| | |
| | | Def_Notify_WorldKey_IsMixServer = 'IsMixServer' # 是否合服服务器
|
| | | Def_Notify_WorldKey_MixServerDay = 'MixServerDay' # 合服天数
|
| | | Def_Notify_WorldKey_LastMixServerDay = 'LastMixServerDay' # 上次合服时的开服天数
|
| | | Def_Notify_WorldKey_LastMixServerWorldLV = 'LastMixServerWorldLV' # 上次合服时的世界等级
|
| | | Def_Notify_WorldKey_OnDayEx = 'OnDayEx' # 特殊时间点凌晨X点过天
|
| | | Def_Notify_WorldKey_OnWeekEx = 'OnWeekEx' # 特殊时间点凌晨X点过周
|
| | | Def_Notify_WorldKey_OnMonthEx = 'OnMonthEx' # 特殊时间点凌晨X点过月
|
| | |
| | |
|
| | | Def_Notify_WorldKey_CrossServerConnState = "CrossServerConnState" # 跨服服务器链接状态
|
| | | Def_Notify_WorldKey_CrossServerOpen = "CrossServerOpen" # 跨服服务器是否开启中
|
| | | Def_Notify_WorldKey_CrossZoneName = "CrossZoneName" # 跨服分区名
|
| | |
|
| | | Def_Notify_WorldKey_CrossPKZoneID = "CrossPKZoneID" # 本服跨服PK所属赛区
|
| | | Def_Notify_WorldKey_CrossPKSeasonID = "CrossPKSeasonID" # 本服跨服PK当前赛季
|
| | | Def_Notify_WorldKey_CrossPKSeasonState = "CrossPKSeasonState" # 本服跨服PK赛季状态 0-关闭,1-开启中
|
| | |
|
| | | Def_Notify_WorldKey_MixServerCampaignSaveData = "MixServerCampaignSaveData_%s" # 合服活动记录数据时机0-否 1-是
|
| | | Def_Notify_WorldKey_MixServerCampaignGetAward = "MixServerCampaignGetAward_%s" # 合服活动可领奖时机0-否 1-是
|
| | |
|
| | | Def_Notify_WorldKey_GameWorldBossRebornCross = 'BossRebornCross_%s_%s' # 跨服世界boss重生, 参数为(zoneID, bossID)
|
| | | Def_Notify_WorldKey_GameWorldBossReborn = 'BossReborn_%s' # 世界boss重生, 参数为(bossID)
|
| | |
| | |
|
| | | Def_Notify_WorldKey_FamilyActivityDayState = "FamilyActivityDayState" #战盟相关活动今日开启状态, 按位存储代表今日是否开启过
|
| | |
|
| | | Def_Notify_WorldKey_ManorWar = 'ManorWar' # 领地争夺活动状态
|
| | | Def_Notify_WorldKey_ManorWarWinFamilyID = 'ManorWarWinFamilyID_%s' # 领地争夺获胜战盟id,%s地图id
|
| | | Def_Notify_WorldKey_ManorWarFamilyLeaderID = 'ManorWarFamilyLeaderID_%s' # 领地争夺占领的战盟盟主id,%s地图id
|
| | | Def_Notify_WorldKey_ManorWarTempFamilyID = 'ManorWarTempFamilyID_%s' # 领地争夺活动中临时占领的战盟id,%s地图id
|
| | | Def_Notify_WorldKey_ManorWarLastFamilyID = 'ManorWarLastFamilyID_%s' # 领地争夺上次占领的战盟id,%s地图id
|
| | | Def_Notify_WorldKey_ManorWarServerDay = 'ManorWarServerDay' # 领地战活动时的开服天数
|
| | |
|
| | | Def_Notify_WorldKey_DayAction_ID = "%s_ID" # 按天开启的活动唯一id,参数为活动标识key
|
| | | Def_Notify_WorldKey_DayAction_BeginTime = "%s_BT" # 按天开启的活动开始时间,参数为活动标识key
|
| | | Def_Notify_WorldKey_DayAction_EndTime = "%s_ET" # 按天开启的活动结束时间,参数为活动标识key
|
| | | Def_Notify_WorldKey_DayAction_ClassUPNum = "DA_ClassUPNum" # 按天开启的活动标识key - 升阶特惠活动编号
|
| | | Def_Notify_WorldKey_DayAction_Recharge = "DA_Recharge" # 按天开启的活动标识key - 充值特惠
|
| | | Def_Notify_WorldKey_DayAction_DiscountShop = "DA_DiscountShop" # 按天开启的活动标识key - 折扣店
|
| | | Def_Notify_WorldKey_DayAction_RechargeRank = "DA_RechargeRank" # 按天开启的活动标识key - 充值排行榜特惠
|
| | | Def_Notify_WorldKey_DayAction_MixDiscountShop = "DA_MixDiscountShop" # 按天开启的活动标识key - 合服折扣店
|
| | | Def_Notify_WorldKey_DayAction_CostProfit = "DA_CostProfit" # 按天开启的活动标识key - 消费返利
|
| | | Def_Notify_WorldKey_DayAction_CostRank = "DA_CostRank" # 按天开启的活动标识key - 消费特惠排行榜
|
| | |
|
| | | Def_Notify_WorldKey_ShopState = 'ShopState_%s' # 自定义商店开启状态, 参数为ShopID
|
| | | Def_Notify_WorldKey_TimeShopRefreshTime = 'TimeShopRefreshTime_%s' # 定时商店上次全服刷新时间
|
| | | Def_Notify_WorldKey_ActionBuffState = 'ActionBuffState_%s' # 活动玩家buff状态, 1-可加,0-不可添加; 参数为buffID
|
| | |
|
| | | Def_Notify_WorldKey_LoginAwardStartDate = 'LoginAwardStartDate_%s' # 登录领取奖励开始时间,参数为活动类型
|
| | | Def_Notify_WorldKey_LoginAwardEndDate = 'LoginAwardEndDate_%s' # 登录领取奖励结束时间,参数为活动类型
|
| | |
|
