hch
2019-06-11 c60cba7154e4f968ea23060de3c7c49b60d86e36
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py
@@ -4531,6 +4531,9 @@
            mfpAttrList = [{} for _ in range(4)]
            mfpAttrExDict = {}
            for funcIndex in attrFuncIndexList:
                if funcIndex in ChConfig.CalcAttrFuncSkillList:
                    # 技能模块不算计入功能固定属性、不计战力
                    continue
                funcAttrList = funcAttrInfoList[funcIndex]
                funcInsidePerAttrDict = funcInsidePerAttrList[funcIndex] # 功能点内部百分比加成属性
                funcCrossPerAttrDict = funcCrossAttrPerInfoDict.get(funcIndex, {}) # 功能点交叉百分比加成属性
@@ -4541,7 +4544,7 @@
                CalcLineEffect.ChangePlayerAttrInLineEffectList(curPlayer, funcCrossPerAttrDict)
                CalcLineEffect.ChangePlayerAttrInLineEffectList(curPlayer, fixPerAttrDict)
                # 不算战力的
                if funcIndex in ChConfig.CalcAttrFuncNoFightPowerList or funcIndex in ChConfig.CalcAttrFuncSkillList:
                if funcIndex in ChConfig.CalcAttrFuncNoFightPowerList:
                    continue
                mfpAttrList = AddAttrListValue([mfpAttrList, funcAttrList])
                AddAttrDictValue(mfpAttrExDict, funcInsidePerAttrDict)