ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py
@@ -29,6 +29,7 @@
import PlayerRecData
import GameWorldMineArea
import PyGameDataStruct
import PlayerFuncTeam
import IpyGameDataPY
import PlayerCharm
import PlayerLove
@@ -311,6 +312,8 @@
class PyGameDataManager(object):
    def __init__(self):
        self.DBPyFuncTeamManager = PlayerFuncTeam.DBPyFuncTeamManager()
        self.DBPyFuncTeamMemManager = PlayerFuncTeam.DBPyFuncTeamMemManager()
        self.DBPlayerRecDataManager = PlayerRecData.DBPlayerRecDataManager()
        self.DBPyMineAreaAwardManager = GameWorldMineArea.DBPyMineAreaAwardManager()
        self.DBPyMineAreaRecordManager = GameWorldMineArea.DBPyMineAreaRecordManager()
@@ -344,6 +347,8 @@
    def GetSaveData(self):
        buff = ""
        buff += self.DBPyFuncTeamManager.GetSaveData()
        buff += self.DBPyFuncTeamMemManager.GetSaveData()
        buff += self.DBPlayerRecDataManager.GetSaveData()
        buff += self.DBPyMineAreaAwardManager.GetSaveData()
        buff += self.DBPyMineAreaRecordManager.GetSaveData()
@@ -376,6 +381,8 @@
        return buff
    
    def LoadGameData(self, gameBuffer, pos):
        pos = self.DBPyFuncTeamManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        pos = self.DBPyFuncTeamMemManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        pos = self.DBPlayerRecDataManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        pos = self.DBPyMineAreaAwardManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
        pos = self.DBPyMineAreaRecordManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
@@ -495,6 +502,16 @@
    pyGameDataMgr = GetPyGameDataManager()
    return pyGameDataMgr.familyStoreItemManager
def GetDBPyFuncTeamManager():
    # 功能队伍管理
    pyGameDataMgr = GetPyGameDataManager()
    return pyGameDataMgr.DBPyFuncTeamManager
#def GetDBPyFuncTeamMemManager():
#    # 功能队伍成员管理
#    pyGameDataMgr = GetPyGameDataManager()
#    return pyGameDataMgr.DBPyFuncTeamMemManager
def GetDBPlayerRecDataManager():
    # 玩家记录管理
    pyGameDataMgr = GetPyGameDataManager()