| | | Def_Notify_WorldKey_ClearBillboardSign = 'ClearBillboardSign' # 清除排行榜标记
|
| | |
|
| | | Def_Notify_WorldKey_RedPacketOutput = 'RedPacketOutput' # 红包产出信息
|
| | | Def_Notify_WorldKey_HurtLog = 'HurtLog' # 战斗伤害日志
|
| | |
|
| | | #运营活动表名定义
|
| | | OperationActionName_ExpRate = "ActExpRate" # 多倍经验活动
|
| | |
| | | OperationActionName_BossReborn = "ActBossReborn" # BOSS复活活动
|
| | | OperationActionName_FlashGiftbag = "ActFlashGiftbag" # 限时礼包活动
|
| | | OperationActionName_FairyCeremony = "ActFairyCeremony" # 仙界盛典活动
|
| | | OperationActionName_NewFairyCeremony = "ActNewFairyCeremony" # 仙界盛典活动
|
| | | OperationActionName_RealmPoint = "ActRealmPoint" # 多倍修行点活动
|
| | | OperationActionName_FlashSale = "ActFlashSale" # 限时抢购活动
|
| | | OperationActionName_WishingWell = "ActWishingWell" # 许愿池活动
|
| | |
| | | OperationActionName_WeekParty = "ActWeekParty" # 周狂欢活动
|
| | | OperationActionName_LoginAward = "ActLoginAward" # 登录奖励活动
|
| | | OperationActionName_FeastWeekParty = "ActFeastWeekParty" # 节日巡礼狂欢活动
|
| | | OperationActionName_FeastRedPacket = "ActFeastRedPacket" # 节日红包活动
|
| | | OperationActionName_FeastCollectWords = "ActFeastCollectWords" # 节日集字活动
|
| | | OperationActionName_LuckyTreasure = "ActLuckyTreasure" # 幸运鉴宝活动
|
| | | #节日活动类型列表 - 该类型无视开服天,日期到了就开启
|
| | | FeastOperationActionNameList = [OperationActionName_FeastWeekParty]
|
| | | FeastOperationActionNameList = [OperationActionName_FeastWeekParty, OperationActionName_FeastRedPacket, OperationActionName_FeastCollectWords]
|
| | | #所有的运营活动列表,含节日活动
|
| | | OperationActionNameList = [OperationActionName_ExpRate, OperationActionName_CostRebate,
|
| | | OperationActionName_BossReborn,OperationActionName_SpringSale,
|
| | | OperationActionName_FlashGiftbag, OperationActionName_FairyCeremony,
|
| | | OperationActionName_RealmPoint, OperationActionName_FlashSale,
|
| | | OperationActionName_WishingWell, OperationActionName_TotalRecharge,
|
| | | OperationActionName_WeekParty, OperationActionName_LoginAward, ] \
|
| | | OperationActionName_WeekParty, OperationActionName_LoginAward, |
| | | OperationActionName_NewFairyCeremony, OperationActionName_LuckyTreasure] \
|
| | | + FeastOperationActionNameList
|
| | | #需要记录开启活动时的世界等级的运营活动
|
| | | NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell]
|
| | | NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell, |
| | | OperationActionName_NewFairyCeremony, OperationActionName_FlashSale,
|
| | | OperationActionName_BossReborn, OperationActionName_TotalRecharge,
|
| | | OperationActionName_CostRebate, OperationActionName_FlashGiftbag,
|
| | | OperationActionName_SpringSale, OperationActionName_LuckyTreasure]
|
| | |
|
| | | #活动信息字典key定义
|
| | | ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值
|
| | |
| | | ActKey_CfgID = "CfgID" # 活动表配置ID
|
| | | ActKey_DayIndex = "DayIndex" # 活动表配置ID
|
| | | ActKey_WorldLV = "WorldLV" # 活动开启时世界等级
|
| | | ActKey_WorldLVList = "WorldLVList" # 活动每天的世界等级列表
|
| | |
|
| | | #答题类型枚举
|
| | | Def_Game_ExamTypeList = range(1, 4 + 1)
|
| | |
| | | Def_ViewExpType_Sit , #打坐获取经验 3
|
| | | Def_ViewExpType_KillNPCSuper, #杀怪获得经验暴击 4
|
| | | Def_ViewExpType_Sys , #系统给经验-需要展示倍率,实际不享受 5
|
| | | ) = range(0, 6)
|
| | | Def_ViewExpType_RealmBuff, #境界全服福利经验(玄女天花) 6
|
| | | ) = range(0, 7)
|
| | |
|
| | |
|
| | | #物品相关操作类型
|
| | |
| | | Def_mitProduceResult, # 生产采集结果回应
|
| | | Def_mitPetEquipMerge, # 宠物装备合成回应
|
| | | Def_mitEquipInherit, # 装备继承
|
| | | Def_mitEquipPlus, # 装备加强
|
| | | Def_mitEquipStarUp, # 装备升星
|
