ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFBHelpBattle.py
@@ -297,13 +297,14 @@
                  % (curPlayer.GetLV(), fightPower, curPlayer.GetFamilyID(), curPlayer.GetVIPLv(), todayXianyuanCoin, checkInCount + 1, haveViewCache), playerID)
    return [isOK, haveViewCache]
def UpdateCheckInPlayerInfo(playerID, fightPower, familyID):
def UpdateCheckInPlayerInfo(playerID, fightPower, familyID, playerName):
    ## 更新登记的助战玩家等级战力
    if playerID not in PyGameData.g_fbHelpBattleCheckInPlayerDict:
        return
    helpBattlePlayer = PyGameData.g_fbHelpBattleCheckInPlayerDict[playerID]
    helpBattlePlayer.fightPower = fightPower
    helpBattlePlayer.familyID = familyID
    helpBattlePlayer.playerName = playerName
    GameWorld.DebugLog("更新助战玩家等级战力: fightPower=%s,familyID=%s" % (fightPower, familyID), playerID)
    return