| | |
| | | import CrossActAllRecharge
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| | | import CrossYaomoBoss
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| | | import GameWorldMineArea
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| | | import PlayerRecData
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| | | import GameWorship
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| | | #---------------------------------------------------------------------
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| | |
|
| | | #---------------------------------------------------------------------
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| | |
| | | PlayerCharm.OnPlayerLogin(curPlayer)
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| | | #情缘
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| | | PlayerLove.OnPlayerLogin(curPlayer)
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| | | #膜拜
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| | | GameWorship.OnPlayerLogin(curPlayer)
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| | | #跨服战场
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| | | CrossBattlefield.OnPlayerLogin(curPlayer)
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| | | #跨服排位
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| | |
| | | CrossActAllRecharge.OnPlayerLogin(curPlayer)
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| | | #跨服妖魔boss
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| | | CrossYaomoBoss.OnPlayerLogin(curPlayer)
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| | | #玩家记录
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| | | PlayerRecData.OnPlayerLogin(curPlayer)
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| | |
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| | | if isMixServerFirstLogin:
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| | | PlayerCharm.OnMixServerFirstLogin(curPlayer)
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| | |
| | | # @param tick 时间戳
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| | | # @return None
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| | | def Sync_PyServerDataTimeToClient(curPlayer, tick):
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| | |
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| | | if not GameWorld.RefurbishPlayerTick(curPlayer, ChConfig.TYPE_Player_Tick_SyncClientTick, tick):
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| | | #间隔未到
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| | | return
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| | | |
| | | # 服务器时间
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| | | serverTime = GameWorld.GetServerTime()
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| | | if not serverTime:
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