精华", 24:"符印碎片", 25:"寻宝积分", 26:"集市额度", 27:"丹精", 28:"魂尘", 
                 29:"聚魂碎片", 30:"核心环", 31:"功能特权令", 32:"环保值", 33:"GM令", 34:"古神币", 35:"功德点", 
                 39:"成就积分", 40:"万界积分", 43:"凭证积分", 44:"聚魂精华", 45:"骑宠养成积分", 46:"古宝养成积分", 47:"天道果", 
                 49:"仙缘积分", 50:"幻境阁积分",
                 98:"代币时效", 99:"代币"
                 }
@@ -1241,6 +1275,8 @@
                           TYPE_Price_HorsePetTrainScore:CDBPlayerRefresh_HorsePetTrainScore,
                           TYPE_Price_GubaoTrainScore:CDBPlayerRefresh_GubaoTrainScore,
                           TYPE_Price_TiandaoFruit:CDBPlayerRefresh_TiandaoFruit,
                           TYPE_Price_XianyuanScore:CDBPlayerRefresh_XianyuanScore,
                           TYPE_Price_HuanjinggeScore:CDBPlayerRefresh_HuanjinggeScore,
                           TYPE_Price_PayCoinDay:CDBPlayerRefresh_PayCoinDay,
                           }
@@ -1600,6 +1636,7 @@
CrossServerMsg_Notify = "Notify"                        # 提示信息
CrossServerMsg_ChatCrossWorld = "ChatCrossWorld"        # 跨服世界聊天
CrossServerMsg_ViewPlayerCacheRet = "ViewPlayerCacheRet"# 查看跨服玩家信息结果
CrossServerMsg_PullPlayerViewCache = "PullPlayerViewCache"# 拉取玩家缓存数据
CrossServerMsg_PlayerPackDataState = "PlayerPackDataState"# 玩家打包数据同步状态
CrossServerMsg_PullPlayerPackData = "PullPlayerPackData"# 拉取玩家打包数据
CrossServerMsg_PushPlayerPackData = "PushPlayerPackData"# 推送玩家打包数据
@@ -1660,6 +1697,7 @@
ClientServerMsg_ChatCrossWorld = "ChatCrossWorld"       # 跨服世界聊天
ClientServerMsg_GMCMD = "GMCMD"                         # GM命令
ClientServerMsg_ViewPlayerCache = "ViewPlayerCache"     # 查看跨服玩家信息
ClientServerMsg_PushPlayerCache = "PushPlayerCache"     # 推送玩家缓存信息
ClientServerMsg_PullOtherPlayerPackData = "PullOtherPlayerPackData"   # 拉其他服玩家打包数据
ClientServerMsg_PlayerPackData = "PlayerPackData"       # 玩家打包数据同步
ClientServerMsg_PKMatch = "PKMatch"                     # 跨服PK匹配
@@ -2144,7 +2182,10 @@
SuccType_PassAdventure, #通关冒险 178
SuccType_GatherTheSoulColor, #聚魂激活x品质x个 179
SuccType_GatherTheSoulLV, #聚魂总等级x 180
) = range(1, 181)
SuccType_MineAreaCnt, #采集福地x次数 181
SuccType_MineAreaSelfCnt, #采集自己福地x次数 182
SuccType_MineAreaRobCnt, #采集他人福地x次数 183
) = range(1, 184)
# 节日红包成就类型
FeastRedPackSuccessTypeList = range(SuccType_FeastRedPack_TalkWorld, SuccType_FeastRedPack_FBSweep + 1)