| | |
| | | ("BYTE", "AttrID", 1),
|
| | | ("dict", "AddAttrInfoPerPoint", 0),
|
| | | ("BYTE", "FightPowerPerPoint", 0),
|
| | | ("dict", "PointQualityAttrIDDict", 0),
|
| | | ("dict", "PointQualityAttrValueDict", 0),
|
| | | ("dict", "PointQualityAttrDict", 0),
|
| | | ("list", "PointQualityIntervalList", 0),
|
| | | ),
|
| | |
|
| | |
| | | ("DWORD", "CftBleedDamage", 0),
|
| | | ("DWORD", "CftFaintRate", 0),
|
| | | ("DWORD", "CftSuperHitReduce", 0),
|
| | | ("DWORD", "CftSuperHitRate", 0),
|
| | | ("DWORD", "CftLuckyHitRate", 0),
|
| | | ("DWORD", "CftLuckyHitRateReduce", 0),
|
| | | ("DWORD", "CftSkillAtkRate", 0),
|
| | | ("DWORD", "CftSkillAtkRateReduce", 0),
|
| | |
| | | ("list", "ItemBind", 0),
|
| | | ),
|
| | |
|
| | | "TreasureRefine":(
|
| | | ("WORD", "TreasureID", 1),
|
| | | ("BYTE", "TreasureLV", 1),
|
| | | ("dict", "TreasureAttr", 0),
|
| | | ("dict", "Material", 0),
|
| | | ("WORD", "SuccessRate", 0),
|
| | | ("DWORD", "OpenSkill", 0),
|
| | | ("BYTE", "NeedAlchemyLV", 0),
|
| | | ("BYTE", "NeedAllTreasureLV", 0),
|
| | | ),
|
| | |
|
| | | "RefineStove":(
|
| | | ("BYTE", "StoveLV", 1),
|
| | | ("DWORD", "UpNeedExp", 0),
|
| | |
| | | ("BYTE", "AlchemyQuality", 0),
|
| | | ("DWORD", "LearnNeedItemID", 0),
|
| | | ("BYTE", "LearnNeedAlchemLV", 0),
|
| | | ("WORD", "LearnNeedLuck", 0),
|
| | | ("WORD", "LearnNeedLingGenPoint", 0),
|
| | | ("WORD", "NeedTime", 0),
|
| | | ("WORD", "AlchemyExp", 0),
|
| | | ("dict", "Material", 0),
|
| | |
| | | ),
|
| | |
|
| | | "PersonalBoss":(
|
| | | ("DWORD", "NPCID", 1),
|
| | | ("DWORD", "ChanllengeLv", 0),
|
| | | ("DWORD", "NPCID", 0),
|
| | | ("DWORD", "FuncLineID", 1),
|
| | | ),
|
| | |
|
| | | "FamilyActivity":(
|
| | |
| | | ("WORD", "CostGold", 0),
|
| | | ("BYTE", "ShowType", 0),
|
| | | ("BYTE", "IsBind", 0),
|
| | | ("BYTE", "AucionItemCanSell", 0),
|
| | | ),
|
| | |
|
| | | "ChestsAward":(
|
| | |
| | | ("DWORD", "MapID", 0),
|
| | | ("BYTE", "LineID", 0),
|
| | | ("DWORD", "BossID", 0),
|
| | | ("BYTE", "EventFBType", 0),
|
| | | ("BYTE", "CostEnergy", 0),
|
| | | ("BYTE", "NeedAlchemyLV", 0),
|
| | | ("list", "NeedLV", 0),
|
| | |
| | | self.AttrID = 0
|
| | | self.AddAttrInfoPerPoint = {}
|
| | | self.FightPowerPerPoint = 0
|
| | | self.PointQualityAttrIDDict = {}
|
| | | self.PointQualityAttrValueDict = {}
|
| | | self.PointQualityAttrDict = {}
|
| | | self.PointQualityIntervalList = [] |
| | | return |
| | | |
| | | def GetAttrID(self): return self.AttrID # 属性ID
|
| | | def GetAddAttrInfoPerPoint(self): return self.AddAttrInfoPerPoint # 每点增加属性信息 {"职业":[[每X点,属性ID,值], ...], ..}
|
| | | def GetFightPowerPerPoint(self): return self.FightPowerPerPoint # 每点附加战斗力
|
| | | def GetPointQualityAttrIDDict(self): return self.PointQualityAttrIDDict # 点数品质进阶增加属性ID, 根据职业区分
|
| | | def GetPointQualityAttrValueDict(self): return self.PointQualityAttrValueDict # 点数品质进阶增加属性值列表, 根据职业区分
|
| | | def GetPointQualityAttrDict(self): return self.PointQualityAttrDict # 点数品质进阶增加属性, {职业:{属性ID:[阶段属性,..],..},..}
|
