xdh
2019-03-14 c68d28b333ae625e4a0fd0ebefa3ebb74d352d00
ServerPython/CoreServerGroup/GameServer/Script/ChGameToMapPyPack.py
@@ -478,6 +478,7 @@
    PlayerID = 0    #(DWORD PlayerID)//玩家ID
    CompensationType = 0    #(BYTE CompensationType)//补偿类型 0 全服 1 个人
    GUID = ""    #(char GUID[40])//对应的补偿ID
    CreateTime = ""    #(char CreateTime[30])//邮件接收时间
    TextLen = 0    #(DWORD TextLen)//文字内容长度
    Text = ""    #(String Text)//文字内容
    Count = 0    #(BYTE Count)//当前补偿物品数
@@ -500,6 +501,7 @@
        self.PlayerID,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.CompensationType,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.GUID,_pos = CommFunc.ReadString(_lpData, _pos,40)
        self.CreateTime,_pos = CommFunc.ReadString(_lpData, _pos,30)
        self.TextLen,_pos = CommFunc.ReadDWORD(_lpData, _pos)
        self.Text,_pos = CommFunc.ReadString(_lpData, _pos,self.TextLen)
        self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
@@ -521,6 +523,7 @@
        self.PlayerID = 0
        self.CompensationType = 0
        self.GUID = ""
        self.CreateTime = ""
        self.TextLen = 0
        self.Text = ""
        self.Count = 0
@@ -537,6 +540,7 @@
        length += 4
        length += 1
        length += 40
        length += 30
        length += 4
        length += len(self.Text)
        length += 1
@@ -555,6 +559,7 @@
        data = CommFunc.WriteDWORD(data, self.PlayerID)
        data = CommFunc.WriteBYTE(data, self.CompensationType)
        data = CommFunc.WriteString(data, 40, self.GUID)
        data = CommFunc.WriteString(data, 30, self.CreateTime)
        data = CommFunc.WriteDWORD(data, self.TextLen)
        data = CommFunc.WriteString(data, self.TextLen, self.Text)
        data = CommFunc.WriteBYTE(data, self.Count)
@@ -572,6 +577,7 @@
                                PlayerID:%d,
                                CompensationType:%d,
                                GUID:%s,
                                CreateTime:%s,
                                TextLen:%d,
                                Text:%s,
                                Count:%d,
@@ -586,6 +592,7 @@
                                self.PlayerID,
                                self.CompensationType,
                                self.GUID,
                                self.CreateTime,
                                self.TextLen,
                                self.Text,
                                self.Count,