| | | Def_mitEquipMayaPlus, # 装备玛雅加强
|
| | | Def_mitEquipAddAttr, # 装备追加
|
| | | Def_mitEquipSlotting, # 装备打孔
|
| | |
| | | Def_SkillID_AutoTruck = 62220 # 自动运镖buff
|
| | |
|
| | | #---写死的物品属性效果ID---
|
| | | Def_Effect_Metal = 201 # 金
|
| | | Def_Effect_Wood = 202 # ľ
|
| | | Def_Effect_Water = 203 # ˮ
|
| | | Def_Effect_Fire = 204 # 火
|
| | | Def_Effect_Earth = 205 # 土
|
| | | #增加%d力量
|
| | | Def_Effect_STR = 2 #1006
|
| | | #增加%d真元
|
| | |
| | | Def_Effect_LuckyHitRateReduce = 17
|
| | | # 技能伤害加成 (用作伤害加成)其中a值为增加的万分率
|
| | | Def_Effect_SkillAtkRate = 18 #20032
|
| | | # 伤害加成, 技能百分比外层
|
| | | Def_Effect_DamagePer = 19
|
| | | # 伤害吸收(A值为具体值)
|
| | | Def_Effect_DamReducePer = 20
|
| | | # PVP固定伤害
|
| | | Def_Effect_DamagePVP = 19
|
| | | # PVP固定减伤
|
| | | Def_Effect_DamagePVPReduce = 20
|
| | | #生命回复固定值(A值固定值)
|
| | | Def_Effect_HPRestore = 21
|
| | | #反伤百分比(A值固定值)
|
| | |
| | | Def_Effect_MissRate = 45 #20026
|
| | | #杀怪经验百分比, 百分比增加基础杀怪经验(a值为万分率,直接加上)
|
| | | Def_Effect_FightExpRate = 46
|
| | | #魂器基础属性百分比
|
| | | Def_Effect_HorcruxBasePer = 48
|
| | | Def_Effect_SkillAtkRateReduce = 49 #20032
|
| | | #增加HP(A值填万分率)
|
| | | Def_Effect_MaxHPPer = 50 #20023
|
| | |
| | | Def_Effect_StoneMaxHPPer = 58
|
| | | #宝石攻击百分比
|
| | | Def_Effect_StoneAtkPer = 59
|
| | | #装备基础百分比
|
| | | #装备基础百分比 - 含特殊装备位
|
| | | Def_Effect_EquipBaseAddPer = 60
|
| | | #基础装备百分比
|
| | | Def_Effect_BaseEquipAddPer = 64
|
| | | #冰攻百分比(A值为万分率)
|
| | | Def_Effect_IceAtkPer = 61
|
| | | #冰防百分比(A值为万分率)
|
| | | Def_Effect_IceDefPer = 62
|
| | | #防具生命百分比
|
| | | Def_Effect_ArmorMaxHPAddPer = 63
|
| | | #圣器攻击百分比
|
| | | Def_Effect_RelicsAtkAddPer = 64
|
| | | #武器攻击百分比
|
| | | Def_Effect_WeaponAtkAddPer = 65
|
| | | #防具防御百分比
|
| | | #基础装备生命百分比
|
| | | Def_Effect_BaseEquipMaxHPAddPer = 63
|
| | | #基础装备攻击百分比
|
| | | Def_Effect_BaseEquipAtkAddPer = 65
|
| | | #防具防御百分比 - 废弃
|
| | | Def_Effect_ArmorDefAddPer = 66
|
| | | #主手基础属性值 百分比
|
| | | Def_Effect_WeaponAddPer = 121
|
| | | #副手基础属性值 百分比
|
| | | Def_Effect_Weapon2AddPer = 122
|
| | | #腰带基础属性值 百分比
|
| | | Def_Effect_BeltAddPer = 123
|
| | | #手套基础属性值 百分比
|
| | | Def_Effect_GloveAddPer = 124
|
| | | #衣袍基础属性值 百分比
|
| | | Def_Effect_ClothesAddPer = 125
|
| | | #帽子基础属性值 百分比
|
| | | Def_Effect_HatAddPer = 126
|
| | | #下装基础属性值 百分比
|
| | | Def_Effect_TrousersAddPer = 127
|
| | | #鞋履基础属性值 百分比
|
| | | Def_Effect_ShoesAddPer = 128
|
| | | #仙器A基础属性值 百分比
|
| | | Def_Effect_FairyCanAddPer = 129
|
| | | #仙器B基础属性值 百分比
|
| | | Def_Effect_FairyCan2AddPer = 130
|
| | | #仙绳基础属性值 百分比
|
| | | Def_Effect_NeckAddPer = 131
|
| | | #莲台基础属性值 百分比
|
| | | Def_Effect_JadeAddPer = 132
|
| | |
|
| | | Def_Effect_MinAtk = 67 # 最小攻击
|
| | | Def_Effect_MaxAtk = 68 # 最大攻击
|
| | |
|
| | |
| | | Def_Effect_SkillReducePer5 = 113 # 受到技能伤害减少5
|
| | | Def_Effect_SkillReducePer6 = 114 # 受到技能伤害减少6
|
| | | Def_Effect_SkillReducePer7 = 115 # 受到技能伤害减少7
|
| | |
|
| | | Def_Effect_ZXWeaponAttrPer = 116 # 诛仙剑1属性加成百分比
|
| | | Def_Effect_LXWeaponAttrPer = 117 # 诛仙剑2属性加成百分比
|
| | | Def_Effect_XXWeaponAttrPer = 118 # 诛仙剑3属性加成百分比
|
| | | Def_Effect_JXWeaponAttrPer = 119 # 诛仙剑4属性加成百分比
|
| | |
|
| | | Def_Effect_Luck = 120 # 气运
|
| | | Def_Effect_LuckPer = 133 # 气运百分率
|
| | |
|
| | | Def_Effect_NormalHurt = 134 # 普通攻击增伤 |
| | | Def_Effect_NormalHurtPer = 135 # 普通攻击加成 |
| | | Def_Effect_FabaoHurt = 136 # 法宝技能增伤 |
| | | Def_Effect_FabaoHurtPer = 137 # 法宝技能加成 |
| | |
|
| | |
|
| | | #增加%d物理伤害值,其中a值为伤害值
|
| | | Def_Effect_AddAtk = 1005
|
| | |
| | | Def_BT_Campaign_PetLV, #灵宠等级(开服活动榜)