| | | def GetPointQualityIntervalList(self): return self.PointQualityIntervalList # 点数品质进阶属性点区间列表 |
| | | |
| | | # 境界表 |
| | |
| | | self.CftBleedDamage = 0
|
| | | self.CftFaintRate = 0
|
| | | self.CftSuperHitReduce = 0
|
| | | self.CftSuperHitRate = 0
|
| | | self.CftLuckyHitRate = 0
|
| | | self.CftLuckyHitRateReduce = 0
|
| | | self.CftSkillAtkRate = 0
|
| | | self.CftSkillAtkRateReduce = 0
|
| | |
| | | def GetCftBleedDamage(self): return self.CftBleedDamage # 流血伤害系数
|
| | | def GetCftFaintRate(self): return self.CftFaintRate # 击晕系数
|
| | | def GetCftSuperHitReduce(self): return self.CftSuperHitReduce # 暴击抗性系数
|
| | | def GetCftSuperHitRate(self): return self.CftSuperHitRate # 暴击率系数
|
| | | def GetCftLuckyHitRate(self): return self.CftLuckyHitRate # 会心一击率系数
|
| | | def GetCftLuckyHitRateReduce(self): return self.CftLuckyHitRateReduce # 会心一击抗性系数
|
| | | def GetCftSkillAtkRate(self): return self.CftSkillAtkRate # 技能伤害系数
|
| | | def GetCftSkillAtkRateReduce(self): return self.CftSkillAtkRateReduce # 技能减伤系数
|
| | |
| | | def GetItemCount(self): return self.ItemCount # 物品数量
|
| | | def GetItemBind(self): return self.ItemBind # 是否绑定 |
| | | |
| | | # 法宝铸炼表 |
| | | class IPY_TreasureRefine(): |
| | | |
| | | def __init__(self): |
| | | self.TreasureID = 0
|
| | | self.TreasureLV = 0
|
| | | self.TreasureAttr = {}
|
| | | self.Material = {}
|
| | | self.SuccessRate = 0
|
| | | self.OpenSkill = 0
|
| | | self.NeedAlchemyLV = 0
|
| | | self.NeedAllTreasureLV = 0 |
| | | return |
| | | |
| | | def GetTreasureID(self): return self.TreasureID # 法宝id
|
| | | def GetTreasureLV(self): return self.TreasureLV # 法宝阶数
|
| | | def GetTreasureAttr(self): return self.TreasureAttr # 属性(最多3条)
|
| | | def GetMaterial(self): return self.Material # 铸炼材料
|
| | | def GetSuccessRate(self): return self.SuccessRate # 成功率
|
| | | def GetOpenSkill(self): return self.OpenSkill # 解锁技能
|
| | | def GetNeedAlchemyLV(self): return self.NeedAlchemyLV # 所需炼丹等级
|
| | | def GetNeedAllTreasureLV(self): return self.NeedAllTreasureLV # 所需所有法宝等级 |
| | | |
| | | # 炼丹炉等级表 |
| | | class IPY_RefineStove(): |
| | | |
| | |
| | | self.AlchemyQuality = 0
|
| | | self.LearnNeedItemID = 0
|
| | | self.LearnNeedAlchemLV = 0
|
| | | self.LearnNeedLuck = 0
|
| | | self.LearnNeedLingGenPoint = 0
|
| | | self.NeedTime = 0
|
| | | self.AlchemyExp = 0
|
| | | self.Material = {} |
| | |
| | | def GetAlchemyQuality(self): return self.AlchemyQuality # 秘方品级
|
| | | def GetLearnNeedItemID(self): return self.LearnNeedItemID # 丹方物品ID
|
| | | def GetLearnNeedAlchemLV(self): return self.LearnNeedAlchemLV # 丹方需要炼丹等级
|
| | | def GetLearnNeedLuck(self): return self.LearnNeedLuck # 丹方需要慧根
|
| | | def GetLearnNeedLingGenPoint(self): return self.LearnNeedLingGenPoint # 丹方需要总灵根点数
|
| | | def GetNeedTime(self): return self.NeedTime # 炼丹时间(秒)
|
| | | def GetAlchemyExp(self): return self.AlchemyExp # 炼丹获得经验值
|
| | | def GetMaterial(self): return self.Material # 炼丹材料 |
| | |
| | | |
| | | def __init__(self): |
| | | self.NPCID = 0
|
