ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py
@@ -213,6 +213,17 @@
                        ("list", "DayFreeHelpCount", 0),
                        ),
                "FuncTeamSet":(
                        ("DWORD", "FuncMapID", 1),
                        ("BYTE", "NeedName", 0),
                        ("BYTE", "MemberMax", 0),
                        ("BYTE", "ApplyMax", 0),
                        ("BYTE", "ReqApplyMax", 0),
                        ("BYTE", "SortType", 0),
                        ("BYTE", "SortReverse", 0),
                        ("BYTE", "OPLimitInAct", 0),
                        ),
                "ChinMap":(
                        ("DWORD", "MapID", 1),
                        ("char", "MapName", 0),
@@ -1352,6 +1363,22 @@
    def GetFightPowerMax(self): return self.attrTuple[3] # 助战最高战力,0为不限制 DWORD
    def GetLVLimit(self): return self.attrTuple[4] # 助战等级限制, 0为不限制 WORD
    def GetDayFreeHelpCount(self): return self.attrTuple[5] # 每日免费助战次数,[每日免费助战次数, 是否所有层通用] list
# 功能队伍设定表
class IPY_FuncTeamSet():
    def __init__(self):
        self.attrTuple = None
        return
    def GetFuncMapID(self): return self.attrTuple[0] # 功能地图ID DWORD
    def GetNeedName(self): return self.attrTuple[1] # 需要队伍名 BYTE
    def GetMemberMax(self): return self.attrTuple[2] # 最大人员数 BYTE
    def GetApplyMax(self): return self.attrTuple[3] # 最大接受申请数 BYTE
    def GetReqApplyMax(self): return self.attrTuple[4] # 最大申请数 BYTE
    def GetSortType(self): return self.attrTuple[5] # 队伍列表排序方案 BYTE
    def GetSortReverse(self): return self.attrTuple[6] # 是否倒序 BYTE
    def GetOPLimitInAct(self): return self.attrTuple[7] # 活动期间限制队伍操作 BYTE
# 地图表
class IPY_ChinMap():
@@ -2676,6 +2703,7 @@
        self.__LoadFileData("FBFunc", onlyCheck)
        self.__LoadFileData("FBLine", onlyCheck)
        self.__LoadFileData("FBHelpBattle", onlyCheck)
        self.__LoadFileData("FuncTeamSet", onlyCheck)
        self.__LoadFileData("ChinMap", onlyCheck)
        self.__LoadFileData("BOSSInfo", onlyCheck)
        self.__LoadFileData("BOSSFirstKill", onlyCheck)
@@ -3099,6 +3127,13 @@
        self.CheckLoadData("FBHelpBattle")
        return self.ipyFBHelpBattleCache[index]
    def GetFuncTeamSetCount(self):
        self.CheckLoadData("FuncTeamSet")
        return self.ipyFuncTeamSetLen
    def GetFuncTeamSetByIndex(self, index):
        self.CheckLoadData("FuncTeamSet")
        return self.ipyFuncTeamSetCache[index]
    def GetChinMapCount(self):
        self.CheckLoadData("ChinMap")
        return self.ipyChinMapLen