| | |
| | | import ShareDefine
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| | | import PlayerAssist
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| | | import PlayerControl
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| | | import PlayerFuncTeam
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| | | import CrossLuckyCloudBuy
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| | | import IPY_GameServer
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| | | import CrossRealmPlayer
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| | |
| | |
|
| | | elif msgType == ShareDefine.ClientServerMsg_XianXiaMJScore:
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| | | PlayerActXianXiaMJ.ClientServerMsg_XianXiaMJScore(serverGroupID, msgData)
|
| | | |
| | | elif msgType == ShareDefine.ClientServerMsg_CreateFuncTeam:
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| | | PlayerFuncTeam.ClientServerMsg_CreateFuncTeam(serverGroupID, msgData)
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| | | |
| | | elif msgType == ShareDefine.ClientServerMsg_ChangeFuncTeam:
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| | | PlayerFuncTeam.ClientServerMsg_ChangeFuncTeam(serverGroupID, msgData)
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| | | |
| | | elif msgType == ShareDefine.ClientServerMsg_FuncTeamMemOP:
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| | | PlayerFuncTeam.ClientServerMsg_FuncTeamMemOP(serverGroupID, msgData)
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| | | |
| | | elif msgType == ShareDefine.ClientServerMsg_QueryFuncTeam:
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| | | PlayerFuncTeam.ClientServerMsg_QueryFuncTeam(serverGroupID, msgData)
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| | |
|
| | | # 需要发送到地图服务器处理的
|
| | | elif msgType in [ShareDefine.ClientServerMsg_Reborn, ShareDefine.ClientServerMsg_CollectNPC]:
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| | |
| | | elif msgType == ShareDefine.CrossServerMsg_CrossBossTrialFamilyAward:
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| | | PlayerActBossTrial.CrossServerMsg_CrossBossTrialFamilyAward(msgData)
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| | |
|
| | | elif msgType == ShareDefine.CrossServerMsg_FuncTeamInfo:
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| | | PlayerFuncTeam.CrossServerMsg_FuncTeamInfo(msgData)
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| | | |
| | | elif msgType == ShareDefine.CrossServerMsg_FuncTeamDel:
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| | | PlayerFuncTeam.CrossServerMsg_FuncTeamDel(msgData)
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| | | |
| | | elif msgType == ShareDefine.CrossServerMsg_FuncTeamList:
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| | | PlayerFuncTeam.CrossServerMsg_FuncTeamList(msgData)
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| | | |
| | | elif msgType == ShareDefine.CrossServerMsg_Worship:
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| | | GameWorship.CrossServerMsg_Worship(msgData)
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| | |
|