| | | self.ChanllengeLv = 0 |
| | | self.FuncLineID = 0 |
| | | return |
| | | |
| | | def GetNPCID(self): return self.NPCID # ID
|
| | | def GetChanllengeLv(self): return self.ChanllengeLv # 可挑战等级 |
| | | def GetFuncLineID(self): return self.FuncLineID # 可挑战等级 |
| | | |
| | | # 仙盟活跃表 |
| | | class IPY_FamilyActivity(): |
| | |
| | | self.CostItemCount = 0
|
| | | self.CostGold = 0
|
| | | self.ShowType = 0
|
| | | self.IsBind = 0 |
| | | self.IsBind = 0
|
| | | self.AucionItemCanSell = 0 |
| | | return |
| | | |
| | | def GetChestsItemID(self): return self.ChestsItemID # 宝箱物品ID
|
| | |
| | | def GetCostItemCount(self): return self.CostItemCount # 消耗物品个数
|
| | | def GetCostGold(self): return self.CostGold # 消耗仙玉
|
| | | def GetShowType(self): return self.ShowType # 前端表现类型0-无表现, >0有表现需同步结果,具体类型前端自定义
|
| | | def GetIsBind(self): return self.IsBind # 开出物品是否绑定 |
| | | def GetIsBind(self): return self.IsBind # 开出物品是否绑定
|
| | | def GetAucionItemCanSell(self): return self.AucionItemCanSell # 开出拍品可否上架集市 |
| | | |
| | | # 宝箱表产出表 |
| | | class IPY_ChestsAward(): |
| | |
| | | self.MapID = 0
|
| | | self.LineID = 0
|
| | | self.BossID = 0
|
| | | self.EventFBType = 0
|
| | | self.CostEnergy = 0
|
| | | self.NeedAlchemyLV = 0
|
| | | self.NeedLV = []
|
| | |
| | | def GetMapID(self): return self.MapID # 副本id
|
| | | def GetLineID(self): return self.LineID # 副本线路id
|
| | | def GetBossID(self): return self.BossID # 副本BossID
|
| | | def GetEventFBType(self): return self.EventFBType # 事件副本类型,0-前端,1-本服,2-跨服
|
| | | def GetCostEnergy(self): return self.CostEnergy # 消耗体力
|
| | | def GetNeedAlchemyLV(self): return self.NeedAlchemyLV # 出现的炼丹等级要求
|
| | | def GetNeedLV(self): return self.NeedLV # 出现的玩家等级要求
|
| | |
| | | self.ipyDailyQuestLen = len(self.ipyDailyQuestCache)
|
| | | self.ipyDailyLivenessRewardCache = self.__LoadFileData("DailyLivenessReward", IPY_DailyLivenessReward)
|
| | | self.ipyDailyLivenessRewardLen = len(self.ipyDailyLivenessRewardCache)
|
| | | self.ipyTreasureRefineCache = self.__LoadFileData("TreasureRefine", IPY_TreasureRefine)
|
| | | self.ipyTreasureRefineLen = len(self.ipyTreasureRefineCache)
|
| | | self.ipyRefineStoveCache = self.__LoadFileData("RefineStove", IPY_RefineStove)
|
| | | self.ipyRefineStoveLen = len(self.ipyRefineStoveCache)
|
| | | self.ipyAlchemyCache = self.__LoadFileData("Alchemy", IPY_Alchemy)
|
| | |
| | | def GetDailyQuestByIndex(self, index): return self.ipyDailyQuestCache[index]
|
| | | def GetDailyLivenessRewardCount(self): return self.ipyDailyLivenessRewardLen
|
| | | def GetDailyLivenessRewardByIndex(self, index): return self.ipyDailyLivenessRewardCache[index]
|
| | | def GetTreasureRefineCount(self): return self.ipyTreasureRefineLen
|
| | | def GetTreasureRefineByIndex(self, index): return self.ipyTreasureRefineCache[index]
|
| | | def GetRefineStoveCount(self): return self.ipyRefineStoveLen
|
| | | def GetRefineStoveByIndex(self, index): return self.ipyRefineStoveCache[index]
|
| | | def GetAlchemyCount(self): return self.ipyAlchemyLen
|