|
| | |
|
| | | Def_BT_ZhuXianTower, #诛仙塔榜
|
| | | |
| | | Def_BT_HighLadder, #天梯竞技场排行
|
| | | Def_BT_HighLadder_Yester, #天梯竞技场昨日排行
|
| | | Def_BT_RechargeTeHuiLast, #充值特惠活动排行榜-上一期记录
|
| | | Def_BT_RechargeTeHui, #充值特惠活动排行榜-当前期记录
|
| | | |
| | | Def_BT_MixCampaign_PlayerBattle, #总战斗力(合服活动)
|
| | | Def_BT_MixCampaign_Recharge, #累计充值(合服活动)
|
| | | Def_BT_MixCampaign_WinFamilyMember, #获胜战盟成员,按职位排(合服活动)
|
| | | Def_BT_MixCampaign_FamilyKillBoss, #战盟击杀boss(合服活动)
|
| | | |
| | | Def_BT_CostTeHui, #消费特惠排行榜
|
| | | Def_BT_CostTeHuiLast, #消费特惠排行榜上一期
|
| | | Def_BT_NewFCCostGold, #消费排行榜(新仙界盛典)
|
| | |
|
| | | Def_BT_Max, #排行榜最大类型
|
| | | ) = range(0, 33 + 2) |
| | | ) = range(0, 24 + 2) |
| | |
|
| | | #职业对应战力排行榜类型
|
| | | JobFightPowerBillboardDict = {
|
| | |
| | | Def_Cheater_CharArg = 200 #字符参数
|
| | | #---------------------------------------------------------------------
|
| | |
|
| | | #玩家回归开关 1开
|
| | | Def_Player_Recall_Open = 1
|
| | |
|
| | | #---竞技场---
|
| | | #竞技场房间状态
|
| | | Def_VsRoom_State = range(0,3)
|
| | |
| | |
|
| | | # 属性刷新类型定义, BYTE, 从146开始, C++定义到 IPY_PlayerDefine.CDBPlayerRefresh_OperateInfo
|
| | | (
|
| | | CDBPlayerRefresh_SuperHitReduce, # 暴击抗性 146
|
| | | CDBPlayerRefresh_LuckyHitRateReduce, # 幸运一击抗概率
|
| | | CDBPlayerRefresh_SuperHitReduce, # 暴击固定值减少 146
|
| | | CDBPlayerRefresh_LuckyHitRateReduce, # 会心一击抗概率
|
| | | CDBPlayerRefresh_SkillAtkRateReduce, # 技能减伤
|
| | | CDBPlayerRefresh_DamagePer, # 增加伤害
|
| | | CDBPlayerRefresh_DamagePVP, # PVP固定伤害
|
| | | CDBPlayerRefresh_SpeedValue, # 移动速度值 150
|
| | | CDBPlayerRefresh_151, # |
| | | CDBPlayerRefresh_DamagePVE, # 对NPC的伤害固定值
|
| | | CDBPlayerRefresh_PetDamPer, # 灵宠增加伤害
|
| | | CDBPlayerRefresh_IgnoreDefRateReduce, # 无视防御抗性
|
| | | CDBPlayerRefresh_DamChanceDef, # 概率抵御, 玩家每次被攻击有20%的几率减少伤害比率
|
| | |
| | | CDBPlayerRefresh_NPCHurtAddPer, # 对怪物伤害加成
|
| | | CDBPlayerRefresh_FinalHurtPer, # 最终输出伤害百分比
|
| | | CDBPlayerRefresh_TalentPoint, # 天赋点数 190
|
| | | CDBPlayerRefresh_191, # 废弃 191
|
| | | CDBPlayerRefresh_DamagePVPReduce, # PVP固定伤害减少
|
| | | CDBPlayerRefresh_GodWeaponLV_1, # 神兵等级 - 类型1 192
|
| | | CDBPlayerRefresh_GodWeaponLV_2, # 神兵等级 - 类型2 193
|
| | | CDBPlayerRefresh_GodWeaponLV_3, # 神兵等级 - 类型3 194
|
| | |
| | | CDBPlayerRefresh_SoulSplinters, # 聚魂碎片 197
|
| | | CDBPlayerRefresh_SoulCore, # 核心环 198
|
| | | CDBPlayerRefresh_Honor, # 荣誉 199
|
| | | CDBPlayerRefresh_ZhuxianRate, # 诛仙一击概率 200
|
| | | CDBPlayerRefresh_ZhuxianHurtPer, # 诛仙一击伤害百分比 201
|
| | | ) = range(146, 202)
|
| | | CDBPlayerRefresh_200, # 200
|
| | | CDBPlayerRefresh_Mater, # 金
|
| | | CDBPlayerRefresh_Wood, # ľ
|
| | | CDBPlayerRefresh_Water, # ˮ
|
| | | CDBPlayerRefresh_Fire, # 火
|
| | | CDBPlayerRefresh_Earth, # 土 205
|
| | | CDBPlayerRefresh_NormalHurt, # 属性普通攻击增伤:普通攻击附加的固定值伤害 206
|
| | | CDBPlayerRefresh_NormalHurtPer, # 属性普通攻击加成:普通攻击附加的伤害百分比 207
|
| | | CDBPlayerRefresh_FabaoHurt, # 属性法宝技能增伤:法宝技能攻击附加的固定值伤害 208
|
| | | CDBPlayerRefresh_FabaoHurtPer, # 属性法宝技能加成:法宝技能攻击附加的伤害百分比 209
|
| | | CDBPlayerRefresh_SuperHitPer, # 暴击伤害加成 210
|
| | | CDBPlayerRefresh_SuperHitRateReduce, # 暴击概率抗性 |
| | | CDBPlayerRefresh_LuckyHitPer, # 会心一击伤害加成 |
| | | CDBPlayerRefresh_LuckyHitReduce, # 会心伤害减免固定值 |
| | | CDBPlayerRefresh_FinalHurtReducePer, # 最终伤害减少百分比
|
| | | ) = range(146, 215)
|
| | |
|
| | | TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
|
| | | TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
|
| | |
| | |
|
| | | #以下是旧的金钱类型
|
| | | TYPE_Price_Magic_Integral = 101 # 魔方寻宝积分
