ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
@@ -271,7 +271,8 @@ PlayerFB.CrossServerMsg_EnterFBRet(msgData, tick) # 需要发送到地图服务器处理的 elif msgType in [ShareDefine.CrossServerMsg_RebornRet, ShareDefine.CrossServerMsg_CollectNPCOK, ShareDefine.CrossServerMsg_FBEnd]: elif msgType in [ShareDefine.CrossServerMsg_RebornRet, ShareDefine.CrossServerMsg_CollectNPCOK, ShareDefine.CrossServerMsg_FBEnd, ShareDefine.CrossServerMsg_NPCAttackCount]: MapServer_ClientServerReceiveMsg(msgType, msgData) elif msgType == ShareDefine.CrossServerMsg_CrossServerState: