ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_3.py
@@ -52,9 +52,9 @@ skillPerList = [] for i in range(jumpCount): if changeType: skillPerList.append((skillPer + i * addPer) / float(ChConfig.Def_MaxRateValue)) skillPerList.append((skillPer + i * addPer)) else: skillPerList.append((skillPer - i * addPer) / float(ChConfig.Def_MaxRateValue)) skillPerList.append((skillPer - i * addPer)) #GameWorld.Log("闪电链攻击技能增强列表 = %s,附加值 = %s, 跳转次数 = %s"%(skillPerList, addValue, jumpCount))