|
| | | TYPE_Price_HighLadder_Currency = 102 # 天梯竞技场积分
|
| | | TYPE_Price_HighLadder_Signet = 103 # 物品兑换(圣光晶石)
|
| | | TYPE_Price_GongXun = 105 # 功勋点
|
| | | TYPE_Price_ArrestPoint = 110 # 悬赏积分
|
| | |
|
| | | # 物品兑换
|
| | | TYPE_Price_ItemExchangeList = [TYPE_Price_HighLadder_Signet,
|
| | | ]
|
| | |
|
| | | # 自定义积分及通知字典 {货币类型:通知客户端刷新类型, ...} , 如果不通知的话刷新类型则配置 None
|
| | | TYPE_Price_CurrencyDict = {
|
| | |
| | | Def_Battle_Query # 查询
|
| | | ) = range(1, 4)
|
| | |
|
| | |
|
| | | #区域类型定义, 从5开始, C++定义到 IPY_GameWorld.gatMax 4
|
| | | (
|
| | | gatManor, # 领地区域, 领地战期间可PK, 反之为普通区域
|
| | | ) = range(5, 6) |
| | |
|
| | | # 游戏功能ID定义,需确保唯一,与PyGameFuncControl.txt中FuncId一致
|
| | | GameFuncID_Wing = 3 # 翅膀
|
| | | GameFuncID_Pet = 6 # 宠物,灵宠
|
| | |
| | | GameFuncID_FreeGoods = 130 # 极品白拿
|
| | | GameFuncID_OSSail = 132 # 开服特惠
|
| | | GameFuncID_HorsePetRobBoss = 139# 骑宠争夺
|
| | | GameFuncID_AddPoint = 145 # 加点功能
|
| | | GameFuncID_AddPoint = 145 # 加点功能/灵根功能
|
| | | GameFuncID_LittleHelper = 146 # 小助手
|
| | | GameFuncID_TJG = 147 # 脱机挂
|
| | | GameFuncID_SuperGift = 150 # 超值礼包
|
| | |
| | | Def_UniversalGameRecType_FBHelpBattleCheckInPlayer, #助战玩家登记记录9
|
| | | Def_UniversalGameRecType_FBHelpBattleRecord, #助战未同步记录10
|
| | | Def_UniversalGameRecType_ZhuXianBossRecord, #诛仙BOSS结算记录11
|
| | | Def_UniversalGameRecType_12,
|
| | | Def_UniversalGameRecType_LuckyTreasure, #幸运鉴宝大奖记录12
|
| | | Def_UniversalGameRecType_13,
|
| | | Def_UniversalGameRecType_Reward, # 通用奖励表(TopBar)14
|
| | | Def_UniversalGameRecType_15,
|
| | |
| | | Def_UniversalGameRecType_CrossBossInfo, # 跨服boss信息
|
| | | Def_UniversalGameRecType_31,
|
| | | Def_UniversalGameRecType_32,
|
| | | Def_UniversalGameRecType_ManorWarInfo, # 领地争夺战占领结果33
|
| | | Def_UniversalGameRecType_33,
|
| | | Def_UniversalGameRecType_34,
|
| | | Def_UniversalGameRecType_ShopItem, # 自定义商店全服限购数据35
|
| | | Def_UniversalGameRecType_35,
|
| | | Def_UniversalGameRecType_36,
|
| | | Def_UniversalGameRecType_37,
|
| | | Def_UniversalGameRecType_38,
|
| | |
| | | #家族相关活动类型定义
|
| | | Def_FamActivityList = (
|
| | | Def_FamActivity_War, # 战盟争霸
|
| | | Def_FamActivity_Manor, # 领地争夺
|
| | | ) = range(2)
|
| | |
|
| | | #副本通关类型
|
| | | (
|
| | | Def_PassType_Individual, # 单人
|
| | | Def_PassType_Team, # 组队
|
| | | ) = range(0, 2)
|
| | | ) = range(1)
|
| | |
|
| | | #运骠
|
| | | (
|
| | | Def_Out_Truck, # 离开骠车
|
| | | Def_Enter_Truck, #进入骠车
|
| | | ) = range(1, 3)
|
| | |
|
| | | Def_OSC_ValidDay = 6 # 开服活动有效活动天
|
| | | Def_MSC_ValidDay = 5 # 合服活动有效活动天
|
| | |
|
| | | # 开服活动类型标识, 不可超过32
|
| | | Def_Campaign_Type_List = (
|
| | |
| | | Def_Campaign_Type_Recharge:Def_BT_Campaign_Recharge,
|
| | | Def_Campaign_Type_PetLV:Def_BT_Campaign_PetLV,
|
| | | }
|
| | |
|
| | | # 活动数据状态
|
| | | (
|
| | | Def_CampaignDataState_None, # 无
|
| | | Def_CampaignDataState_Save, # 数据可更新
|
| | | Def_CampaignDataState_Over, # 数据结束更新
|
| | | ) = range(3)
|
| | |
|
| | | # 活动领奖状态
|
| | | (
|
| | | Def_CampaignAwardState_None, # 无
|
| | | Def_CampaignAwardState_Allow, # 允许领奖
|
| | | Def_CampaignAwardState_Over, # 领奖结束
|
| | | ) = range(3)
|
| | |
|
| | | #合服活动类型标识
|
| | | Def_MixCampaign_Type_List = (
|
| | | Def_MixCampaign_Type_PlayerBattle, # 总战斗力0
|
| | | Def_MixCampaign_Type_RechargeFirst, # 首充奖励1
|
| | | Def_MixCampaign_Type_RechargeRank, # 累计充值排行奖励2
|
| | | Def_MixCampaign_Type_RechargeCnt, # 累计充值保底奖励3
|
| | | Def_MixCampaign_Type_FamilyWar, # 冰封王座家族战获胜家族成员奖励4
|
| | | Def_MixCampaign_Type_FamilyWarEnter, # 冰封王座参与奖5
|
| | | Def_MixCampaign_Type_FamilyKillBoss, # 战盟击杀boss排行
|
| | | Def_MixCampaign_Type_PlayerKillBoss, # 个人击杀boss
|
| | | ) = range(8)
|
| | |
|
| | | #合服活动类型对应的奖励排行榜
|
| | | Def_MixCampaign_Billboard_Dict = {
|
| | | Def_MixCampaign_Type_PlayerBattle:Def_BT_MixCampaign_PlayerBattle, # 总战斗力
|
| | | Def_MixCampaign_Type_RechargeRank:Def_BT_MixCampaign_Recharge, # 累计充值排行 |
| | | Def_MixCampaign_Type_FamilyWar:Def_BT_MixCampaign_WinFamilyMember, # 获胜战盟成员 |
| | | Def_MixCampaign_Type_FamilyKillBoss:Def_BT_MixCampaign_FamilyKillBoss, # 战盟击杀boss排行 |
| | | }
|
| | |
|
| | | # 直接在MapServer中处理的合服活动类型
|
| | | DoOnMapServerMixCampaignTypeList = [
|
| | | Def_MixCampaign_Type_RechargeFirst,
|
| | | Def_MixCampaign_Type_RechargeCnt,
|
| | | Def_MixCampaign_Type_FamilyWarEnter,
|
| | | Def_MixCampaign_Type_PlayerKillBoss,
|
| | | ]
|
| | | # 合服活动请求GameServer操作类型定义
|
| | | (
|
| | | Def_MSCGameServerQuery_QueryAward, # 查询
|
| | | Def_MSCGameServerQuery_GetAward, # 领奖
|
| | | Def_MSCGameServerQuery_MailAward, # 邮件发送奖励
|
| | | ) = range(3)
|
| | |
|
| | | #队伍最大人数
|
| | | Def_Team_MaxPlayerCount = 4
|
| | |
| | | CrossServerMsg_RebornRet = "RebornRet" # 复活结果
|
| | | CrossServerMsg_NPCInfoRet = "NPCInfoRet" # 跨服地图NPC信息
|
| | | CrossServerMsg_CollectNPCOK = "CollectNPCOK" # 采集NPC完成
|
| | | CrossServerMsg_EnterFBRet = "EnterFBRet" # 请求进入跨服副本返回信息
|
| | | CrossServerMsg_FBEnd = "FBEnd" # 完成跨服副本
|
| | | CrossServerMsg_NPCAttackCount = "NPCAttackCount" # 攻击NPC次数记录
|
| | |
|
| | | # 子服发送跨服信息定义
|
| | | ClientServerMsg_ServerInitOK = "ServerInitOK" # 子服启动成功
|
| | |
| | | ClientServerMsg_QueryNPCInfo = "QueryNPCInfo" # 查询跨服地图NPC信息
|
| | | ClientServerMsg_SetPlayerAttrValue = "SetPlayerAttrValue" # 玩家属性数值更新
|
| | | ClientServerMsg_CollectNPC = "CollectNPC" # 采集NPC
|
| | | ClientServerMsg_EnterFB = "EnterFB" # 请求进入跨服副本
|
| | | ClientServerMsg_AddBuff = "AddBuff" # 添加BUFF
|
| | |
|
| | | #跨服广播类型定义
|
| | | CrossNotify_World = "World"
|
| | |
| | | Def_IudetCreateTime = 44 # 时效物品的创建时间
|
| | | Def_IudetGatherSoulLV = 46 # 聚魂等级
|
| | | Def_IudetExpireTime = 48 # 时效物品指定有效时间,时间单位由时效类型决定
|
| | | Def_IudetAuctionItemCreateTime = 50 # 拍品创建时间
|
| | |
|
| | | # 200~300 宠物数据用
|
| | | Def_IudetPet_NPCID = 200 # npcID
|
| | | Def_IudetPet_ClassLV = 202 # 阶级
|
| | |
| | | Item_Source_VirtualItemDrop,# 虚拟掉落 4
|
| | | ) = range(5)
|
| | |
|
| | | # 玩家在线奖励类型
|
| | | (
|
| | | Def_OnlinePrizeType_NewGuy,
|
| | | Def_OnlinePrizeType_ByDay,
|
| | | Def_OnlinePrizeType_Max,
|
| | | ) = range(3)
|
| | |
|
| | | #---------------------------------------------------------------------
|
| | | # 玩家字典按数位存储数据个数
|
| | | Def_PDictDigitCnt = 9
|
| | |
|
| | | # 副本评分类型
|
| | | (
|
| | | ScoreType_TimeConsume, # 耗时结算类型
|
| | | ScoreType_KillStat, # 击杀怪物统计
|
| | | ScoreType_NewGuySuperShow, # 击杀怪物统计
|
| | | ScoreType_GetItem, # 获得物品奖励统计
|
| | | ScoreType_RedFortReward, # 打开客户端frmRedFortReward
|
| | | )=range(5)
|
| | |
|
| | | ScoreTypeName = "TScore"
|
| | |
|
| | | Def_QQPlatVIPTypeList = (
|
| | | Def_QQPlatVIP_Yellow, #黄钻
|
| | | Def_QQPlatVIP_Blue, #蓝钻
|
| | | ) = range(1, 3)
|
| | |
|
| | | # VIP类型定义
|
| | | (
|
| | |
| | | )=range(5)
|
| | |
|
| | | # 战斗力模块类型
|
| | | Def_MFPType_Max = 29
|
| | | Def_MFPType_Max = 26
|
| | | ModuleFightPowerTypeList = (
|
| | | Def_MFPType_Role, # 角色 0
|
| | | Def_MFPType_Equip, # 装备(基本装备位) 1
|
| | | Def_MFPType_Equip, # 装备(装备本身) 1
|
| | | Def_MFPType_Plus, # 强化 2
|
| | | Def_MFPType_Stone, # 宝石 3
|
| | | Def_MFPType_Suit, # 套装 4
|
| | | Def_MFPType_LingGen, # 灵根 4
|
| | | Def_MFPType_Wing, # 翅膀 5
|
| | | Def_MFPType_Wash, # 洗练 6
|
| | | Def_MFPType_Pet, # 灵宠 7
|
| | |
| | | Def_MFPType_GodWeapon, # 神兵 10
|
| | | Def_MFPType_Dienstgrad, #称号 11
|
| | | Def_MFPType_Rune, # 符印 12
|
| | | Def_MFPType_Horcrux, # 魂器 13
|
| | | Def_MFPType_Star, # 升星 13
|
| | | Def_MFPType_MagicWeapon1, # 人族法宝 14
|
| | | Def_MFPType_StoveYao, # 炼丹炉丹药 15
|
| | | Def_MFPType_MagicWeapon2, # 魔族法宝 16
|
| | | Def_MFPType_MagicWeapon3, # 仙族法宝 17
|
| | | Def_MFPType_PetSoul, # 灵宠魂石 18
|
| | | Def_MFPType_HorseSoul, # 坐骑魂石 19
|
| | | Def_MFPType_MagicWeaponSoul, # 法宝之魂 20
|
| | | Def_MFPType_20,
|
| | | Def_MFPType_Dogz, # 神兽 21
|
| | | Def_MFPType_GatherSoul, # 聚魂 22
|
| | | Def_MFPType_MagicWeapon4, # 王者法宝 23
|
| | | Def_MFPType_Coat, # ʱװ 24
|
| | | Def_MFPType_ZhuXian, # 诛仙 25
|
| | | Def_MFPType_Other, # 其他
|
| | |
|
| | | #以下暂时没用到,改时再处理
|
| | | Def_MFPType_Passive, #被动技能
|
| | | Def_MFPType_ClothesCoat, #衣服时装
|
| | | ) = range(Def_MFPType_Max)
|
| | |
|
| | | #事件汇报用户行为-----------------------------------------------------------
|
| | |
| | | Difficulty_Hero, # 英雄
|
| | | ) = range(3)
|
| | |
|
| | | # 称号类型定义,需与\PySysDB\tagDienstgrad.txt表中的类型Type一致,从1开始
|
| | | (
|
| | | Def_DienstgradType_Flower, # 鲜花称号
|
| | | ) = range(1, 2)
|
| | |
|
| | | # 特惠活动类型
|
| | | TeHuiActivityList = (
|
| | | TeHuiActivity_Recharge, # 0充值特惠
|
| | | TeHuiActivity_ClassUP, # 功能升阶特惠
|
| | | TeHuiActivity_DiscountShop, # 折扣店特惠
|
| | | TeHuiActivity_RechargeRank, # 充值排行特惠/合服每日充值排行榜
|
| | | TeHuiActivity_MixDiscountShop, # 合服折扣店特惠
|
| | | TeHuiActivity_CostProfit, # 5消费返利
|
| | | TeHuiActivity_CostRank, # 消费排行榜
|
| | | ) = range(1, 7 + 1)
|
| | |
|
| | |
|
| | | # 特惠活动类型对应的Key
|
| | | TeHuiTypeKeyDict = {
|
| | | TeHuiActivity_Recharge:Def_Notify_WorldKey_DayAction_Recharge,
|
| | | TeHuiActivity_ClassUP:Def_Notify_WorldKey_DayAction_ClassUPNum,
|
| | | TeHuiActivity_DiscountShop:Def_Notify_WorldKey_DayAction_DiscountShop,
|
| | | TeHuiActivity_RechargeRank:Def_Notify_WorldKey_DayAction_RechargeRank,
|
| | | TeHuiActivity_MixDiscountShop:Def_Notify_WorldKey_DayAction_MixDiscountShop,
|
| | | TeHuiActivity_CostProfit:Def_Notify_WorldKey_DayAction_CostProfit,
|
| | | TeHuiActivity_CostRank:Def_Notify_WorldKey_DayAction_CostRank,
|
| | | }
|
| | |
|
| | | # 功能升阶日类型
|
| | | ClassUPDayList = (
|
| | | ClassUPDay_Horse, # 坐骑
|
| | | ClassUPDay_Wing, # 翅膀
|
| | | ClassUPDay_Office # 官爵
|
| | | ) = range(1, 3 + 1)
|
| | |
|
| | | # 总动员类型
|
| | | Def_ZDY_List = (
|
| | | Def_ZDY_Horse, # 坐骑
|
| | | Def_ZDY_Wing, # 翅膀
|
| | | Def_ZDY_Office, # 官爵
|
| | | Def_ZDY_Pet, # 宠物
|
| | | Def_ZDY_FightPower, # 战力
|
| | | ) = range(1, 5 + 1)
|
| | |
|
| | | # 自定义商店查询定义
|
| | | (
|
| | | Def_ShopItem_QueryServerBuyCnt, # 查询全部全服限购数据
|
| | | Def_ShopItem_BuyItem, # 购买物品
|
| | | Def_ShopItem_ClearBuyCnt, # 重置全服限购数据
|
| | | Def_ShopItem_SyncServerBuyCnt, # 同步单品全服限购数据
|
| | | ) = range(4)
|
| | |
|
| | |
|
| | | # 每日活动编号定义
|
| | | DailyActionIDList = (
|
| | | DailyActionID_DailyRunMission, # 赏金跑环任务
|
| | |
| | | DailyActionID_IceLode, # 冰晶矿脉
|
| | | DailyActionID_HelpBattleCheckIn, # 助战登记 20
|
| | | DailyActionID_CrossReamPK, # 跨服PK 21
|
| | | DailyActionID_ZhuXianBoss, # 诛仙BOSS 22
|
| | | ) = range(1, 22 + 1)
|
| | | DailyActionID_FamilyBoss1, # 仙盟BOSS 22
|
| | | DailyActionID_FamilyBoss2, # 废弃 23
|
| | | DailyActionID_HorsePetBoss, # 骑宠BOSS 24
|
| | | DailyActionID_FairyDomain, # 缥缈仙域 25
|
| | | ) = range(1, 25 + 1)
|
| | |
|
| | |
|
| | |
|
| | |
| | | SuccType_Collect, #采集X物品X次131
|
| | | SuccType_InlayGatherSoul, #镶嵌X枚X品质聚魂(不包含核心)132
|
| | | SuccType_GatherSoulLvUp, #累计聚魂总等级XX(不包含核心)133
|
| | | ) = range(1, 134)
|
| | | SuccType_FeastRedPack_TalkWorld, #节日红包 - 世界频道发言 x次 134
|
| | | SuccType_FeastRedPack_Pray, # 节日红包 - 祈祷x次 135
|
| | | SuccType_FeastRedPack_KillSpecificNPC, # 节日红包 - 击杀特定NPC x次 136
|
| | | SuccType_FeastRedPack_KillBoss, # 节日红包 - 指定类型boss x次 137
|
| | | SuccType_FeastRedPack_EnterMap, # 节日红包 - 进入指定地图 x次 138
|
| | | SuccType_FeastRedPack_TaskCRun, # 节日红包 - 完成x次日常环任务成就 139
|
| | | SuccType_FeastRedPack_Dice, # 节日红包 - 天机摇骰子x次 140
|
| | | SuccType_FeastRedPack_CrossPK, # 节日红包 - 跨服PK x次 141
|
| | | SuccType_FeastRedPack_FBSweep, # 节日红包 - 副本扫荡 x次 142
|
| | | ) = range(1, 143)
|
| | |
|
| | |
|
| | |
|
| | | # 节日红包成就类型
|
| | | FeastRedPackSuccessTypeList = range(SuccType_FeastRedPack_TalkWorld, SuccType_FeastRedPack_FBSweep + 1)
|
| | |
|
| | | # 连续天规则的成就类型
|
| | | ContinueSuccessTypeList = []
|
| | |
| | | SuccType_EquipSuit,SuccType_Collect,SuccType_DogzBattle,
|
| | | SuccType_UseItem,SuccType_FamilyTechLV,
|
| | | SuccType_GetSpecialItem,SuccType_GetMagicWeapon,SuccType_FBEncourage,SuccType_XBXZ,
|
| | | SuccType_FeastRedPack_KillSpecificNPC,SuccType_FeastRedPack_KillBoss,
|
| | | SuccType_FeastRedPack_EnterMap, SuccType_FeastRedPack_FBSweep,
|
| | | ]
|
| | | #传进来的条件满足配置的条件列表中的一个就行的成就类型
|
| | | ContainSuccessTypeList = [SuccType_CompoundItemEx, SuccType_PickUpItem, SuccType_MWSkillUp]
|
| | |
| | | # 手游不使用C++定义 enum RoleEquipType
|
| | | # 装备位定义
|
| | | RoleEquipType = (
|
| | | retWeapon, #1 主手
|
| | | retWeapon2, #2 副手
|
| | | retHat, #3 帽子
|
| | | retClothes, #4 衣服
|
| | | retBelt, #5 腰带
|
| | | retTrousers, #6 裤子
|
| | | retShoes, #7 鞋子
|
| | | retNeck, #8 项链
|
| | | retFairyCan, #9 仙器
|
| | | retFairyCan2, #10 仙器
|
| | | retWing, #11 翅膀
|
| | | retGuard, #12 守护
|
| | | retBaldric1, #13 佩饰
|
| | | retBaldric2, #14 佩饰
|
| | | retBaldric3, #15 佩饰
|
| | | retBaldric4, #16 佩饰
|
| | | retBaldric5, #17 佩饰
|
| | | retBaldric6, #18 佩饰
|
| | | retHorse, #19 坐骑
|
| | | retWeaponSkin, #20 时装武器
|
| | | retClothesSkin, #21 时装衣服
|
| | | retWeapon2Skin, #22 时装副手
|
| | | retWeapon, #1 主手
|
| | | retWeapon2, #2 副手
|
| | | retHat, #3 帽子
|
| | | retClothes, #4 衣服
|
| | | retBelt, #5 腰带
|
| | | retTrousers, #6 裤子
|
| | | retShoes, #7 鞋子
|
| | | retGlove, #8 手套
|
| | | retNeck, #9 项链
|
| | | retFairyCan, #10 仙器1
|
| | | retFairyCan2, #11 仙器2
|
| | | retJade, #12 玉佩
|
| | | retWing, #13 翅膀
|
| | | retGuard1, #14 守护1
|
| | | retGuard2, #15 守护2
|
| | | retPeerlessWeapon, #16 绝世武器
|
| | | retPeerlessWeapon2, #17 绝世副手
|
| | | retXXX18, #18 暂无
|
| | | retHorse, #19 坐骑
|
| | | retWeaponSkin, #20 时装武器
|
| | | retClothesSkin, #21 时装衣服
|
| | | retWeapon2Skin, #22 时装副手
|
| | | retMax,
|
| | | ) = range(1, 24)
|
| | |
|
| | |
|
| | |
|
| | |
|
| | | # 神兽装备位定义
|
| | |
| | | Def_Boss_Func_Dogz, # 神兽功能BOSS
|
| | | ) = range(3)
|
| | |
|
| | | # 红包类型定义
|
| | | RedPackType_GoldPacket = 0 # 主动发钻石红包
|
| | | RedPackType_OpenServer = 5 # 开服红包
|
| | | RedPackType_FeastSysBig = 31 # 节日系统大红包
|
| | | RedPackType_FeastSysSmall = 32 # 节日系统小红包
|
| | | RedPackType_FeastSucc = 33 # 节日成就红包
|
| | | # 节日红包类型
|
| | | FeastRedPackType = [RedPackType_FeastSysBig, RedPackType_FeastSysSmall, RedPackType_FeastSucc]
|
| | | # 需要限制服务器最大红包数的红包类型 {统计个数编号:[红包类型, ...], ...}
|
| | | RedPackMaxCountDict = {1:[RedPackType_OpenServer],
|
| | | 2:[RedPackType_FeastSucc],
|
| | | }
|
| | |
|